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Searched
full:sxcy
(Results
1 - 1
of
1
) sorted by null
/external/swiftshader/src/Renderer/
Matrix.cpp
347
float
sxcy
= sx * cy;
local
351
sy * cz +
sxcy
* sz, -sy * sz +
sxcy
* cz, cy * cx);
Completed in 272 milliseconds