/external/libmojo/ui/gfx/geometry/mojo/ |
geometry.typemap | 5 mojom = "//ui/gfx/geometry/mojo/geometry.mojom" 7 "//ui/gfx/geometry/point.h", 8 "//ui/gfx/geometry/point_f.h", 9 "//ui/gfx/geometry/size.h", 10 "//ui/gfx/geometry/rect.h", 11 "//ui/gfx/geometry/rect_f.h", 12 "//ui/gfx/geometry/safe_integer_conversions.h", 13 "//ui/gfx/geometry/insets.h", 14 "//ui/gfx/geometry/vector2d.h", 15 "//ui/gfx/geometry/vector2d_f.h" [all...] |
DEPS | 3 "+ui/gfx/geometry",
|
geometry_struct_traits.h | 8 #include "ui/gfx/geometry/insets.h" 9 #include "ui/gfx/geometry/insets_f.h" 10 #include "ui/gfx/geometry/mojo/geometry.mojom-shared.h" 11 #include "ui/gfx/geometry/point.h" 12 #include "ui/gfx/geometry/point_f.h" 13 #include "ui/gfx/geometry/rect.h" 14 #include "ui/gfx/geometry/rect_f.h" 15 #include "ui/gfx/geometry/size.h" 16 #include "ui/gfx/geometry/size_f.h" 17 #include "ui/gfx/geometry/vector2d.h [all...] |
geometry_struct_traits_unittest.cc | 10 #include "ui/gfx/geometry/mojo/geometry_traits_test_service.mojom.h" 11 #include "ui/gfx/geometry/point.h" 13 namespace gfx { namespace 83 gfx::Point input(x, y); 85 gfx::Point output; 94 gfx::PointF input(x, y); 96 gfx::PointF output; 105 gfx::Size input(width, height); 107 gfx::Size output; 116 gfx::SizeF input(width, height) [all...] |
/external/libmojo/ui/gfx/range/mojo/ |
DEPS | 3 "+ui/gfx/range",
|
range.typemap | 5 mojom = "//ui/gfx/range/mojo/range.mojom" 7 "//ui/gfx/range/range.h", 8 "//ui/gfx/range/range_f.h", 10 traits_headers = [ "//ui/gfx/range/mojo/range_struct_traits.h" ] 12 "//ui/gfx/range/mojo:struct_traits", 15 "gfx.mojom.Range=gfx::Range", 16 "gfx.mojom.RangeF=gfx::RangeF",
|
range_struct_traits.h | 8 #include "ui/gfx/range/mojo/range.mojom-shared.h" 9 #include "ui/gfx/range/range.h" 10 #include "ui/gfx/range/range_f.h" 15 struct StructTraits<gfx::mojom::RangeDataView, gfx::Range> { 16 static uint32_t start(const gfx::Range& r) { return r.start(); } 17 static uint32_t end(const gfx::Range& r) { return r.end(); } 18 static bool Read(gfx::mojom::RangeDataView data, gfx::Range* out) { 26 struct StructTraits<gfx::mojom::RangeFDataView, gfx::RangeF> [all...] |
range_traits_test_service.mojom | 5 module gfx.mojom; 7 import "ui/gfx/range/mojo/range.mojom";
|
range_struct_traits_unittest.cc | 10 #include "ui/gfx/range/mojo/range_traits_test_service.mojom.h" 12 namespace gfx { namespace 49 gfx::Range input(start, end); 51 gfx::Range output; 60 gfx::RangeF input(start, end); 62 gfx::RangeF output; 68 } // namespace gfx
|
range.mojom | 5 module gfx.mojom;
|
/external/clang/test/CodeGenCXX/ |
2003-11-18-PtrMemConstantInitializer.cpp | 3 struct Gfx { 8 void (Gfx::*func)(); 12 {&Gfx::opMoveSetShowText},
|
/external/libmojo/ui/gfx/geometry/ |
insets.cc | 5 #include "ui/gfx/geometry/insets.h" 8 #include "ui/gfx/geometry/vector2d.h" 10 namespace gfx { namespace 17 Insets Insets::Offset(const gfx::Vector2d& vector) const { 18 return gfx::Insets(top() + vector.y(), left() + vector.x(), 22 } // namespace gfx
|
insets_f.cc | 5 #include "ui/gfx/geometry/insets_f.h" 9 namespace gfx { namespace 16 } // namespace gfx
|
point_conversions.cc | 5 #include "ui/gfx/geometry/point_conversions.h" 7 #include "ui/gfx/geometry/safe_integer_conversions.h" 9 namespace gfx { namespace 29 } // namespace gfx
|
point_conversions.h | 8 #include "ui/gfx/geometry/point.h" 9 #include "ui/gfx/geometry/point_f.h" 11 namespace gfx { namespace 22 } // namespace gfx
|
size_conversions.cc | 5 #include "ui/gfx/geometry/size_conversions.h" 7 #include "ui/gfx/geometry/safe_integer_conversions.h" 9 namespace gfx { namespace 29 } // namespace gfx
|
size_conversions.h | 8 #include "ui/gfx/geometry/size.h" 9 #include "ui/gfx/geometry/size_f.h" 11 namespace gfx { namespace 22 } // namespace gfx
|
point_f.cc | 5 #include "ui/gfx/geometry/point_f.h" 9 namespace gfx { namespace 32 } // namespace gfx
|
point.cc | 5 #include "ui/gfx/geometry/point.h" 9 #include "ui/gfx/geometry/point_conversions.h" 10 #include "ui/gfx/geometry/point_f.h" 20 namespace gfx { namespace 72 return ToCeiledPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); 78 return ToCeiledPoint(ScalePoint(gfx::PointF(point), scale, scale)); 84 return ToFlooredPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); 90 return ToFlooredPoint(ScalePoint(gfx::PointF(point), scale, scale)); 96 return ToRoundedPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); 102 return ToRoundedPoint(ScalePoint(gfx::PointF(point), scale, scale)) [all...] |
size.cc | 5 #include "ui/gfx/geometry/size.h" 19 #include "ui/gfx/geometry/safe_integer_conversions.h" 20 #include "ui/gfx/geometry/size_conversions.h" 22 namespace gfx { namespace 82 return ToCeiledSize(ScaleSize(gfx::SizeF(size), x_scale, y_scale)); 88 return ToCeiledSize(ScaleSize(gfx::SizeF(size), scale, scale)); 94 return ToFlooredSize(ScaleSize(gfx::SizeF(size), x_scale, y_scale)); 100 return ToFlooredSize(ScaleSize(gfx::SizeF(size), scale, scale)); 106 return ToRoundedSize(ScaleSize(gfx::SizeF(size), x_scale, y_scale)); 112 return ToRoundedSize(ScaleSize(gfx::SizeF(size), scale, scale)) [all...] |
/external/libmojo/ui/gfx/range/ |
range_mac_unittest.mm | 6 #include "ui/gfx/range/range.h" 10 gfx::Range r(nsr); 19 gfx::Range r(10, 12); 26 gfx::Range r(20, 10); 34 gfx::Range r(nsr); 39 gfx::Range r(gfx::Range::InvalidRange());
|
range_win_unittest.cc | 6 #include "ui/gfx/range/range.h" 10 gfx::Range r(cr, 50); 20 gfx::Range r(cr, 40); 30 gfx::Range r(cr, 20); 39 gfx::Range r(10, 30); 46 gfx::Range r(20, 10); 54 gfx::Range r(cr, 30); 59 gfx::Range r(gfx::Range::InvalidRange());
|
range.cc | 5 #include "ui/gfx/range/range.h" 14 namespace gfx { namespace 34 } // namespace gfx
|
range_mac.mm | 5 #include "ui/gfx/range/range.h" 13 namespace gfx { 38 } // namespace gfx
|
/external/libmojo/mojo/public/cpp/bindings/ |
type_converter.h | 48 // gfx::Point. It might look like this: 52 // struct TypeConverter<geometry::PointPtr, gfx::Point> { 53 // static geometry::PointPtr Convert(const gfx::Point& input) { 61 // struct TypeConverter<gfx::Point, geometry::PointPtr> { 62 // static gfx::Point Convert(const geometry::PointPtr& input) { 63 // return input ? gfx::Point(input->x, input->y) : gfx::Point(); 72 // gfx::Point pt = input.To<gfx::Point>(); 78 // gfx::Point pt2 = ConvertTo<gfx::Point>(input) [all...] |