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  /external/skia/src/core/
SkGpuBlurUtils.h 22 * Applies a 2D Gaussian blur to a given texture. The blurred result is returned
26 * @param src The source to be blurred.
36 * @return The renderTargetContext containing the blurred result.
  /external/skqp/src/core/
SkGpuBlurUtils.h 22 * Applies a 2D Gaussian blur to a given texture. The blurred result is returned
26 * @param src The source to be blurred.
36 * @return The renderTargetContext containing the blurred result.
  /external/skia/src/effects/
SkBlurMask.h 29 // replicating the internal logic. This permits not only simpler caching of blurred results,
30 // but also being able to predict precisely at what pixels the blurred profile of e.g. a
56 /** Look up the intensity of the (one dimnensional) blurred half-plane.
60 @param blurred_width The width of the final, blurred rectangle
65 /** Populate the profile of a 1D blurred halfplane.
72 /** Compute an entire scanline of a blurred step function. This is a 1D helper that
  /external/skqp/src/effects/
SkBlurMask.h 29 // replicating the internal logic. This permits not only simpler caching of blurred results,
30 // but also being able to predict precisely at what pixels the blurred profile of e.g. a
56 /** Look up the intensity of the (one dimnensional) blurred half-plane.
61 @param blurred_width The width of the final, blurred rectangle
66 /** Allocate memory for and populate the profile of a 1D blurred halfplane. The caller
73 /** Compute an entire scanline of a blurred step function. This is a 1D helper that
  /external/libxcam/modules/ocl/
cv_image_deblurring.h 51 void blind_deblurring (const cv::Mat &blurred, cv::Mat &deblurred, cv::Mat &kernel, int kernel_size = -1, float noise_power = -1.0f, bool use_edgetaper = true);
54 void blind_deblurring_one_channel (const cv::Mat &blurred, cv::Mat &kernel, int kernel_size, float noise_power);
55 int estimate_kernel_size (const cv::Mat &blurred);
cv_image_deblurring.cpp 155 CVImageDeblurring::blind_deblurring (const cv::Mat &blurred, cv::Mat &deblurred, cv::Mat &kernel, int kernel_size, float noise_power, bool use_edgetaper)
158 cv::cvtColor (blurred, gray_blurred, CV_BGR2GRAY);
178 cv::split (blurred, blurred_rgb);
204 CVImageDeblurring::blind_deblurring_one_channel (const cv::Mat &blurred, cv::Mat &kernel, int kernel_size, float noise_power)
207 cv::Mat deblurred_current = _helper->erosion (blurred, 2, 0);
212 _wiener->wiener_filter (blurred, sharpened.clone (), kernel_current, noise_power);
219 _wiener->wiener_filter (blurred, kernel_current.clone(), deblurred_current, noise_power);
cv_edgetaper.cpp 71 cv::Mat blurred = cv::Mat::zeros (img.rows, img.cols, CV_32FC1); local
75 cv::filter2D (img, blurred, CV_32FC1, psf_flipped, cv::Point (-1, -1), 0, cv::BORDER_CONSTANT);
80 result = result.mul (coefficients) + blurred.mul (cv::Scalar (1.0f) - coefficients);
  /external/skia/gm/
megalooper.cpp 16 // just using 4 blurred rects
81 // Just draw a blurred rect at each of the four corners of a square (centered at x,y).
120 // This draws 4 blurred shadows around a single square (centered at x, y).
122 // (so each blurred rect is centered at one of the corners of the original).
123 // For each blur a large outer clip is centered around the blurred rect
125 // Each blurred rect is drawn with a draw looper where the original (non-
126 // blurred rect) is offset to reside outside of the large outer clip (so
128 // the blurred version back into the clip.
142 // center it on the blurred rect
bigblurs.cpp 16 // This GM exercises the blurred rect nine-patching special cases when the
17 // blurred rect is very large and/or very far from the origin.
18 // It creates a large blurred rect/rectori then renders the 4 corners and the
blurquickreject.cpp 14 // four blurred rects around a central clip. The blurred rect geometry outset
drawfilter.cpp 20 * If draw filters are working correctly, the first will be blue and blurred,
skbug1719.cpp 15 * This test exercises bug 1719. An anti-aliased blurred path is rendered through a soft clip. On
16 * the GPU a scratch texture was used to hold the original path mask as well as the blurred path
blurredclippedcircle.cpp 19 // It draws a largish blurred circle with its center clipped out.
  /external/skqp/gm/
megalooper.cpp 16 // just using 4 blurred rects
81 // Just draw a blurred rect at each of the four corners of a square (centered at x,y).
120 // This draws 4 blurred shadows around a single square (centered at x, y).
122 // (so each blurred rect is centered at one of the corners of the original).
123 // For each blur a large outer clip is centered around the blurred rect
125 // Each blurred rect is drawn with a draw looper where the original (non-
126 // blurred rect) is offset to reside outside of the large outer clip (so
128 // the blurred version back into the clip.
142 // center it on the blurred rect
bigblurs.cpp 16 // This GM exercises the blurred rect nine-patching special cases when the
17 // blurred rect is very large and/or very far from the origin.
18 // It creates a large blurred rect/rectori then renders the 4 corners and the
blurquickreject.cpp 14 // four blurred rects around a central clip. The blurred rect geometry outset
drawfilter.cpp 20 * If draw filters are working correctly, the first will be blue and blurred,
skbug1719.cpp 15 * This test exercises bug 1719. An anti-aliased blurred path is rendered through a soft clip. On
16 * the GPU a scratch texture was used to hold the original path mask as well as the blurred path
blurredclippedcircle.cpp 19 // It draws a largish blurred circle with its center clipped out.
  /external/libxcam/tests/
test-image-deblurring.cpp 73 cv::Mat blurred; local
74 cv::filter2D (input_image, blurred, CV_32FC1, conv_kernel, cv::Point(-1, -1), 0, cv::BORDER_CONSTANT);
77 medianBlur (blurred, median_blurred, 3);
79 float noise_power = 1.0f / helpers->get_snr (blurred, median_blurred);
80 wiener_filter->wiener_filter (blurred, kernel, output_image, noise_power);
  /external/skia/bench/
RectoriBench.cpp 17 // to create an inner blurred rect
51 // clip rect and translate the blurred version back inside
  /external/skqp/bench/
RectoriBench.cpp 17 // to create an inner blurred rect
51 // clip rect and translate the blurred version back inside
  /external/skia/tools/
imgblur.cpp 19 DEFINE_string(out, "blurred.png", "Output image");
  /external/skqp/tools/
imgblur.cpp 19 DEFINE_string(out, "blurred.png", "Output image");
  /frameworks/base/core/java/android/text/style/
MaskFilterSpan.java 31 * <figcaption>Text blurred with the <code>MaskFilterSpan</code>.</figcaption>

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