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Searched
full:current_var
(Results
1 - 1
of
1
) sorted by null
/external/mesa3d/src/compiler/glsl/
link_uniforms.cpp
291
this->
current_var
= var;
384
if (this->
current_var
->data.how_declared == ir_var_hidden) {
406
ir_variable *
current_var
;
member in class:__anon29193::count_uniform_size
452
current_var
= var;
509
this->explicit_location =
current_var
->data.location;
510
current_var
->data.location = -1;
604
(
current_var
->data.image_read_only ? GL_READ_ONLY :
605
current_var
->data.image_write_only ? GL_WRITE_ONLY :
714
if (buffer_block_index == -1 &&
current_var
->data.location == -1) {
715
current_var
->data.location = id
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