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  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferOperations.cpp 405 glw::GLint* result_mapped = (glw::GLint*)gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, size, GL_MAP_READ_BIT); local
408 memcpy(result, result_mapped, size);
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