/external/skia/gm/ |
emptypath.cpp | 28 SkColor color, 35 paint.setColor(color); 94 SkColor color = rand.nextU(); local 95 color = 0xff000000 | color; // force solid 96 color = sk_tool_utils::color_to_565(color); 97 this->drawEmpty(canvas, color, rect, 108 labelPaint.setColor(color);
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hsl.cpp | 11 // Hue, Saturation, Color, and Luminosity blend modes are oddballs. 15 // In practice that's slow, so instead we pick the color with the correct 20 // others from Dst, where Color == Hue + Saturation. Color and Luminosity 108 static void color(float dr, float dg, float db, function 186 { SkBlendMode::kColor, color },
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polygons.cpp | 89 SkColor color = rand->nextU(); local 90 color |= 0xff000000; 91 paint->setColor(color);
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quadpaths.cpp | 29 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, 38 paint.setColor(color); 118 SkColor color = sk_tool_utils::color_to_565(0xff007000); variable 119 this->drawPath(path.fPath, canvas, color, rect, 131 labelPaint.setColor(color); 169 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, 178 paint.setColor(color); 259 SkColor color = sk_tool_utils::color_to_565(0xff007000); variable 260 this->drawPath(path.fPath, canvas, color, rect, 272 labelPaint.setColor(color); [all...] |
roundrects.cpp | 171 SkColor color = gen_color(&rand); variable 172 fPaints[i].setColor(color); 196 SkColor color = gen_color(&rand); variable 197 fPaints[i].setColor(color); 216 SkColor color = gen_color(&rand); variable 217 fPaints[i].setColor(color); 235 SkColor color = gen_color(&rand); variable 236 fPaints[i].setColor(color); 254 SkColor color = gen_color(&rand); variable 255 fPaints[i].setColor(color); 275 SkColor color = gen_color(&rand); variable 310 SkColor color = gen_color(&rand); variable 331 const SkColor color = gen_color(&rand); variable 354 SkColor color = gen_color(&rand); variable [all...] |
yuvtorgbeffect.cpp | 60 int color[] = {0, 85, 170}; variable 67 pixels[i][j] = (unsigned char)color[i]; 68 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; 177 int color[] = {0, 85, 170}; variable 186 pixels[j] = (unsigned char)color[0]; 187 color[0] = (color[0] == limit[0]) ? invl[0] : color[0] + inc[0] [all...] |
/external/skia/include/private/ |
SkEncodedInfo.h | 32 * This sometimes results in redundant Alpha and Color information. 35 enum Color { 70 static SkEncodedInfo Make(Color color, Alpha alpha, int bitsPerComponent) { 77 switch (color) { 113 return SkEncodedInfo(color, alpha, bitsPerComponent); 117 * Returns an SkImageInfo with Skia color and alpha types that are the 128 Color color() const { return fColor; } function in struct:SkEncodedInfo 161 SkEncodedInfo(Color color, Alpha alpha, uint8_t bitsPerComponent [all...] |
/external/skia/samplecode/ |
SampleShadowColor.cpp | 17 // Sample to demonstrate tonal color shadows 120 SkColor color = paint.getColor(); local 122 uint8_t max = SkTMax(SkTMax(SkColorGetR(color), SkColorGetG(color)), 123 SkColorGetB(color)); 124 uint8_t min = SkTMin(SkTMin(SkColorGetR(color), SkColorGetG(color)), 125 SkColorGetB(color)); 129 SkColor spotColor = SkColorSetARGB(alpha*SkColorGetA(color), SkColorGetR(color), 142 SkColor color = paint.getColor(); local [all...] |
/external/skia/src/gpu/effects/ |
GrBezierEffect.h | 60 static sk_sp<GrGeometryProcessor> Make(GrColor color, 73 new GrConicEffect(color, viewMatrix, coverage, GrClipEdgeType::kFillAA, 80 new GrConicEffect(color, viewMatrix, coverage, 85 new GrConicEffect(color, viewMatrix, coverage, GrClipEdgeType::kFillBW, 101 GrColor color() const { return fColor; } function in class:GrConicEffect 142 static sk_sp<GrGeometryProcessor> Make(GrColor color, 155 new GrQuadEffect(color, viewMatrix, coverage, GrClipEdgeType::kFillAA, 162 new GrQuadEffect(color, viewMatrix, coverage, 167 new GrQuadEffect(color, viewMatrix, coverage, GrClipEdgeType::kFillBW, 183 GrColor color() const { return fColor; function in class:GrQuadEffect 265 GrColor color() const { return fColor; } function in class:GrCubicEffect [all...] |
/external/skia/src/gpu/ops/ |
GrDrawPathOp.h | 46 GrColor color() const { return fInputColor; } function in class:GrDrawPathOpBase
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/external/skia/tools/viewer/ |
ImGuiLayer.cpp | 113 SkTDArray<SkColor> color; local 119 pos.rewind(); uv.rewind(); color.rewind(); 124 color.push(vert.col); 127 SkSwapRB(color.begin(), color.begin(), color.count()); 160 pos.begin(), uv.begin(), color.begin(),
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/external/skqp/bench/ |
RectBench.cpp | 201 * to bench BlitMask [Opaque, Black, color, shader] 232 SkColor color = 0xFF000000; variable 248 color = fColors[i]; 253 color = 0xFF000000; 256 color = fColors[i]; 264 paint.setColor(color);
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/external/skqp/gm/ |
constcolorprocessor.cpp | 108 GrColor4f color = GrColor4f::FromGrColor(kColors[procColor]); variable 109 auto fp = GrConstColorProcessor::Make(color, mode);
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dstreadshuffle.cpp | 96 SkColor color = sk_tool_utils::color_to_565(random->nextU() | 0xFF000000); local 97 return SkColorSetA(color, 0x80); 147 // Recording canvases don't have a color type.
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emptypath.cpp | 28 SkColor color, 35 paint.setColor(color); 94 SkColor color = rand.nextU(); local 95 color = 0xff000000 | color; // force solid 96 color = sk_tool_utils::color_to_565(color); 97 this->drawEmpty(canvas, color, rect, 108 labelPaint.setColor(color);
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hsl.cpp | 11 // Hue, Saturation, Color, and Luminosity blend modes are oddballs. 15 // In practice that's slow, so instead we pick the color with the correct 20 // others from Dst, where Color == Hue + Saturation. Color and Luminosity 108 static void color(float dr, float dg, float db, function 186 { SkBlendMode::kColor, color },
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polygons.cpp | 89 SkColor color = rand->nextU(); local 90 color |= 0xff000000; 91 paint->setColor(color);
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quadpaths.cpp | 29 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, 38 paint.setColor(color); 118 SkColor color = sk_tool_utils::color_to_565(0xff007000); variable 119 this->drawPath(path.fPath, canvas, color, rect, 131 labelPaint.setColor(color); 169 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, 178 paint.setColor(color); 259 SkColor color = sk_tool_utils::color_to_565(0xff007000); variable 260 this->drawPath(path.fPath, canvas, color, rect, 272 labelPaint.setColor(color); [all...] |
roundrects.cpp | 171 SkColor color = gen_color(&rand); variable 172 fPaints[i].setColor(color); 196 SkColor color = gen_color(&rand); variable 197 fPaints[i].setColor(color); 216 SkColor color = gen_color(&rand); variable 217 fPaints[i].setColor(color); 235 SkColor color = gen_color(&rand); variable 236 fPaints[i].setColor(color); 254 SkColor color = gen_color(&rand); variable 255 fPaints[i].setColor(color); 275 SkColor color = gen_color(&rand); variable 310 SkColor color = gen_color(&rand); variable 331 const SkColor color = gen_color(&rand); variable 354 SkColor color = gen_color(&rand); variable [all...] |
yuvtorgbeffect.cpp | 60 int color[] = {0, 85, 170}; variable 67 pixels[i][j] = (unsigned char)color[i]; 68 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; 176 int color[] = {0, 85, 170}; variable 185 pixels[j] = (unsigned char)color[0]; 186 color[0] = (color[0] == limit[0]) ? invl[0] : color[0] + inc[0] [all...] |
/external/skqp/include/private/ |
SkEncodedInfo.h | 32 * This sometimes results in redundant Alpha and Color information. 35 enum Color { 70 static SkEncodedInfo Make(Color color, Alpha alpha, int bitsPerComponent) { 77 switch (color) { 113 return SkEncodedInfo(color, alpha, bitsPerComponent); 117 * Returns an SkImageInfo with Skia color and alpha types that are the 128 Color color() const { return fColor; } function in struct:SkEncodedInfo 161 SkEncodedInfo(Color color, Alpha alpha, uint8_t bitsPerComponent [all...] |
/external/skqp/samplecode/ |
SampleShadowColor.cpp | 17 // Sample to demonstrate tonal color shadows 120 SkColor color = paint.getColor(); local 122 uint8_t max = SkTMax(SkTMax(SkColorGetR(color), SkColorGetG(color)), 123 SkColorGetB(color)); 124 uint8_t min = SkTMin(SkTMin(SkColorGetR(color), SkColorGetG(color)), 125 SkColorGetB(color));
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/external/skqp/src/gpu/effects/ |
GrBezierEffect.h | 60 static sk_sp<GrGeometryProcessor> Make(GrColor color, 73 new GrConicEffect(color, viewMatrix, coverage, GrClipEdgeType::kFillAA, 80 new GrConicEffect(color, viewMatrix, coverage, 85 new GrConicEffect(color, viewMatrix, coverage, GrClipEdgeType::kFillBW, 101 GrColor color() const { return fColor; } function in class:GrConicEffect 142 static sk_sp<GrGeometryProcessor> Make(GrColor color, 155 new GrQuadEffect(color, viewMatrix, coverage, GrClipEdgeType::kFillAA, 162 new GrQuadEffect(color, viewMatrix, coverage, 167 new GrQuadEffect(color, viewMatrix, coverage, GrClipEdgeType::kFillBW, 183 GrColor color() const { return fColor; function in class:GrQuadEffect 265 GrColor color() const { return fColor; } function in class:GrCubicEffect [all...] |
/external/skqp/src/gpu/ops/ |
GrDrawPathOp.h | 46 GrColor color() const { return fInputColor; } function in class:GrDrawPathOpBase
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/external/skqp/tools/viewer/ |
ImGuiLayer.cpp | 113 SkTDArray<SkColor> color; local 119 pos.rewind(); uv.rewind(); color.rewind(); 124 color.push(vert.col); 127 SkSwapRB(color.begin(), color.begin(), color.count()); 160 pos.begin(), uv.begin(), color.begin(),
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