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  /hardware/interfaces/renderscript/1.0/default/
Context.cpp 115 RsNativeWindow _nativeWindow = Device::getHal().AllocationGetSurface(mContext, _allocation);
116 return rs_to_hidl<NativeWindow>(_nativeWindow);
121 RsNativeWindow _nativewindow = hidl_to_rs<RsNativeWindow>(nativewindow); local
122 Device::getHal().AllocationSetSurface(mContext, _allocation, _nativewindow);
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