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Searched
full:fragdata_arrays
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/compiler/glsl/
opt_dead_builtin_varyings.cpp
401
if (!shader->
fragdata_arrays
)
402
shader->
fragdata_arrays
= new (shader) exec_list;
404
shader->
fragdata_arrays
->push_tail(var->clone(shader, NULL));
linker.cpp
[
all
...]
/external/mesa3d/src/mesa/main/
mtypes.h
2382
struct exec_list *
fragdata_arrays
;
member in struct:gl_linked_shader
[
all
...]
Completed in 794 milliseconds