/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
PVRTgles3Ext.cpp | 37 glFramebufferTexture2DMultisampleIMG = 0; 53 glFramebufferTexture2DMultisampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) PVRGetProcAddress(glFramebufferTexture2DMultisampleIMG);
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PVRTgles3Ext.h | 79 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG glFramebufferTexture2DMultisampleIMG;
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
PVRTgles2Ext.cpp | 46 glFramebufferTexture2DMultisampleIMG = 0; 100 glFramebufferTexture2DMultisampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) PVRGetProcAddress(glFramebufferTexture2DMultisampleIMG);
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PVRTgles2Ext.h | 166 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG glFramebufferTexture2DMultisampleIMG;
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
gl_ftable.h | 258 {"glFramebufferTexture2DMultisampleIMG", (void*)glFramebufferTexture2DMultisampleIMG},
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gl_client_context.h | 278 glFramebufferTexture2DMultisampleIMG_client_proc_t glFramebufferTexture2DMultisampleIMG;
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gl_client_context.cpp | 278 glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData);
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gl_entry.cpp | 273 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); [all...] |
GLEncoder.cpp | [all...] |
/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 265 {"glFramebufferTexture2DMultisampleIMG", (void *)glFramebufferTexture2DMultisampleIMG},
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gles_dispatch.h | 268 glFramebufferTexture2DMultisampleIMG_t glFramebufferTexture2DMultisampleIMG; [all...] |
gles.cpp | 1281 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) 1283 getDispatch()->glFramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples); [all...] |
gles_dispatch.cpp | 270 ptr = dlsym(gles_android,"glFramebufferTexture2DMultisampleIMG"); disp->set_glFramebufferTexture2DMultisampleIMG((glFramebufferTexture2DMultisampleIMG_t)ptr);
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/frameworks/native/opengl/libs/ |
libGLESv2.map.txt | 81 glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9
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libGLESv1_CM.map.txt | 102 glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 184 {"glFramebufferTexture2DMultisampleIMG", (void*)glFramebufferTexture2DMultisampleIMG},
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gl2_client_context.h | 186 glFramebufferTexture2DMultisampleIMG_client_proc_t glFramebufferTexture2DMultisampleIMG;
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gl2_client_context.cpp | 186 glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData); [all...] |
/frameworks/native/opengl/libs/GLES_CM/ |
glext_api.in | 379 void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { 380 CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Windows/x86_64/Lib/ |
libGLES_CM.lib | 7 ?x ?x ?? ?? ?\ ?\ ?? ?? ?0 ?0 ? ? ? ? ?p ?p ? ? ? ? ?? ?? ?d ?d ?? ?? ?@ ?@ ? ? ? ? ? ? ?? ?? ?\ ?\ ?? ?? ?6 ?6 ? ? ? ? ?t ?t ?? ?? ?P ?P ? ? ?. ?. ? ? ?? ?? ?@ ?@ ? ? ? ? ?? ?? ? ? ?& |