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Searched
full:emptyoutputs
(Results
1 - 1
of
1
) sorted by null
/external/deqp/framework/randomshaders/
rsgProgramGenerator.cpp
54
vector<ShaderInput*>
emptyOutputs
; // \note [pyry] gl_FragColor is added in ShaderGenerator
55
shaderGen.generate(programParams.fragmentParameters, fragmentShader,
emptyOutputs
);
Completed in 3277 milliseconds