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  /frameworks/base/libs/hwui/
Patch.cpp 71 float rescaleX = 1.0f;
83 rescaleX = fixed == 0.0f ? 0.0f : std::min(std::max(width, 0.0f) / fixed, 1.0f);
123 generateRow(xDivs, xCount, vertex, y1, y2, v1, v2, stretchX, rescaleX, width,
135 generateRow(xDivs, xCount, vertex, y1, y2, v1, 1.0f, stretchX, rescaleX, width, bitmapWidth,
147 float y2, float v1, float v2, float stretchX, float rescaleX, float width,
163 x2 = x1 + segment * rescaleX;
Patch.h 61 float y2, float v1, float v2, float stretchX, float rescaleX, float width,

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