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Searched
full:depthrangearray
(Results
1 - 2
of
2
) sorted by null
/external/deqp/external/openglcts/modules/common/
glcViewportArrayTests.cpp
982
depthFunc.
depthRangeArray
(0, max_viewports - 1, &data[0]);
983
checkGLError(GL_NO_ERROR, "
depthRangeArray
, correct parameters", test_result);
985
depthFunc.
depthRangeArray
(max_viewports, 1, &data[0]);
986
checkGLError(GL_INVALID_VALUE, "
depthRangeArray
, <first> == GL_MAX_VIEWPORTS", test_result);
988
depthFunc.
depthRangeArray
(1, max_viewports - 1, &data[0]);
989
checkGLError(GL_NO_ERROR, "
depthRangeArray
, <first> + <count> == GL_MAX_VIEWPORTS", test_result);
991
depthFunc.
depthRangeArray
(1, max_viewports, &data[0]);
992
checkGLError(GL_INVALID_VALUE, "
depthRangeArray
, <first> + <count> > GL_MAX_VIEWPORTS", test_result);
[
all
...]
glcViewportArrayTests.hpp
226
void
depthRangeArray
(glw::GLuint first, glw::GLsizei count, const glw::GLfloat* v)
231
void
depthRangeArray
(glw::GLuint first, glw::GLsizei count, const glw::GLdouble* v)
[
all
...]
Completed in 104 milliseconds