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Searched
full:destformat
(Results
1 - 14
of
14
) sorted by null
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9tex.h
145
D3DXIMAGE_FILEFORMAT
destformat
, struct IDirect3DSurface9 *srcsurface,
148
HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT
destformat
,
150
HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT
destformat
,
185
HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT
destformat
,
187
HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT
destformat
,
323
HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT
destformat
,
325
HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT
destformat
,
327
HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT
destformat
,
dxva2api.h
355
DXVA2_ExtendedFormat
DestFormat
;
[
all
...]
/external/swiftshader/src/Renderer/
Blitter.cpp
429
switch(state.
destFormat
)
545
if(writeA && (state.
destFormat
== FORMAT_X8B8G8R8I || state.
destFormat
== FORMAT_X8B8G8R8_SNORM))
560
if(writeA && (state.
destFormat
== FORMAT_X8B8G8R8UI))
857
switch(state.
destFormat
)
862
if(writeA && (state.
destFormat
!= FORMAT_A8B8G8R8I))
875
if(writeA && (state.
destFormat
!= FORMAT_A8B8G8R8UI))
888
if(writeA && (state.
destFormat
!= FORMAT_A16B16G16R16I))
901
if(writeA && (state.
destFormat
!= FORMAT_A16B16G16R16UI))
[
all
...]
Blitter.hpp
67
Format
destFormat
;
/external/swiftshader/src/Main/
FrameBuffer.hpp
30
Format
destFormat
;
FrameBuffer.cpp
123
updateState.
destFormat
= format;
174
const int dBytes = Surface::bytes(state.
destFormat
);
192
switch(state.
destFormat
)
586
switch(state.
destFormat
)
/frameworks/av/cmds/stagefright/
mediafilter.cpp
191
sp<AMessage> srcFormat,
destFormat
;
193
filterState->mCodec->getInputFormat(&
destFormat
);
203
CHECK(
destFormat
->findInt32("stride", &destStride)
204
&&
destFormat
->findInt32("slice-height", &destSliceHeight)
205
&&
destFormat
->findInt32("width", &destWidth)
206
&&
destFormat
->findInt32("height", & destHeight)
207
&&
destFormat
->findInt32("color-format", &destColorFormat));
/external/swiftshader/src/OpenGL/libGLES_CM/
Texture.h
104
bool copy(egl::Image *source, const sw::Rect &sourceRect, GLenum
destFormat
, GLint xoffset, GLint yoffset, egl::Image *dest);
Texture.cpp
276
bool Texture::copy(egl::Image *source, const sw::Rect &sourceRect, GLenum
destFormat
, GLint xoffset, GLint yoffset, egl::Image *dest)
/external/swiftshader/src/OpenGL/libGL/
Texture.h
98
bool copy(Image *source, const sw::Rect &sourceRect, GLenum
destFormat
, GLint xoffset, GLint yoffset, Image *dest);
Texture.cpp
241
bool Texture::copy(Image *source, const sw::Rect &sourceRect, GLenum
destFormat
, GLint xoffset, GLint yoffset, Image *dest)
/external/mesa3d/src/mesa/main/
texcompress_s3tc.c
64
GLenum
destformat
, GLubyte *dest,
/external/mesa3d/src/mesa/drivers/common/
meta.c
[
all
...]
/external/swiftshader/src/D3D9/
Direct3DDevice9.cpp
[
all
...]
Completed in 349 milliseconds