/frameworks/base/libs/hwui/renderthread/ |
RenderProxy.cpp | 131 // the render thread. 137 RenderThread& thread = RenderThread::getInstance(); local 138 auto invoke = [&thread, functor]() { CanvasContext::invokeFunctor(thread, functor); }; 143 thread.queue().runSync(std::move(invoke)); 145 thread.queue().post(std::move(invoke)); 183 RenderThread& thread = RenderThread::getInstance(); 184 thread.queue().post([&thread, level]() { CanvasContext::trimMemory(thread, level); }) [all...] |
/frameworks/layoutlib/bridge/src/android/os/ |
HandlerThread_Delegate.java | 44 for (HandlerThread thread : list) { 45 thread.quit(); 57 // record the thread so that it can be quit() on clean up.
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/hardware/nxp/secure_element/ls_client/src/ |
LsClient.cpp | 57 ** Description: Start LS download process by creating thread 66 pthread_t thread; local 71 if (pthread_create(&thread, &attr, &performLSDownload_thread, NULL) < 0) { 72 ALOGE("%s: Thread creation failed", fn);
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/hardware/qcom/gps/msm8909/utils/ |
LocThread.cpp | 47 // bye() is for the parent thread to go away. if joinable, 48 // parent must stop the spawned thread, join, and then 59 // once the thread is created, some of these values will 60 // be check in the spawned thread, and must set correctly 70 // set up thread name, if nothing is passed in 75 // create the thread here, then if successful 76 // and a name is given, we set the thread name 85 // set thread name 90 // set the thread name here 113 LocThreadDelegate* thread = NULL local 252 LocThread thread; local [all...] |
/hardware/qcom/gps/msm8909w_3100/utils/ |
LocThread.cpp | 48 // bye() is for the parent thread to go away. if joinable, 49 // parent must stop the spawned thread, join, and then 60 // once the thread is created, some of these values will 61 // be check in the spawned thread, and must set correctly 71 // set up thread name, if nothing is passed in 76 // create the thread here, then if successful 77 // and a name is given, we set the thread name 86 // set thread name 92 // set the thread name here 115 LocThreadDelegate* thread = NULL local 254 LocThread thread; local [all...] |
/hardware/qcom/gps/msm8996/utils/ |
LocThread.cpp | 47 // bye() is for the parent thread to go away. if joinable, 48 // parent must stop the spawned thread, join, and then 59 // once the thread is created, some of these values will 60 // be check in the spawned thread, and must set correctly 70 // set up thread name, if nothing is passed in 75 // create the thread here, then if successful 76 // and a name is given, we set the thread name 85 // set thread name 90 // set the thread name here 113 LocThreadDelegate* thread = NULL local 252 LocThread thread; local [all...] |
/hardware/qcom/gps/msm8998/utils/ |
LocThread.cpp | 48 // bye() is for the parent thread to go away. if joinable, 49 // parent must stop the spawned thread, join, and then 60 // once the thread is created, some of these values will 61 // be check in the spawned thread, and must set correctly 71 // set up thread name, if nothing is passed in 76 // create the thread here, then if successful 77 // and a name is given, we set the thread name 86 // set thread name 92 // set the thread name here 115 LocThreadDelegate* thread = NULL local 254 LocThread thread; local [all...] |
/libcore/luni/src/test/java/libcore/java/lang/ |
OldThreadTest.java | 52 st = new Thread(tg, new SimpleThread(1), "SimpleThread3", 1); 53 assertTrue("Constructed incorrect thread", (st.getThreadGroup() == tg) 63 new Thread(tg, new SimpleThread(1), "SimpleThread3", 77 Thread.dumpStack(); 82 assertTrue(s.contains("java.lang.Thread.dumpStack")); 91 boolean b = Thread.holdsLock(this); 92 assertTrue("Thread should hold lock for object", b); 96 boolean b = Thread.holdsLock(this); 97 assertFalse("Thread should not hold lock for object", b); 105 final Thread parker = new Thread() 158 Thread thread = new Thread() { local 392 Thread thread = launchFiveSecondDummyThread(); local 419 Thread thread = new Thread() { local 445 Thread thread = launchFiveSecondDummyThread(); local [all...] |
/packages/apps/Contacts/tests/src/com/android/contacts/interactions/ |
TestLoaderManager.java | 105 // We want to wait for each loader using a separate thread, so that we can 107 Thread[] waitThreads = new Thread[loaders.length]; 110 waitThreads[i] = new Thread("LoaderWaitingThread" + i) { 125 for (Thread thread : waitThreads) { 127 thread.join();
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/packages/apps/Gallery2/src/com/android/gallery3d/data/ |
DownloadUtils.java | 50 final Thread thread = Thread.currentThread(); local 54 thread.interrupt(); 63 Thread.interrupted(); // consume the interrupt signal
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/prebuilts/gdb/darwin-x86/lib/python2.7/test/ |
test_thread.py | 5 thread = test_support.import_module('thread') variable 16 _print_mutex = thread.allocate_lock() 28 self.done_mutex = thread.allocate_lock() 30 self.running_mutex = thread.allocate_lock() 31 self.random_mutex = thread.allocate_lock() 43 thread.start_new_thread(self.task, (self.next_ident,)) 59 # Basic test for thread creation. 68 self.assertEqual(thread.stack_size(), 0, "initial stack size is not 0") 70 thread.stack_size(0 [all...] |
/prebuilts/gdb/linux-x86/lib/python2.7/test/ |
test_thread.py | 5 thread = test_support.import_module('thread') variable 16 _print_mutex = thread.allocate_lock() 28 self.done_mutex = thread.allocate_lock() 30 self.running_mutex = thread.allocate_lock() 31 self.random_mutex = thread.allocate_lock() 43 thread.start_new_thread(self.task, (self.next_ident,)) 59 # Basic test for thread creation. 68 self.assertEqual(thread.stack_size(), 0, "initial stack size is not 0") 70 thread.stack_size(0 [all...] |
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_thread.py | 5 thread = test_support.import_module('thread') variable 16 _print_mutex = thread.allocate_lock() 28 self.done_mutex = thread.allocate_lock() 30 self.running_mutex = thread.allocate_lock() 31 self.random_mutex = thread.allocate_lock() 43 thread.start_new_thread(self.task, (self.next_ident,)) 59 # Basic test for thread creation. 68 self.assertEqual(thread.stack_size(), 0, "initial stack size is not 0") 70 thread.stack_size(0 [all...] |
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_thread.py | 5 thread = test_support.import_module('thread') variable 16 _print_mutex = thread.allocate_lock() 28 self.done_mutex = thread.allocate_lock() 30 self.running_mutex = thread.allocate_lock() 31 self.random_mutex = thread.allocate_lock() 43 thread.start_new_thread(self.task, (self.next_ident,)) 59 # Basic test for thread creation. 68 self.assertEqual(thread.stack_size(), 0, "initial stack size is not 0") 70 thread.stack_size(0 [all...] |
/system/extras/libfec/ |
fec_process.cpp | 30 /* thread function */ 35 debug("thread %d: [%" PRIu64 ", %" PRIu64 ")", p->id, p->offset, 76 debug("%d threads, %zu bytes per thread (total %zu)", threads, 100 pthread_t thread; local 102 if (pthread_create(&thread, NULL, __process, &info[i]) != 0) { 103 error("failed to create thread: %s", strerror(errno)); 106 handles.push_back(thread); 119 for (auto thread : handles) { 122 if (pthread_join(thread, (void **)&p) != 0) { 123 error("failed to join thread: %s", strerror(errno)) [all...] |
/system/extras/memory_replay/ |
main.cpp | 33 #include "Thread.h" 103 Thread* thread = threads.FindThread(tid); local 104 if (thread == nullptr) { 105 thread = threads.CreateThread(tid); 108 // Wait for the thread to complete any previous actions before handling 110 thread->WaitForReady(); 112 Action* action = thread->CreateAction(key_pointer, type, line + line_pos); 120 // before triggering the action. Otherwise, another thread could 125 // Tell the thread to execute the action [all...] |
/system/extras/simpleperf/demo/SimpleperfExampleWithNative/app/src/main/cpp/ |
native-lib.cpp | 56 pthread_t thread; local 57 int ret = pthread_create(&thread, nullptr, BusyLoopThread, nullptr); 104 pthread_t thread; local 105 int ret = pthread_create(&thread, nullptr, SleepThread, nullptr);
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/system/extras/simpleperf/ |
sample_tree_test.cpp | 65 const ThreadEntry* thread = thread_tree_->FindThreadOrNew(pid, tid); local 66 const MapEntry* map = thread_tree_->FindMap(thread, ip, in_kernel); 68 pid, tid, thread->comm, map->dso->Path(), map->start_addr)));
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/system/vold/bench/ |
benchgen.py | 35 def __init__(self, thread, time, call, args, ret): 36 self.thread = thread 69 handle = "t%sf%s" % (e.thread, fd) 114 thread = int(fn.split(".")[-1]) variable 125 events.append(Event(thread, time, call, args, ret))
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/audio/ |
NativeAudioThread.java | 33 * A thread/audio track based audio synth. 35 public class NativeAudioThread extends Thread { 99 setPriority(Thread.MAX_PRIORITY); 209 //start thread 213 Thread thread = new Thread(new Runnable() { local 224 thread.start(); 278 } //end thread.
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
RenderTarget.java | 61 HandlerThread thread = new HandlerThread("RenderTarget-GL"); external variable declarations 62 thread.start(); 63 sHandler = new Handler(thread.getLooper(), new RenderTargetThread());
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/cts/tests/tests/view/src/android/view/cts/ |
FrameMetricsListenerTest.java | 152 final HandlerThread thread = new HandlerThread("Listener"); local 153 thread.start(); 163 new Handler(thread.getLooper())));
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/development/samples/ApiDemos/src/com/example/android/apis/app/ |
ServiceStartArguments.java | 52 * work of creating the extra thread and dispatching commands to it. 113 // Start up the thread running the service. Note that we create a 114 // separate thread because the service normally runs in the process's 115 // main thread, which we don't want to block. We also make it 117 HandlerThread thread = new HandlerThread("ServiceStartArguments", local 119 thread.start(); 121 mServiceLooper = thread.getLooper();
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/development/samples/ToyVpn/src/com/example/android/toyvpn/ |
ToyVpnService.java | 44 private static class Connection extends Pair<Thread, ParcelFileDescriptor> { 45 public Connection(Thread thread, ParcelFileDescriptor pfd) { 46 super(thread, pfd); 50 private final AtomicReference<Thread> mConnectingThread = new AtomicReference<>(); 118 // Replace any existing connecting thread with the new one. 119 final Thread thread = new Thread(connection, "ToyVpnThread"); local 120 setConnectingThread(thread); [all...] |
/development/samples/USB/MissileLauncher/src/com/android/missilelauncher/ |
MissileLauncherActivity.java | 139 Thread thread = new Thread(this); local 140 thread.start(); 238 Thread.sleep(100);
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