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Searched
full:result_mapped
(Results
1 - 1
of
1
) sorted by null
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferOperations.cpp
405
glw::GLint*
result_mapped
= (glw::GLint*)gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, size, GL_MAP_READ_BIT);
local
408
memcpy(result,
result_mapped
, size);
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