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  /external/tensorflow/tensorflow/compiler/xla/
shape_tree.h 371 int64 next_child_index = stack_.back().second - 1; local
373 if (next_child_index < 0) {
379 stack_.push_back({node_, next_child_index});
380 node_ = node_->children[next_child_index].get();
406 int64 next_child_index = stack_.back().second + 1; local
408 if (node_->children.size() > next_child_index) {
409 stack_.push_back({node_, next_child_index});
410 node_ = node_->children[next_child_index].get();

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