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  /external/swiftshader/third_party/LLVM/include/llvm/Support/
Threading.h 10 // TThis file defines llvm_start_multithreaded() and friends.
18 /// llvm_start_multithreaded - Allocate and initialize structures needed to
25 bool llvm_start_multithreaded();
37 /// before llvm_start_multithreaded().
41 /// before llvm_start_multithreaded().
ErrorHandling.h 32 /// If you are using llvm_start_multithreaded, you should register the handler
52 /// This must not be called between llvm_start_multithreaded() and
ManagedStatic.h 103 if (multithreaded) llvm_start_multithreaded();
  /external/swiftshader/third_party/LLVM/lib/Support/
Threading.cpp 10 // This file implements llvm_start_multithreaded() and friends.
26 bool llvm::llvm_start_multithreaded() { function in class:llvm
33 // return from llvm_start_multithreaded().
  /external/llvm/test/MC/ELF/
relocation-386.s 133 .asciz "bool llvm::llvm_start_multithreaded()"
  /external/swiftshader/third_party/LLVM/test/MC/ELF/
relocation-386.s 235 .asciz "bool llvm::llvm_start_multithreaded()"
  /external/swiftshader/third_party/LLVM/docs/
ProgrammersManual.html     [all...]

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