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Searched
full:l_gl
(Results
1 - 1
of
1
) sorted by null
/external/deqp/external/openglcts/modules/gles31/
es31cLayoutBindingTests.cpp
1161
const glw::Functions&
l_gl
= getContext().getRenderContext().getFunctions();
local
1166
l_gl
.useProgram(program);
1175
l_gl
.genBuffers(1, &fb_or_ssb);
1176
l_gl
.bindBuffer(GL_SHADER_STORAGE_BUFFER, fb_or_ssb);
1178
l_gl
.bufferData(GL_SHADER_STORAGE_BUFFER, 4 * sizeof(glw::GLfloat), buffer, GL_DYNAMIC_COPY);
1180
l_gl
.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, fb_or_ssb);
1182
l_gl
.dispatchCompute(1, 1, 1);
1183
l_gl
.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
1186
*(tcu::Vec4*)
l_gl
.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * sizeof(glw::GLfloat), GL_MAP_READ_BIT);
1187
l_gl
.unmapBuffer(GL_SHADER_STORAGE_BUFFER)
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