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    Searched full:matrixsize (Results 1 - 6 of 6) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLUtil.h 17 template<int MatrixSize> void GrGLSLGetMatrix(float* dest, const SkMatrix& src);
  /external/skqp/src/gpu/glsl/
GrGLSLUtil.h 17 template<int MatrixSize> void GrGLSLGetMatrix(float* dest, const SkMatrix& src);
  /external/swiftshader/src/OpenGL/compiler/
parseConst.cpp 33 matrixSize(0) {
56 int matrixSize; // dimension of the matrix (nominal size and not the instance size)
127 matrixSize = node->getType().getNominalSize();
145 matrixSize = 0;
206 if (element - i == 0 || (i - element) % (matrixSize + 1) == 0 )
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp     [all...]
  /external/vulkan-validation-layers/demos/
cube.c 804 int matrixSize = sizeof(MVP);
821 memcpy(pData, (const void *)&MVP[0][0], matrixSize);
    [all...]
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/
layer_validation_tests.cpp 417 const int matrixSize = sizeof(MVP);
420 memcpy(&data.mvp, &MVP[0][0], matrixSize);
    [all...]

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