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Searched
full:attachtextureobject
(Results
1 - 4
of
4
) sorted by null
/device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp
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all
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h
377
void
attachTextureObject
(GLenum target, GLenum attachment, GLuint texture);
GLClientState.cpp
[
all
...]
/device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp
[
all
...]
Completed in 267 milliseconds