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Searched
full:blurred
(Results
1 - 25
of
86
) sorted by null
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/external/skia/src/core/
SkGpuBlurUtils.h
22
* Applies a 2D Gaussian blur to a given texture. The
blurred
result is returned
26
* @param src The source to be
blurred
.
36
* @return The renderTargetContext containing the
blurred
result.
/external/skqp/src/core/
SkGpuBlurUtils.h
22
* Applies a 2D Gaussian blur to a given texture. The
blurred
result is returned
26
* @param src The source to be
blurred
.
36
* @return The renderTargetContext containing the
blurred
result.
/external/skia/src/effects/
SkBlurMask.h
29
// replicating the internal logic. This permits not only simpler caching of
blurred
results,
30
// but also being able to predict precisely at what pixels the
blurred
profile of e.g. a
56
/** Look up the intensity of the (one dimnensional)
blurred
half-plane.
60
@param blurred_width The width of the final,
blurred
rectangle
65
/** Populate the profile of a 1D
blurred
halfplane.
72
/** Compute an entire scanline of a
blurred
step function. This is a 1D helper that
/external/skqp/src/effects/
SkBlurMask.h
29
// replicating the internal logic. This permits not only simpler caching of
blurred
results,
30
// but also being able to predict precisely at what pixels the
blurred
profile of e.g. a
56
/** Look up the intensity of the (one dimnensional)
blurred
half-plane.
61
@param blurred_width The width of the final,
blurred
rectangle
66
/** Allocate memory for and populate the profile of a 1D
blurred
halfplane. The caller
73
/** Compute an entire scanline of a
blurred
step function. This is a 1D helper that
/external/libxcam/modules/ocl/
cv_image_deblurring.h
51
void blind_deblurring (const cv::Mat &
blurred
, cv::Mat &deblurred, cv::Mat &kernel, int kernel_size = -1, float noise_power = -1.0f, bool use_edgetaper = true);
54
void blind_deblurring_one_channel (const cv::Mat &
blurred
, cv::Mat &kernel, int kernel_size, float noise_power);
55
int estimate_kernel_size (const cv::Mat &
blurred
);
cv_image_deblurring.cpp
155
CVImageDeblurring::blind_deblurring (const cv::Mat &
blurred
, cv::Mat &deblurred, cv::Mat &kernel, int kernel_size, float noise_power, bool use_edgetaper)
158
cv::cvtColor (
blurred
, gray_blurred, CV_BGR2GRAY);
178
cv::split (
blurred
, blurred_rgb);
204
CVImageDeblurring::blind_deblurring_one_channel (const cv::Mat &
blurred
, cv::Mat &kernel, int kernel_size, float noise_power)
207
cv::Mat deblurred_current = _helper->erosion (
blurred
, 2, 0);
212
_wiener->wiener_filter (
blurred
, sharpened.clone (), kernel_current, noise_power);
219
_wiener->wiener_filter (
blurred
, kernel_current.clone(), deblurred_current, noise_power);
cv_edgetaper.cpp
71
cv::Mat
blurred
= cv::Mat::zeros (img.rows, img.cols, CV_32FC1);
local
75
cv::filter2D (img,
blurred
, CV_32FC1, psf_flipped, cv::Point (-1, -1), 0, cv::BORDER_CONSTANT);
80
result = result.mul (coefficients) +
blurred
.mul (cv::Scalar (1.0f) - coefficients);
/external/skia/gm/
megalooper.cpp
16
// just using 4
blurred
rects
81
// Just draw a
blurred
rect at each of the four corners of a square (centered at x,y).
120
// This draws 4
blurred
shadows around a single square (centered at x, y).
122
// (so each
blurred
rect is centered at one of the corners of the original).
123
// For each blur a large outer clip is centered around the
blurred
rect
125
// Each
blurred
rect is drawn with a draw looper where the original (non-
126
//
blurred
rect) is offset to reside outside of the large outer clip (so
128
// the
blurred
version back into the clip.
142
// center it on the
blurred
rect
bigblurs.cpp
16
// This GM exercises the
blurred
rect nine-patching special cases when the
17
//
blurred
rect is very large and/or very far from the origin.
18
// It creates a large
blurred
rect/rectori then renders the 4 corners and the
blurquickreject.cpp
14
// four
blurred
rects around a central clip. The
blurred
rect geometry outset
drawfilter.cpp
20
* If draw filters are working correctly, the first will be blue and
blurred
,
skbug1719.cpp
15
* This test exercises bug 1719. An anti-aliased
blurred
path is rendered through a soft clip. On
16
* the GPU a scratch texture was used to hold the original path mask as well as the
blurred
path
blurredclippedcircle.cpp
19
// It draws a largish
blurred
circle with its center clipped out.
/external/skqp/gm/
megalooper.cpp
16
// just using 4
blurred
rects
81
// Just draw a
blurred
rect at each of the four corners of a square (centered at x,y).
120
// This draws 4
blurred
shadows around a single square (centered at x, y).
122
// (so each
blurred
rect is centered at one of the corners of the original).
123
// For each blur a large outer clip is centered around the
blurred
rect
125
// Each
blurred
rect is drawn with a draw looper where the original (non-
126
//
blurred
rect) is offset to reside outside of the large outer clip (so
128
// the
blurred
version back into the clip.
142
// center it on the
blurred
rect
bigblurs.cpp
16
// This GM exercises the
blurred
rect nine-patching special cases when the
17
//
blurred
rect is very large and/or very far from the origin.
18
// It creates a large
blurred
rect/rectori then renders the 4 corners and the
blurquickreject.cpp
14
// four
blurred
rects around a central clip. The
blurred
rect geometry outset
drawfilter.cpp
20
* If draw filters are working correctly, the first will be blue and
blurred
,
skbug1719.cpp
15
* This test exercises bug 1719. An anti-aliased
blurred
path is rendered through a soft clip. On
16
* the GPU a scratch texture was used to hold the original path mask as well as the
blurred
path
blurredclippedcircle.cpp
19
// It draws a largish
blurred
circle with its center clipped out.
/external/libxcam/tests/
test-image-deblurring.cpp
73
cv::Mat
blurred
;
local
74
cv::filter2D (input_image,
blurred
, CV_32FC1, conv_kernel, cv::Point(-1, -1), 0, cv::BORDER_CONSTANT);
77
medianBlur (
blurred
, median_blurred, 3);
79
float noise_power = 1.0f / helpers->get_snr (
blurred
, median_blurred);
80
wiener_filter->wiener_filter (
blurred
, kernel, output_image, noise_power);
/external/skia/bench/
RectoriBench.cpp
17
// to create an inner
blurred
rect
51
// clip rect and translate the
blurred
version back inside
/external/skqp/bench/
RectoriBench.cpp
17
// to create an inner
blurred
rect
51
// clip rect and translate the
blurred
version back inside
/external/skia/tools/
imgblur.cpp
19
DEFINE_string(out, "
blurred
.png", "Output image");
/external/skqp/tools/
imgblur.cpp
19
DEFINE_string(out, "
blurred
.png", "Output image");
/frameworks/base/core/java/android/text/style/
MaskFilterSpan.java
31
* <figcaption>Text
blurred
with the <code>MaskFilterSpan</code>.</figcaption>
Completed in 638 milliseconds
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