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Searched
full:_damage
(Results
1 - 1
of
1
) sorted by null
/external/flatbuffers/samples/
monster_generated.h
400
bool mutate_damage(int16_t
_damage
) {
401
return SetField<int16_t>(VT_DAMAGE,
_damage
, 0);
530
auto
_damage
= _o->damage;
local
534
_damage
);
Completed in 194 milliseconds