/external/deqp/modules/gles3/scripts/ |
gen-invalid-texture-funcs.py | 99 InvalidTexFuncCase("textureOffset", ["samplerCube", "vec3", "ivec3"]), 100 InvalidTexFuncCase("textureOffset", ["isamplerCube", "vec3", "ivec3"]), 101 InvalidTexFuncCase("textureOffset", ["usamplerCube", "vec3", "ivec3"]), 103 InvalidTexFuncCase("textureOffset", ["samplerCube", "vec3", "ivec3", "float"]), 104 InvalidTexFuncCase("textureOffset", ["sampler2DArray", "vec3", "ivec3"]), 105 InvalidTexFuncCase("textureOffset", ["sampler2DArray", "vec3", "ivec3", "float"]), 107 InvalidTexFuncCase("textureOffset", ["samplerCubeShadow", "vec4", "ivec3"]), 112 InvalidTexFuncCase("texelFetch", ["samplerCube", "ivec3", "int"]), 113 InvalidTexFuncCase("texelFetch", ["isamplerCube", "ivec3", "int"]), 114 InvalidTexFuncCase("texelFetch", ["usamplerCube", "ivec3", "int"]) [all...] |
/external/deqp/data/gles3/shaders/ |
swizzle_math_operations.test | 924 output ivec3 out0 = [ ivec3(0, 0, 2) | ivec3(3, 3, 4) | ivec3(-3, -3, -4) ]; 994 input ivec3 in0 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ]; 995 input ivec3 in1 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ] [all...] |
swizzles.test | [all...] |
arrays.test | 72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 73 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ]; 87 out0 = ivec3(x[0], x[1], x[2]); 273 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ] [all...] |
invalid_texture_functions.test | 303 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0))); 322 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0))); 341 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0))); 379 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0), float(0))); 398 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0))); 417 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0), float(0))); 455 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec4(0), ivec3(0))); 512 ${POSITION_FRAG_COLOR} = vec4(texelFetch(s, ivec3(0), int(0))); 531 ${POSITION_FRAG_COLOR} = vec4(texelFetch(s, ivec3(0), int(0))); 550 ${POSITION_FRAG_COLOR} = vec4(texelFetch(s, ivec3(0), int(0))) [all...] |
invalid_implicit_conversions.test | 101 ivec3 b; 119 ivec3 c; 121 ivec3 b; 122 ivec3 c = a + b; 261 ivec3 b; 279 ivec3 c; 281 ivec3 b; 282 ivec3 c = a + b; 421 ivec3 b; 439 ivec3 c [all...] |
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
arrays.test | 72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 73 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ]; 87 out0 = ivec3(x[0], x[1], x[2]); 273 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ] [all...] |
swizzles.test | [all...] |
/external/deqp/external/openglcts/data/gl33/ |
arrays.test | 72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 73 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ]; 87 out0 = ivec3(x[0], x[1], x[2]); 273 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ] [all...] |
/external/deqp/external/openglcts/data/gles3/ |
arrays.test | 72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 73 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ]; 87 out0 = ivec3(x[0], x[1], x[2]); 273 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ] [all...] |
/external/deqp/data/gles31/shaders/es31/ |
arrays_of_arrays.test | 71 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 72 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ]; 88 out0 = ivec3(x[0][0], x[1][0], x[2][0]); 322 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ] [all...] |
/external/deqp/data/gles31/shaders/es32/ |
arrays_of_arrays.test | 90 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 91 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ]; 107 out0 = ivec3(x[0][0], x[1][0], x[2][0]); 341 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ] [all...] |
/external/deqp/data/gles2/shaders/ |
invalid_implicit_conversions.test | 91 ivec3 b; 107 ivec3 c; 109 ivec3 b; 110 ivec3 c = a + b; 235 ivec3 b; 251 ivec3 c; 253 ivec3 b; 254 ivec3 c = a + b; 379 ivec3 b; 395 ivec3 c [all...] |
swizzles.test | [all...] |
conversions.test | 300 output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(2, 2, 2) | ivec3(3, 3, 3) | ivec3(0, 0, 0) | ivec3(-8, -8, -8) | ivec3(-20, -20, -20) | ivec3(36, 36, 36) ]; 312 out0 = ivec3(in0) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderTextureFunctionTests.cpp | 124 tcu::IVec3 offset; 153 const tcu::IVec3& offset_) 221 tcu::IVec3 offset; 240 using tcu::IVec3; 290 inline Vec4 texture3DOffset (const gls::ShaderEvalContext& c, float s, float t, float r, float lod, IVec3 offset) { return c.textures[0].tex3D->sampleOffset(c.textures[0].sampler, s, t, r, lod, offset); } [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktSampleVerifier.hpp | 115 tcu::IVec3 size; 144 const tcu::IVec3& baseTexelHi, 145 const tcu::IVec3& baseTexelLo, 146 const tcu::IVec3& texelGridOffsetHi, 147 const tcu::IVec3& texelGridOffsetLo, 157 const tcu::IVec3& gridCoordHi, 158 const tcu::IVec3& gridCoordLo, 183 bool coordOutOfRange (const tcu::IVec3& coord, 187 void fetchTexel (const tcu::IVec3& coordIn, 194 void fetchTexelWrapped (const tcu::IVec3& coord [all...] |
vktSampleVerifierUtil.hpp | 49 const tcu::IVec3 size, 59 void wrapTexelGridCoordLinear (tcu::IVec3& baseTexel, 60 tcu::IVec3& texelGridOffset, 63 void calcTexelBaseOffset (const tcu::IVec3& gridCoord, 65 tcu::IVec3& baseTexel, 66 tcu::IVec3& texelGridOffset); 70 tcu::IVec3& gridCoordMin, 71 tcu::IVec3& gridCoordMax); 73 const tcu::IVec3& levelSize,
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineFramebufferAttachmentTests.cpp | 60 using tcu::IVec3; 74 IVec3 renderSize; 75 IVec3 attachmentSize; 192 const IVec3 renderSize, 395 const IVec3& size, [all...] |
vktPipelineImageTests.cpp | 60 const tcu::IVec3& imageSize, 81 tcu::IVec3 m_imageSize; 93 const tcu::IVec3& imageSize, 384 std::string getSizeName (VkImageViewType viewType, const tcu::IVec3& size, int arraySize) 416 using tcu::IVec3; 418 std::vector<IVec3> imageSizes; 430 imageSizes.push_back(IVec3(1, 1, 1)); 431 imageSizes.push_back(IVec3(2, 1, 1)); 432 imageSizes.push_back(IVec3(32, 1, 1)); 433 imageSizes.push_back(IVec3(128, 1, 1)) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageSizeTests.cpp | 54 Texture getTexture (const ImageType imageType, const tcu::IVec3& size) 60 return Texture(imageType, tcu::IVec3(size.x(), 1, 1), 1); 63 return Texture(imageType, tcu::IVec3(size.x(), 1, 1), size.y()); 66 return Texture(imageType, tcu::IVec3(size.x(), size.y(), 1), 1); 69 return Texture(imageType, tcu::IVec3(size.x(), size.y(), 1), size.z()); 72 return Texture(imageType, tcu::IVec3(size.x(), size.x(), 1), 6); 75 return Texture(imageType, tcu::IVec3(size.x(), size.x(), 1), 2*6); 82 return Texture(IMAGE_TYPE_LAST, tcu::IVec3(), 0); 109 //! Interpret the memory as IVec3 110 inline tcu::IVec3 readIVec3 (const void* const data [all...] |
/external/deqp/external/vulkancts/modules/vulkan/compute/ |
vktComputeBasicComputeShaderTests.cpp | 114 const tcu::IVec3& localSize, 115 const tcu::IVec3& workSize); 121 const tcu::IVec3 m_localSize; 122 const tcu::IVec3 m_workSize; 129 const tcu::IVec3& localSize, 130 const tcu::IVec3& workSize); 135 const tcu::IVec3 m_localSize; 136 const tcu::IVec3 m_workSize; 142 const tcu::IVec3& localSize, 143 const tcu::IVec3& workSize [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureFunctionTests.cpp | 48 using tcu::IVec3; 132 tcu::IVec3 offset; 161 const tcu::IVec3& offset_) 232 tcu::IVec3 offset; 415 inline Vec4 texture3DOffset (const ShaderEvalContext& c, float s, float t, float r, float lod, IVec3 offset) { return c.textures[0].tex3D->sampleOffset(c.textures[0].sampler, s, t, r, lod, offset); } [all...] |
/external/deqp/modules/gles31/functional/ |
es31fBasicComputeShaderTests.cpp | 121 UBOToSSBOInvertCase (Context& context, const char* name, const char* description, int numValues, const tcu::IVec3& localSize, const tcu::IVec3& workSize) 236 const tcu::IVec3 m_localSize; 237 const tcu::IVec3 m_workSize; 243 CopyInvertSSBOCase (Context& context, const char* name, const char* description, int numValues, const tcu::IVec3& localSize, const tcu::IVec3& workSize) 359 const tcu::IVec3 m_localSize; 360 const tcu::IVec3 m_workSize; 366 InvertSSBOInPlaceCase (Context& context, const char* name, const char* description, int numValues, bool isSized, const tcu::IVec3& localSize, const tcu::IVec3& workSize [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
vktYCbCrUtil.hpp | 136 const tcu::IVec3& size, 137 const tcu::IVec3& bitPitch, 141 const tcu::IVec3& getSize (void) const { return m_size; } 142 const tcu::IVec3& getBitPitch (void) const { return m_bitPitch; } 146 const tcu::IVec3& pos) const; 147 deUint32 getChannelUint (const tcu::IVec3& pos) const; 148 float getChannel (const tcu::IVec3& pos) const; 149 void setChannel (const tcu::IVec3& pos, 151 void setChannel (const tcu::IVec3& pos, 157 const tcu::IVec3 m_size [all...] |