/external/swiftshader/third_party/llvm-subzero/include/llvm/Support/ |
CommandLine.h | 39 #include <vector> 597 // Use a vector instead of a map, because the lists should be short, [all...] |
/external/v8/src/ic/ |
accessor-assembler.cc | 22 Node* AccessorAssembler::TryMonomorphicCase(Node* slot, Node* vector, 38 Node* feedback = Load(MachineType::AnyTagged(), vector, 48 Load(MachineType::AnyTagged(), vector, 178 p->name, p->slot, p->vector); 382 p->context, p->receiver, p->name, p->slot, p->vector, handler); 510 p->value, p->slot, p->vector); 528 p->value, p->slot, p->vector); 1852 Node* vector = Parameter(Descriptor::kVector); local 1866 Node* vector = LoadFeedbackVectorForStub(); local 1879 Node* vector = Parameter(Descriptor::kVector); local 1893 Node* vector = nullptr; local 1908 Node* vector = Parameter(Descriptor::kVector); local 1921 Node* vector = LoadFeedbackVectorForStub(); local 1933 Node* vector = Parameter(Descriptor::kVector); local 1947 Node* vector = LoadFeedbackVectorForStub(); local 1959 Node* vector = Parameter(Descriptor::kVector); local 1973 Node* vector = Parameter(Descriptor::kVector); local 1988 Node* vector = LoadFeedbackVectorForStub(); local 2001 Node* vector = Parameter(Descriptor::kVector); local 2017 Node* vector = LoadFeedbackVectorForStub(); local [all...] |
/external/v8/src/interpreter/ |
interpreter-assembler.cc | 508 Node* vector = LoadObjectField(cell, Cell::kValueOffset); local 509 return vector; [all...] |
/frameworks/base/media/jni/ |
android_media_MediaDrm.cpp | 511 static Vector<uint8_t> JByteArrayToVector(JNIEnv *env, jbyteArray const &byteArray) { 512 Vector<uint8_t> vector; local 514 vector.insertAt((size_t)0, length); 515 env->GetByteArrayRegion(byteArray, 0, length, (jbyte *)vector.editArray()); 516 return vector; 519 static jbyteArray VectorToJByteArray(JNIEnv *env, Vector<uint8_t> const &vector) { 520 size_t length = vector.size(); 523 env->SetByteArrayRegion(result, 0, length, (jbyte *)vector.array()) [all...] |
/frameworks/support/car/src/main/java/androidx/car/widget/ |
PagedListView.java | 555 PointF vector = ((RecyclerView.SmoothScroller.ScrollVectorProvider) layoutManager) local 557 // A positive value in the vector means scrolling down, so should offset by scrolling to 559 int offsetDirection = (vector == null || vector.y > 0) ? -1 : 1; [all...] |
/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/ |
CommandLine.h | 39 #include <vector> 603 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 606 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 606 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4579689/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 608 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4630689/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 608 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4639204/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 608 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4691093/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 608 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/ |
CommandLine.h | 39 #include <vector> 603 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/linux-x86/clang-4393122/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 606 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/linux-x86/clang-4479392/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 606 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/linux-x86/clang-4579689/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 608 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/linux-x86/clang-4630689/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 608 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/linux-x86/clang-4639204/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 608 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/clang/host/linux-x86/clang-4691093/include/llvm/Support/ |
CommandLine.h | 40 #include <vector> 608 // Use a vector instead of a map, because the lists should be short, [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/i386-linux-gnu/asm/ |
kvm.h | 69 __u8 vector; member in struct:kvm_ioapic_state::__anon62250::__anon62251
|
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/x86_64-linux-gnu/asm/ |
kvm.h | 69 __u8 vector; member in struct:kvm_ioapic_state::__anon63120::__anon63121
|
/prebuilts/gdb/darwin-x86/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/ |
AppleScript_Suite.py | 1382 class vector(aetools.ComponentItem): class in inherits:aetools.ComponentItem [all...] |
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/ |
AppleScript_Suite.py | 1382 class vector(aetools.ComponentItem): class in inherits:aetools.ComponentItem [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 64 vector, enumerator in enum:gl4cts::es31compatibility::__anon17495::ElementType 145 std::vector<GLuint> shaders(attached_shaders); 174 std::vector<GLchar> source(length); 182 std::vector<GLchar> log(length); 193 std::vector<GLchar> log(length); 275 std::vector<GLubyte> fb(getWindowWidth() * getWindowHeight() * 4); 307 std::vector<GLubyte> fb(width * height * 4); [all...] |
gl4cVertexAttrib64BitTest.cpp | 41 #include <vector> 152 std::vector<GLchar> message; 223 std::vector<GLchar> message; 265 const std::vector<std::string>& extensions = m_context.getContextInfo().getExtensions(); 458 const GLdouble vector[4] = { 0.0, 0.0, 0.0, 0.0 }; local 498 gl.vertexAttribL1dv(max_vertex_attribs, vector); 501 gl.vertexAttribL1dv(max_vertex_attribs + 1, vector); 504 gl.vertexAttribL2dv(max_vertex_attribs, vector); 507 gl.vertexAttribL2dv(max_vertex_attribs + 1, vector); 510 gl.vertexAttribL3dv(max_vertex_attribs, vector); [all...] |