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    Searched full:sprite_coord (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/gallium/drivers/r300/
r300_state_derived.c 486 boolean sprite_coord = false; local
489 sprite_coord = !!(r300->sprite_coord_enable & (1 << i));
492 if (vs_outputs->generic[i] != ATTR_UNUSED || sprite_coord) {
493 if (!sprite_coord) {
504 sprite_coord ? SWIZ_XY01 : SWIZ_XYZW);
513 i, sprite_coord ? " (sprite coord)" : "", tex_count);
517 i, sprite_coord ? " (sprite coord)" : "");
520 tex_ptr += sprite_coord ? 2 : 4;
528 i, sprite_coord ? " (sprite coord)" : "");
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  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_point.c 250 /* Note that sprite_coord enable is a bitfield of

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