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Searched
full:has_stencil
(Results
1 - 14
of
14
) sorted by null
/external/mesa3d/src/gallium/drivers/swr/
swr_resource.h
42
bool
has_stencil
;
member in struct:swr_resource
swr_context.cpp
147
if (usage & PIPE_TRANSFER_READ && spr->has_depth && spr->
has_stencil
) {
188
if (!spr->has_depth || !spr->
has_stencil
)
228
spr->has_depth && spr->
has_stencil
) {
swr_draw.cpp
294
if (spr->
has_stencil
&& (i == SWR_ATTACHMENT_DEPTH)) {
swr_screen.cpp
646
res->
has_stencil
= util_format_has_stencil(desc);
648
if (res->
has_stencil
&& !res->has_depth)
792
if (res->has_depth && res->
has_stencil
) {
[
all
...]
swr_shader.cpp
98
if (swr_res->has_depth && swr_res->
has_stencil
&&
116
if (swr_res->has_depth && swr_res->
has_stencil
&&
swr_state.cpp
724
if (swr_res->has_depth && swr_res->
has_stencil
&&
[
all
...]
/external/mesa3d/src/intel/isl/
isl_format.c
551
isl_format_get_depth_format(enum isl_format fmt, bool
has_stencil
)
557
assert(
has_stencil
);
560
assert(!
has_stencil
);
563
if (
has_stencil
) {
569
assert(!
has_stencil
);
isl.c
1848
bool
has_stencil
= surf->usage & ISL_SURF_USAGE_STENCIL_BIT;
local
[
all
...]
isl.h
[
all
...]
/external/mesa3d/src/gallium/auxiliary/util/
u_format_table.py
173
if format.
has_stencil
():
u_format_parse.py
241
def
has_stencil
(self):
member in class:Format
u_blitter.c
1690
boolean has_depth,
has_stencil
, has_color;
local
[
all
...]
/external/mesa3d/src/amd/vulkan/
vk_format_parse.py
249
def
has_stencil
(self):
member in class:Format
/external/mesa3d/src/intel/vulkan/
genX_cmd_buffer.c
2185
const bool
has_stencil
=
local
[
all
...]
Completed in 731 milliseconds