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    Searched full:destformat (Results 1 - 14 of 14) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9tex.h 145 D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
148 HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
150 HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
185 HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
187 HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
323 HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
325 HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
327 HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
dxva2api.h 355 DXVA2_ExtendedFormat DestFormat;
    [all...]
  /external/swiftshader/src/Renderer/
Blitter.cpp 429 switch(state.destFormat)
545 if(writeA && (state.destFormat == FORMAT_X8B8G8R8I || state.destFormat == FORMAT_X8B8G8R8_SNORM))
560 if(writeA && (state.destFormat == FORMAT_X8B8G8R8UI))
857 switch(state.destFormat)
862 if(writeA && (state.destFormat != FORMAT_A8B8G8R8I))
875 if(writeA && (state.destFormat != FORMAT_A8B8G8R8UI))
888 if(writeA && (state.destFormat != FORMAT_A16B16G16R16I))
901 if(writeA && (state.destFormat != FORMAT_A16B16G16R16UI))
    [all...]
Blitter.hpp 67 Format destFormat;
  /external/swiftshader/src/Main/
FrameBuffer.hpp 30 Format destFormat;
FrameBuffer.cpp 123 updateState.destFormat = format;
174 const int dBytes = Surface::bytes(state.destFormat);
192 switch(state.destFormat)
586 switch(state.destFormat)
  /frameworks/av/cmds/stagefright/
mediafilter.cpp 191 sp<AMessage> srcFormat, destFormat;
193 filterState->mCodec->getInputFormat(&destFormat);
203 CHECK(destFormat->findInt32("stride", &destStride)
204 && destFormat->findInt32("slice-height", &destSliceHeight)
205 && destFormat->findInt32("width", &destWidth)
206 && destFormat->findInt32("height", & destHeight)
207 && destFormat->findInt32("color-format", &destColorFormat));
  /external/swiftshader/src/OpenGL/libGLES_CM/
Texture.h 104 bool copy(egl::Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, egl::Image *dest);
Texture.cpp 276 bool Texture::copy(egl::Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, egl::Image *dest)
  /external/swiftshader/src/OpenGL/libGL/
Texture.h 98 bool copy(Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, Image *dest);
Texture.cpp 241 bool Texture::copy(Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, Image *dest)
  /external/mesa3d/src/mesa/main/
texcompress_s3tc.c 64 GLenum destformat, GLubyte *dest,
  /external/mesa3d/src/mesa/drivers/common/
meta.c     [all...]
  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp     [all...]

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