/external/swiftshader/src/OpenGL/libGLESv2/ |
TransformFeedback.h | 46 GLenum primitiveMode() const; 53 void begin(GLenum primitiveMode);
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TransformFeedback.cpp | 89 GLenum TransformFeedback::primitiveMode() const 94 void TransformFeedback::begin(GLenum primitiveMode) 96 mActive = true; mPrimitiveMode = primitiveMode;
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libGLESv3.cpp | [all...] |
/frameworks/base/libs/hwui/tests/unit/ |
GlopBuilderTests.cpp | 62 EXPECT_EQ(expectedMesh.primitiveMode, builtMesh.primitiveMode); 101 glop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
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/frameworks/base/libs/hwui/ |
GlopBuilder.cpp | 76 mOutGlop->mesh.primitiveMode = GL_TRIANGLES; 88 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP; 108 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP; 129 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP; 144 mOutGlop->mesh.primitiveMode = GL_TRIANGLES; 155 mOutGlop->mesh.primitiveMode = GL_TRIANGLES; 171 mOutGlop->mesh.primitiveMode = GL_TRIANGLES; 191 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP; 208 mOutGlop->mesh.primitiveMode = GL_TRIANGLES; 653 ALOGD(" primitive mode: %d", mesh.primitiveMode); [all...] |
Glop.h | 93 GLuint primitiveMode; // GL_TRIANGLES and GL_TRIANGLE_STRIP supported
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/frameworks/base/libs/hwui/renderstate/ |
RenderState.cpp | 426 glDrawRangeElements(mesh.primitiveMode, 0, vertexCount - 1, drawCount, 429 glDrawElements(mesh.primitiveMode, drawCount, GL_UNSIGNED_SHORT, nullptr); 438 glDrawRangeElements(mesh.primitiveMode, 0, mesh.vertexCount - 1, mesh.elementCount, 441 glDrawElements(mesh.primitiveMode, mesh.elementCount, GL_UNSIGNED_SHORT, 445 glDrawArrays(mesh.primitiveMode, 0, mesh.elementCount);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_tcs.c | 391 key.tes_primitive_mode = tes->info.TessEval.PrimitiveMode; 393 tes->info.TessEval.PrimitiveMode == GL_QUADS &&
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 39 void glBeginTransformFeedback ( GLenum primitiveMode )
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/prebuilts/ndk/r16/sources/android/ndk_helper/ |
gl3stub.c | 302 GL_APICALL void (* GL_APIENTRY glBeginTransformFeedback)( GLenum primitiveMode );
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gl3stub.h | 428 extern GL_APICALL void (* GL_APIENTRY glBeginTransformFeedback) (GLenum primitiveMode); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 227 void glBeginTransformFeedback (deUint32 primitiveMode);
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/external/mesa3d/src/compiler/glsl/ |
linker.cpp | [all...] |
glsl_parser_extras.cpp | [all...] |
/external/mesa3d/src/mesa/main/ |
api_validate.c | 414 else if (tes_sh->info.TessEval.PrimitiveMode == GL_ISOLINES) 533 else if (tes_sh->info.TessEval.PrimitiveMode == GL_ISOLINES) [all...] |
shaderapi.c | 834 info.TessEval.PrimitiveMode; [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/frameworks/native/opengl/libs/GLES2/ |
gl2_api.in | 526 void API_ENTRY(glBeginTransformFeedback)(GLenum primitiveMode) { 527 CALL_GL_API(glBeginTransformFeedback, primitiveMode); [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GL2Encoder.h | 502 static void s_glBeginTransformFeedback(void* self, GLenum primitiveMode); [all...] |
/external/deqp/doc/ |
GLES3 Negative API Functions.txt | 36 o glBeginTransformFeedback (GLenum primitiveMode);
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/external/mesa3d/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/external/swiftshader/include/GLES3/ |
gl3.h | [all...] |
/frameworks/base/libs/hwui/debug/ |
gles_stubs.in | 526 void API_ENTRY(glBeginTransformFeedback)(GLenum primitiveMode) { 527 CALL_GL_API(glBeginTransformFeedback, primitiveMode); [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | [all...] |