HomeSort by relevance Sort by last modified time
    Searched full:initializeexecutionenvironment (Results 1 - 8 of 8) sorted by null

  /external/llvm/tools/bugpoint/
BugDriver.h 185 /// otherwise. Note: initializeExecutionEnvironment should be called BEFORE
288 /// initializeExecutionEnvironment - This method is used to set up the
291 bool initializeExecutionEnvironment();
ExecutionDriver.cpp 140 /// initializeExecutionEnvironment - This method is used to set up the
143 bool BugDriver::initializeExecutionEnvironment() {
419 /// otherwise. Note: initializeExecutionEnvironment should be called BEFORE
FindBugs.cpp 39 if (initializeExecutionEnvironment()) return false;
BugDriver.cpp 171 if (initializeExecutionEnvironment()) return true;
  /external/swiftshader/third_party/LLVM/tools/bugpoint/
BugDriver.h 190 /// otherwise. Note: initializeExecutionEnvironment should be called BEFORE
291 /// initializeExecutionEnvironment - This method is used to set up the
294 bool initializeExecutionEnvironment();
FindBugs.cpp 38 if (initializeExecutionEnvironment()) return false;
ExecutionDriver.cpp 144 /// initializeExecutionEnvironment - This method is used to set up the
147 bool BugDriver::initializeExecutionEnvironment() {
451 /// otherwise. Note: initializeExecutionEnvironment should be called BEFORE
BugDriver.cpp 170 if (initializeExecutionEnvironment()) return true;

Completed in 100 milliseconds