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Searched
full:red_green
(Results
1 - 2
of
2
) sorted by null
/external/ImageMagick/MagickCore/
pixel-accessor.h
505
red_green
;
local
507
red_green
=(MagickRealType) pixel[image->channel_map[RedPixelChannel].offset]-
512
if ((AbsolutePixelValue(
red_green
) < MagickEpsilon) &&
555
red_green
;
local
561
red_green
=(MagickRealType) pixel[image->channel_map[RedPixelChannel].offset]-
566
if ((AbsolutePixelValue(
red_green
) < MagickEpsilon) &&
586
red_green
;
local
591
red_green
=pixel_info->red-pixel_info->green;
593
if ((AbsolutePixelValue(
red_green
) < MagickEpsilon) &&
/external/mesa3d/docs/specs/
MESA_texture_signed_rgba.spec
45
red_green
signed formats but no uncompressed ones, which might
70
implied dependency on ARB_texture_rg for red/
red_green
formats so
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