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  /external/icu/icu4c/source/common/
ubidi.cpp 104 * consider if the paragraph direction should be considered in
605 /* Resolve direction of still unresolved open FSI sequences */
624 /* For inverse bidi, default para direction is RTL if there is
632 /* The following is needed to resolve the text direction for default level
805 UBiDiDirection direction; local
809 direction=(UBiDiDirection)(pLastIsoRun->level&1);
821 direction context and both parentheses receive level 2.
830 if((direction==0 && pOpening->flags&FOUND_L) ||
831 (direction==1 && pOpening->flags&FOUND_R)) { /* N0b */
832 newProp=direction;
1084 UBiDiDirection direction; local
2562 UBiDiDirection direction; local
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ubidiimp.h 330 UBiDiDirection direction; member in struct:UBiDi
  /external/icu/icu4j/main/classes/translit/src/com/ibm/icu/text/
Transliterator.java 229 * Direction constant indicating the forward direction in a transliterator,
232 * direction, and B to A when operating in the reverse direction.
238 * Direction constant indicating the reverse direction in a transliterator,
241 * direction, and B to A when operating in the reverse direction.
1937 String direction = res.getString("direction"); external variable declarations
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TransliteratorParser.java 53 private int direction; field in class:TransliteratorParser
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  /external/kernel-headers/original/uapi/linux/genwqe/
genwqe_card.h 458 * direction: 0: read/1: read and write
475 __u64 direction; member in struct:genwqe_mem
  /external/libusb/libusb/os/
darwin_usb.c 1219 u_int8_t numep, direction, number; local
1564 uint8_t direction, number, interval, pipeRef; local
1655 uint8_t direction, number, interval, pipeRef, transferType; local
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  /external/libxaac/decoder/
ixheaacd_channelinfo.h 75 WORD8 direction; member in struct:__anon26488
122 UWORD8 direction; member in struct:__anon26491
  /external/mesa3d/src/compiler/glsl/
linker.cpp 2571 const enum ir_variable_mode direction = local
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  /external/owasp/sanitizer/src/main/org/owasp/html/
CssSchema.java 495 Property direction = new Property( external variable declarations
497 builder.put("direction", direction);
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  /external/skia/src/effects/
SkLightingImageFilter.cpp 843 const SkPoint3& direction() const { return fDirection; } function in class:SkDistantLight
896 SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), variable
899 fast_normalize(&direction); variable
1010 SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), variable
1013 fast_normalize(&direction); variable
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  /external/skqp/src/effects/
SkLightingImageFilter.cpp 843 const SkPoint3& direction() const { return fDirection; } function in class:SkDistantLight
896 SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), variable
899 fast_normalize(&direction); variable
1010 SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), variable
1013 fast_normalize(&direction); variable
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  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 139 Vector direction; member in struct:es1::Light
  /external/tcpdump/
print-juniper.c 414 uint8_t direction; member in struct:juniper_l2info_t
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  /frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
mp4lib_int.h 144 int direction; member in struct:tagMacroBlock
225 MOT *motX; /* Motion vector in X direction */
226 MOT *motY; /* Motion vector in Y direction */
  /frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
vlc_encode.cpp 2050 Int direction[6]; \/* 0: HORIZONTAL, 1: VERTICAL *\/ local
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  /frameworks/base/core/java/android/view/
AccessibilityInteractionController.java 593 public void focusSearchClientThread(long accessibilityNodeId, int direction,
603 args.argi2 = direction;
619 final int direction = args.argi2; local
641 View nextView = root.focusSearch(direction);
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  /frameworks/base/core/java/com/android/internal/widget/
LinearLayoutManager.java 97 * It is calculated by checking {@link #getReverseLayout()} and View's layout direction.
352 * Returns if views are laid out from the opposite direction of the layout.
366 * For horizontal layouts, it depends on the layout direction.
419 * scrolling direction. Changing direction will cause the extra layout space to swap to the
448 final int direction = targetPosition < firstChildPos != mShouldReverseLayout ? -1 : 1; local
450 return new PointF(direction, 0);
452 return new PointF(0, direction);
483 // resolve layout direction
517 // extra items in the opposite direction to make sure new items animate nicel
687 final int direction = position < firstChildPos != mShouldReverseLayout local
1215 final int direction = fromEnd local
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  /frameworks/base/services/accessibility/java/com/android/server/accessibility/
MagnificationController.java 531 * opposite direction as the offsets passed in here.
533 * @param offsetX the amount in pixels to offset the region in the X direction, in current
535 * @param offsetY the amount in pixels to offset the region in the Y direction, in current
738 final int direction = TextUtils local
740 if (direction == View.LAYOUT_DIRECTION_LTR) {
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  /frameworks/support/media/version-compat-tests/current/service/src/androidTest/java/android/support/mediacompat/service/
MediaSessionCompatCallbackTest.java 780 final int direction = originalVolume == minVolume local
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  /frameworks/support/v7/recyclerview/src/main/java/androidx/recyclerview/widget/
LinearLayoutManager.java 97 * It is calculated by checking {@link #getReverseLayout()} and View's layout direction.
364 * Returns if views are laid out from the opposite direction of the layout.
378 * For horizontal layouts, it depends on the layout direction.
431 * scrolling direction. Changing direction will cause the extra layout space to swap to the
460 final int direction = targetPosition < firstChildPos != mShouldReverseLayout ? -1 : 1; local
462 return new PointF(direction, 0);
464 return new PointF(0, direction);
495 // resolve layout direction
546 // extra items in the opposite direction to make sure new items animate nicel
717 final int direction = position < firstChildPos != mShouldReverseLayout local
1242 final int direction = fromEnd local
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  /hardware/qcom/audio/hal/audio_extn/
a2dp.c 272 /* Decoder to encoder communication direction.
275 uint32_t direction; member in struct:imc_dec_enc_info
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  /packages/apps/Bluetooth/src/com/android/bluetooth/avrcpcontroller/
AvrcpControllerStateMachine.java 267 int direction = msg.arg1; local
1103 int direction = -1; local
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  /packages/apps/Launcher3/quickstep/src/com/android/quickstep/
WindowTransformSwipeHandler.java 61 import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Direction;
507 // We are moving in the negative x/y direction
679 final int direction; local
681 direction = (mDp.isSeascape() ^ toLauncher) ? Direction.LEFT : Direction.RIGHT;
683 direction = toLauncher ? Direction.UP : Direction.DOWN;
688 mLogAction, direction,
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  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/SPIRV/
SpvBuilder.cpp 1423 int direction = getNumComponents(right) - getNumComponents(left); local
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  /prebuilts/tools/common/m2/repository/com/google/android/apps/common/testing/accessibility/framework/accessibility-test-framework/2.0/
accessibility-test-framework-2.0.jar 

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