/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderBlitting.cpp | 37 #define TEXTURE_HEIGHT (4) 97 gl.texImage3D(GL_TEXTURE_3D, 0 /* level */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0 /* border */, 103 gl.texImage3D(GL_TEXTURE_3D, 0 /* level */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0 /* border */, 107 unsigned char layer_source1[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; 108 unsigned char layer_source2[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; 109 unsigned char layer_source3[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; 110 unsigned char layer_source4[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; 111 unsigned char layer_target[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; 112 unsigned char result_data[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; 120 for (unsigned int n = 0; n < TEXTURE_WIDTH * TEXTURE_HEIGHT; ++n [all...] |
esextcGeometryShaderLayeredFramebuffer.cpp | 118 #define TEXTURE_HEIGHT (4) 173 unsigned char buffer[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; 174 unsigned char buffer_slice1[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; 175 unsigned char buffer_slice2[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; 176 unsigned char buffer_slice3[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; 177 unsigned char buffer_slice4[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; 178 unsigned char ref_buffer_slice1[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; 179 unsigned char ref_buffer_slice2[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; 180 unsigned char ref_buffer_slice3[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; 181 unsigned char ref_buffer_slice4[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS] [all...] |
esextcGeometryShaderLayeredRendering.cpp | 173 #define TEXTURE_HEIGHT (32) 387 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); 390 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); 393 gl.texStorage3D(GL_TEXTURE_3D, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); 398 TEXTURE_HEIGHT, TEXTURE_DEPTH, GL_FALSE /* fixed sample locations */); 439 unsigned char buffer[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_N_COMPONENTS] = { 0 }; 562 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); 572 gl.blitFramebuffer(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, 579 gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, buffer) [all...] |
esextcGeometryShaderNonarrayInput.cpp | 151 #define TEXTURE_HEIGHT (4) 366 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); 371 gl.viewport(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT); 384 unsigned char result[TEXTURE_WIDTH * TEXTURE_HEIGHT * 4 /*components */]; 396 gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, result); 401 for (n = 0; n < TEXTURE_WIDTH * TEXTURE_HEIGHT; ++n)
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esextcGeometryShaderOutput.cpp | 192 #define TEXTURE_HEIGHT (16) 358 setupFramebufferWithTextureAsAttachment(m_fbo_id, m_color_tex_id, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT)) 385 unsigned char result_image[TEXTURE_HEIGHT * TEXTURE_WIDTH * TEXTURE_PIXEL_SIZE]; 403 gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, result_image); 408 if (true == verifyResult(result_image, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_PIXEL_SIZE))
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
xm_st.c | 42 unsigned texture_width, texture_height, texture_mask; member in struct:xmesa_st_framebuffer 125 if (xstfb->texture_width != width || xstfb->texture_height != height) { 180 xstfb->texture_height = height; 223 xstfb->buffer->height != xstfb->texture_height); 242 0, 0, xstfb->texture_width, xstfb->texture_height);
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/packages/apps/Nfc/src/com/android/nfc/beam/ |
FireflyRenderer.java | 367 static final float TEXTURE_HEIGHT = 30f; // TODO use measurement of texture size 413 gl.glTranslatef(TEXTURE_HEIGHT/2, TEXTURE_HEIGHT/2, 0); 415 gl.glTranslatef(-TEXTURE_HEIGHT/2, -TEXTURE_HEIGHT/2, 0);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArraySampling.cpp | 703 * @param texture_height Height of image 707 glw::GLubyte getMipmapLevelCount(glw::GLsizei texture_width, glw::GLsizei texture_height) 709 glw::GLsizei size = de::max(texture_width, texture_height); 3372 glw::GLsizei texture_height = 0; local 3460 glw::GLsizei texture_height = 0; local 4044 const glw::GLuint texture_height = resolution.m_height; local 5198 glw::GLsizei texture_height = resolution.m_height; local [all...] |
/external/mesa3d/src/gallium/state_trackers/wgl/ |
stw_st.c | 45 unsigned texture_width, texture_height; member in struct:stw_st_framebuffer 85 if (stwfb->texture_width != width || stwfb->texture_height != height) { 138 stwfb->texture_height = height;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLStateType.java | 143 TEXTURE_HEIGHT("Height"),
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GLState.java | 288 IGLProperty height = new GLIntegerProperty(GLStateType.TEXTURE_HEIGHT,
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/external/deqp/external/openglcts/modules/glesext/ |
esextcTestCaseBase.cpp | [all...] |
/external/deqp/scripts/opengl/ |
gen_str_util.py | 423 "TEXTURE_HEIGHT", [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cTextureViewTests.cpp | 2708 const int texture_height = 32; local [all...] |
gl4cTextureViewTests.hpp | 160 glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width, [all...] |
gl4cDirectStateAccessTexturesTests.cpp | [all...] |
gl4cDirectStateAccessTests.hpp | [all...] |
/external/mesa3d/src/mesa/main/ |
copyimage.c | 515 * equal to the value of TEXTURE_HEIGHT.
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/external/deqp/modules/gles3/functional/ |
es3fNegativeTextureApiTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | [all...] |
es31fTextureLevelStateQueryTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeTextureApiTests.cpp | [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderCompilationCases.cpp | 79 static const int TEXTURE_HEIGHT = 64; [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderCompilationCases.cpp | 79 static const int TEXTURE_HEIGHT = 64; [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | [all...] |