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  /external/swiftshader/src/OpenGL/libGLESv2/
TransformFeedback.h 46 GLenum primitiveMode() const;
53 void begin(GLenum primitiveMode);
TransformFeedback.cpp 89 GLenum TransformFeedback::primitiveMode() const
94 void TransformFeedback::begin(GLenum primitiveMode)
96 mActive = true; mPrimitiveMode = primitiveMode;
libGLESv3.cpp     [all...]
  /frameworks/base/libs/hwui/tests/unit/
GlopBuilderTests.cpp 62 EXPECT_EQ(expectedMesh.primitiveMode, builtMesh.primitiveMode);
101 glop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
  /frameworks/base/libs/hwui/
GlopBuilder.cpp 76 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
88 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
108 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
129 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
144 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
155 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
171 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
191 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
208 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
653 ALOGD(" primitive mode: %d", mesh.primitiveMode);
    [all...]
Glop.h 93 GLuint primitiveMode; // GL_TRIANGLES and GL_TRIANGLE_STRIP supported
  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 426 glDrawRangeElements(mesh.primitiveMode, 0, vertexCount - 1, drawCount,
429 glDrawElements(mesh.primitiveMode, drawCount, GL_UNSIGNED_SHORT, nullptr);
438 glDrawRangeElements(mesh.primitiveMode, 0, mesh.vertexCount - 1, mesh.elementCount,
441 glDrawElements(mesh.primitiveMode, mesh.elementCount, GL_UNSIGNED_SHORT,
445 glDrawArrays(mesh.primitiveMode, 0, mesh.elementCount);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_tcs.c 391 key.tes_primitive_mode = tes->info.TessEval.PrimitiveMode;
393 tes->info.TessEval.PrimitiveMode == GL_QUADS &&
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 39 void glBeginTransformFeedback ( GLenum primitiveMode )
  /prebuilts/ndk/r16/sources/android/ndk_helper/
gl3stub.c 302 GL_APICALL void (* GL_APIENTRY glBeginTransformFeedback)( GLenum primitiveMode );
gl3stub.h 428 extern GL_APICALL void (* GL_APIENTRY glBeginTransformFeedback) (GLenum primitiveMode);
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 227 void glBeginTransformFeedback (deUint32 primitiveMode);
  /external/mesa3d/src/compiler/glsl/
linker.cpp     [all...]
glsl_parser_extras.cpp     [all...]
  /external/mesa3d/src/mesa/main/
api_validate.c 414 else if (tes_sh->info.TessEval.PrimitiveMode == GL_ISOLINES)
533 else if (tes_sh->info.TessEval.PrimitiveMode == GL_ISOLINES)
    [all...]
shaderapi.c 834 info.TessEval.PrimitiveMode;
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /frameworks/native/opengl/libs/GLES2/
gl2_api.in 526 void API_ENTRY(glBeginTransformFeedback)(GLenum primitiveMode) {
527 CALL_GL_API(glBeginTransformFeedback, primitiveMode);
    [all...]
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.h 502 static void s_glBeginTransformFeedback(void* self, GLenum primitiveMode);
    [all...]
  /external/deqp/doc/
GLES3 Negative API Functions.txt 36 o glBeginTransformFeedback (GLenum primitiveMode);
  /external/mesa3d/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /external/swiftshader/include/GLES3/
gl3.h     [all...]
  /frameworks/base/libs/hwui/debug/
gles_stubs.in 526 void API_ENTRY(glBeginTransformFeedback)(GLenum primitiveMode) {
527 CALL_GL_API(glBeginTransformFeedback, primitiveMode);
    [all...]
  /frameworks/native/opengl/include/GLES3/
gl3.h     [all...]

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