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Searched
full:_math_matrix_rotate
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/mesa/math/
m_matrix.h
106
_math_matrix_rotate
( GLmatrix *m, GLfloat angle,
m_matrix.c
795
_math_matrix_rotate
( GLmatrix *mat,
function
[
all
...]
/external/mesa3d/src/mesa/main/
matrix.c
407
* Flushes the vertices and calls
_math_matrix_rotate
() with the top-most
418
_math_matrix_rotate
( ctx->CurrentStack->Top, angle, x, y, z);
Completed in 1094 milliseconds