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  /frameworks/base/services/core/jni/BroadcastRadio/
TunerCallback.cpp 113 virtual Return<void> antennaStateChange(bool connected);
235 Return<void> NativeCallback::antennaStateChange(bool connected) {
236 ALOGV("%s(%d)", __func__, connected);
238 mCallbackThread.enqueue([this, connected](JNIEnv *env) {
239 env->CallVoidMethod(mJCallback, gjni.TunerCallback.onAntennaState, connected);
  /system/bt/stack/btm/
btm_ble_bgconn.cc 47 // on the host to determine if a device is pending to be connected or not. This
102 const bool connected = local
104 if (!connected) {
242 const bool connected = local
244 if (!connection->in_controller_wl && !connected) {
248 } else if (connection->in_controller_wl && connected) {
251 correctly, therefore we must make sure connected devices are not in
  /hardware/qcom/display/msm8909/hdmi_cec/
qhdmi_cec.cpp 318 void cec_hdmi_hotplug(cec_context_t *ctx, int connected)
321 if(!ctx->system_control && connected == 0)
326 event.hotplug.connected = connected ? HDMI_CONNECTED : HDMI_NOT_CONNECTED;
395 int connected = 0; local
400 connected_path.append("/connected");
402 connected = atoi(connected_data);
405 connected ? "connected":"disconnected");
409 return connected;
640 int connected = get_event_value(uevent_data, count, "SWITCH_STATE="); local
    [all...]
  /hardware/qcom/display/msm8909w_3100/hdmi_cec/
qhdmi_cec.cpp 318 void cec_hdmi_hotplug(cec_context_t *ctx, int connected)
321 if(!ctx->system_control && connected == 0)
326 event.hotplug.connected = connected ? HDMI_CONNECTED : HDMI_NOT_CONNECTED;
395 int connected = 0; local
400 connected_path.append("/connected");
402 connected = atoi(connected_data);
405 connected ? "connected":"disconnected");
409 return connected;
640 int connected = get_event_value(uevent_data, count, "SWITCH_STATE="); local
    [all...]
  /device/linaro/bootloader/edk2/StdLib/BsdSocketLib/
res_send.c 124 static int connected = 0; /* is the socket connected */ variable
580 connected = 0;
588 * If our datagram socket is "connected" to the
594 * however, we don't want to remain connected,
603 if (!connected) {
615 connected = 1;
628 if (connected) {
648 connected = 0;
930 connected = 0;
    [all...]
  /hardware/qcom/display/msm8996/sdm/libs/hwc/
hwc_session.cpp 88 static void Hotplug(const struct hwc_procs* procs, int disp, int connected) {
144 // HDMI is primary display. If already connected, then create it and store in
145 // primary display slot. If not connected, create a NULL display for now.
290 // If external display is connected, ignore virtual display content list.
291 // If virtual display content list is valid, connect virtual display if not connected.
292 // If virtual display content list is invalid, disconnect virtual display if connected.
304 bool connected = (hwc_session->hwc_display_[HWC_DISPLAY_VIRTUAL] != NULL); local
306 if (valid_content && !connected) {
308 } else if (!valid_content && connected) {
322 DLOGI("Display[%d] connected. content_list is null", dpy)
1318 int connected = GetEventValue(uevent_data, length, "SWITCH_STATE="); local
    [all...]
  /external/golang-protobuf/proto/
text_parser_test.go 385 in: `count:42 inner { host: "example.com" connected: false }`,
390 Connected: Bool(false),
396 in: `count:42 inner { host: "example.com" connected: true }`,
401 Connected: Bool(true),
407 in: `count:42 inner { host: "example.com" connected: 0 }`,
412 Connected: Bool(false),
418 in: `count:42 inner { host: "example.com" connected: 1 }`,
423 Connected: Bool(true),
429 in: `count:42 inner { host: "example.com" connected: f }`,
434 Connected: Bool(false)
    [all...]
  /hardware/qcom/display/msm8994/libhwcomposer/
hwc.cpp 181 * rely on isActive and connected attributes of dpyAttr to
288 if (LIKELY(list && list->numHwLayers > 1) && ctx->dpyAttr[dpy].connected &&
296 // If the cable is connected after HWC initialization and before
301 if ((cableConnected == 1) && !ctx->dpyAttr[dpy].connected) {
342 ctx->dpyAttr[dpy].connected) {
472 // If VDS is connected, do not clear WB object as it
491 if(ctx->dpyAttr[dpy].connected) {
492 // When HDMI is connected as primary we clean up resources
521 if(ctx->dpyAttr[HWC_DISPLAY_VIRTUAL].connected) {
707 ctx->dpyAttr[dpy].connected &
    [all...]
  /prebuilts/go/darwin-x86/src/runtime/
os2_nacl.go 115 _EISCONN = 106 /* Socket is already connected */
116 _ENOTCONN = 107 /* Socket is not connected */
123 _EALREADY = 114 /* Socket already connected */
  /prebuilts/go/linux-x86/src/runtime/
os2_nacl.go 115 _EISCONN = 106 /* Socket is already connected */
116 _ENOTCONN = 107 /* Socket is not connected */
123 _EALREADY = 114 /* Socket already connected */
  /system/bt/bta/gatt/
bta_gatts_act.cc 48 uint16_t conn_id, bool connected,
586 uint16_t conn_id, bool connected,
590 uint8_t evt = connected ? BTA_GATTS_CONNECT_EVT : BTA_GATTS_DISCONNECT_EVT;
594 << ", conn_id=" << loghex(conn_id) << " connected=" << connected
597 if (connected)
607 if (connected)
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/bluetooth/
BluetoothChatService.java 38 * thread for performing data transmissions when connected.
81 public static final int STATE_CONNECTED = 3; // now connected to a remote device
163 * @param device The BluetoothDevice that has been connected
165 public synchronized void connected(BluetoothSocket socket, BluetoothDevice method in class:BluetoothChatService
167 if (D) Log.d(TAG, "connected, Socket Type: " + socketType);
189 // Send the name of the connected device back to the UI Activity
302 // Listen to the server socket if we're not connected
319 // Situation normal. Start the connected thread.
320 connected(socket, socket.getRemoteDevice(), method
325 // Either not ready or already connected. Terminate new socket
413 connected(mmSocket, mmDevice, mSocketType); method
    [all...]
  /developers/build/prebuilts/gradle/BluetoothChat/Application/src/main/java/com/example/android/bluetoothchat/
BluetoothChatService.java 39 * thread for performing data transmissions when connected.
69 public static final int STATE_CONNECTED = 3; // now connected to a remote device
169 * @param device The BluetoothDevice that has been connected
171 public synchronized void connected(BluetoothSocket socket, BluetoothDevice method in class:BluetoothChatService
173 Log.d(TAG, "connected, Socket Type:" + socketType);
201 // Send the name of the connected device back to the UI Activity
334 // Listen to the server socket if we're not connected
351 // Situation normal. Start the connected thread.
352 connected(socket, socket.getRemoteDevice(), method
357 // Either not ready or already connected. Terminate new socket
445 connected(mmSocket, mmDevice, mSocketType); method
    [all...]
  /developers/samples/android/connectivity/bluetooth/BluetoothChat/Application/src/main/java/com/example/android/bluetoothchat/
BluetoothChatService.java 39 * thread for performing data transmissions when connected.
69 public static final int STATE_CONNECTED = 3; // now connected to a remote device
169 * @param device The BluetoothDevice that has been connected
171 public synchronized void connected(BluetoothSocket socket, BluetoothDevice method in class:BluetoothChatService
173 Log.d(TAG, "connected, Socket Type:" + socketType);
201 // Send the name of the connected device back to the UI Activity
334 // Listen to the server socket if we're not connected
351 // Situation normal. Start the connected thread.
352 connected(socket, socket.getRemoteDevice(), method
357 // Either not ready or already connected. Terminate new socket
445 connected(mmSocket, mmDevice, mSocketType); method
    [all...]
  /development/samples/BluetoothChat/src/com/example/android/BluetoothChat/
BluetoothChatService.java 38 * thread for performing data transmissions when connected.
68 public static final int STATE_CONNECTED = 3; // now connected to a remote device
149 * @param device The BluetoothDevice that has been connected
151 public synchronized void connected(BluetoothSocket socket, BluetoothDevice method in class:BluetoothChatService
153 if (D) Log.d(TAG, "connected, Socket Type:" + socketType);
175 // Send the name of the connected device back to the UI Activity
296 // Listen to the server socket if we're not connected
313 // Situation normal. Start the connected thread.
314 connected(socket, socket.getRemoteDevice(), method
319 // Either not ready or already connected. Terminate new socket
406 connected(mmSocket, mmDevice, mSocketType); method
    [all...]
  /development/samples/browseable/BluetoothChat/src/com.example.android.bluetoothchat/
BluetoothChatService.java 39 * thread for performing data transmissions when connected.
69 public static final int STATE_CONNECTED = 3; // now connected to a remote device
169 * @param device The BluetoothDevice that has been connected
171 public synchronized void connected(BluetoothSocket socket, BluetoothDevice method in class:BluetoothChatService
173 Log.d(TAG, "connected, Socket Type:" + socketType);
201 // Send the name of the connected device back to the UI Activity
334 // Listen to the server socket if we're not connected
351 // Situation normal. Start the connected thread.
352 connected(socket, socket.getRemoteDevice(), method
357 // Either not ready or already connected. Terminate new socket
445 connected(mmSocket, mmDevice, mSocketType); method
    [all...]
  /external/autotest/client/site_tests/network_DestinationVerification/
network_DestinationVerification.py 24 "connected":false,
51 "connected": false,
81 "connected":false,
  /frameworks/base/services/core/java/com/android/server/hdmi/
HdmiCecLocalDevicePlayback.java 152 void onHotplug(int portId, boolean connected) {
156 if (WAKE_ON_HOTPLUG && connected && mService.isPowerStandbyOrTransient()) {
159 if (!connected) {
  /frameworks/native/opengl/libs/EGL/
egl_object.cpp 65 connected(true),
91 if (win != NULL && connected) {
96 connected = false;
  /frameworks/native/services/surfaceflinger/
EventThread.cpp 158 void EventThread::onHotplugReceived(int type, bool connected) {
168 event.hotplug.connected = connected;
  /hardware/interfaces/camera/device/3.2/default/
CameraDevice.cpp 71 void CameraDevice::setConnectionStatus(bool connected) {
73 mDisconnected = !connected;
83 if (!connected) {
  /sdk/apps/SdkController/src/com/android/tools/sdkcontroller/activities/
SensorActivity.java 160 boolean connected = binder.isEmuConnected();
161 mTableLayout.setEnabled(connected);
162 updateStatus(connected ? "Emulated connected" : "Emulator disconnected");
  /external/apache-harmony/jdwp/src/test/java/org/apache/harmony/jpda/tests/jdwp/DDM/
DDMDebuggee.java 59 public void connected() { connectCount++; } method in class:DDMDebuggee.TestChunkHandler
101 // Tell the tester if we saw the connected message.
  /external/libvncserver/webclients/novnc/include/
ui.js 144 return "You are currently connected.";
488 // Settings with immediate (non-connected related) effect
585 var connected = UI.rfb_state === 'normal' ? true : false;
588 $D('noVNC_encrypt').disabled = connected;
589 $D('noVNC_true_color').disabled = connected;
592 $D('noVNC_cursor').disabled = connected;
597 $D('noVNC_shared').disabled = connected;
598 $D('noVNC_view_only').disabled = connected;
599 $D('noVNC_path').disabled = connected;
600 $D('noVNC_repeaterID').disabled = connected;
    [all...]
  /external/perfetto/src/ipc/
unix_socket.h 90 virtual void OnConnect(UnixSocket* self, bool connected);
153 // If the socket is not connected, Send() will just return false.

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