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  /external/deqp/framework/delibs/decpp/
deAppendList.cpp 100 vector<TestThreadSp> threads (numThreads);
104 threads[threadNdx] = TestThreadSp(new TestThread(&sharedState, threadNdx));
105 threads[threadNdx]->start();
109 threads[threadNdx]->join();
  /external/google-benchmark/src/
benchmark_api_internal.h 33 int threads; // Number of concurrent threads to us member in struct:benchmark::internal::Benchmark::Instance
  /external/libcxx/utils/google-benchmark/src/
benchmark_api_internal.h 33 int threads; // Number of concurrent threads to us member in struct:benchmark::internal::Benchmark::Instance
  /external/ltp/testcases/open_posix_testsuite/stress/threads/pthread_cond_init/
stress.c 21 * -> Create some threads
83 /******** Threads function *********/
226 pthread_t threads[N * SCALABILITY_FACTOR]; local
240 ret = pthread_create(&threads[i], NULL, threaded, (void *)i);
243 /* Stop the started threads */
249 pthread_join(threads[i - 1], NULL);
251 UNRESOLVED(ret, "Unable to create enough threads");
254 /* Every threads were created; we now just wait */
256 if ((ret = pthread_join(threads[i], NULL))) {
  /external/mesa3d/docs/specs/
MESA_multithread_makecurrent.spec 40 using the same context across multiple threads and protecting its
72 current to multiple threads, with synchronization of access to
107 threads, then binds a different context/thread in one of them?
114 threads, then binds None/None in one of them?
117 threads retain their GLX context binding.
119 (3) What happens if the app binds a context/drawable in 7 threads,
123 but the context remains usable by threads that have the context
134 from multiple threads?
140 context between multiple threads is left to the application to do
  /external/perf_data_converter/src/quipper/
dso.h 31 std::unordered_set<uint64_t> threads; member in struct:quipper::DSOInfo
  /external/skia/tools/flags/
SkCommonFlags.h 32 DECLARE_int32(threads); variable
  /external/skqp/tools/flags/
SkCommonFlags.h 30 DECLARE_int32(threads); variable
  /external/valgrind/helgrind/tests/
bar_bad.stderr.exp 29 initialise a barrier which has threads waiting on it
38 Thread #x: pthread_barrier_init: threads are waiting at barrier
43 destroy a barrier that has waiting threads
46 Thread #x: pthread_barrier_destroy: threads are waiting at barrier
  /frameworks/av/include/common_time/
cc_helper.h 22 #include <utils/threads.h>
  /frameworks/av/media/libmediaextractor/include/media/
DataSource.h 27 #include <utils/threads.h>
  /frameworks/av/media/libstagefright/httplive/
LiveDataSource.h 23 #include <utils/threads.h>
  /frameworks/av/media/libstagefright/include/
ThrottledSource.h 22 #include <utils/threads.h>
  /frameworks/av/media/libstagefright/include/media/stagefright/
AACWriter.h 22 #include <utils/threads.h>
AMRWriter.h 24 #include <utils/threads.h>
MediaAdapter.h 24 #include <utils/threads.h>
  /frameworks/av/media/libstagefright/omx/include/media/stagefright/omx/
OMXMaster.h 23 #include <utils/threads.h>
  /frameworks/base/libs/common_time/
common_clock.h 23 #include <utils/threads.h>
diag_thread.h 21 #include <utils/threads.h>
utils.h 24 #include <utils/threads.h>
  /frameworks/base/media/jni/soundpool/
SoundPoolThread.h 20 #include <utils/threads.h>
  /frameworks/base/tools/aapt/
WorkQueue.h 22 #include <utils/threads.h>
30 * units in parallel, using up to the specified number of threads.
49 /* Creates a work queue with the specified maximum number of work threads. */
53 * Cancels pending work and waits for all remaining threads to complete.
64 * 'backlog' times the number of threads. This condition reduces the rate of entry into
66 * work threads can actually handle.
  /frameworks/native/libs/binder/include/binder/
ActivityManager.h 24 #include <utils/threads.h>
PermissionController.h 24 #include <utils/threads.h>
  /frameworks/native/libs/input/tests/
TestHelpers.h 22 #include <utils/threads.h>

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