/external/deqp/modules/gles3/functional/ |
es3fShaderConstExprTests.cpp | 75 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) }, 76 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) }, 77 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) }, 78 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) }, 79 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) } [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderConstExprTests.cpp | 74 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) }, 75 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) }, 76 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) }, 77 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) }, 78 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) } [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcShaderConstExprTests.cpp | 297 if (shaderExecutorParams.outType == glu::TYPE_FLOAT) 314 if (shaderExecutorParams.outType == glu::TYPE_FLOAT) 337 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 1 == glu::TYPE_FLOAT_VEC2); 338 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 2 == glu::TYPE_FLOAT_VEC3); 339 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 3 == glu::TYPE_FLOAT_VEC4); 355 { "radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatRadians(90.0f) } }, 356 { "degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatDegrees(2.0f) } }, 357 { "sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatSin(3.0f) } } [all...] |
/external/llvm/test/Bitcode/ |
upgrade-tbaa.ll | 23 ; CHECK: [[TAG_FLOAT]] = !{[[TYPE_FLOAT:!.*]], [[TYPE_FLOAT]], i64 0} 24 ; CHECK: [[TYPE_FLOAT]] = !{!"float", [[TYPE_CHAR]]}
|
/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 395 TYPE_FLOAT, // float 396 TYPE_FLOAT, // vec2 397 TYPE_FLOAT, // vec3 398 TYPE_FLOAT, // vec4 399 TYPE_FLOAT, // mat2 400 TYPE_FLOAT, // mat2x3 401 TYPE_FLOAT, // mat2x4 402 TYPE_FLOAT, // mat3x2 403 TYPE_FLOAT, // mat3 404 TYPE_FLOAT, // mat3x [all...] |
gluShaderUtil.hpp | 102 TYPE_FLOAT, 228 inline bool isDataTypeFloatOrVec (DataType dataType) { return (dataType >= TYPE_FLOAT) && (dataType <= TYPE_FLOAT_VEC4); } 234 inline bool isDataTypeScalar (DataType dataType) { return (dataType == TYPE_FLOAT) || (dataType == TYPE_DOUBLE) ||(dataType == TYPE_INT) || (dataType == TYPE_UINT) || (dataType == TYPE_BOOL); } 236 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); } 254 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; }; 271 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
|
/hardware/qcom/camera/msm8998/QCamera2/HAL3/ |
QCamera3VendorTags.cpp | 178 {"dynamic_black_level_pattern", TYPE_FLOAT }, 226 {"aec_speed", TYPE_FLOAT } 231 {"awb_speed", TYPE_FLOAT } 281 { "devcamdebug_aec_real_gain", TYPE_FLOAT }, 283 { "devcamdebug_aec_lux_idx", TYPE_FLOAT }, 285 { "devcamdebug_aec_l_real_gain", TYPE_FLOAT }, 287 { "devcamdebug_aec_s_real_gain", TYPE_FLOAT }, 289 { "devcamdebug_aec_hdr_sensitivity_ratio", TYPE_FLOAT }, 290 { "devcamdebug_aec_hdr_exp_time_ratio", TYPE_FLOAT }, 292 { "devcamdebug_aec_total_drc_gain", TYPE_FLOAT }, [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderFunctionTests.cpp | 101 glu::TYPE_FLOAT, 125 glu::TYPE_FLOAT, 207 case glu::TYPE_FLOAT: variable << "(1.0);\n"; break; [all...] |
es31fShaderSharedVarTests.cpp | 368 for (int basicType = TYPE_FLOAT; basicType <= TYPE_BOOL_VEC4; basicType++) 396 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,1))); 397 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(64,1,1))); 398 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,64,1))); 399 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,64))); 400 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(128,1,1))); 401 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,128,1))); 402 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(13,2,4)));
|
/frameworks/base/core/java/android/hardware/camera2/marshal/impl/ |
MarshalQueryableSizeF.java | 29 * Marshal {@link SizeF} to/from {@code TYPE_FLOAT} 69 return nativeType == TYPE_FLOAT && (SizeF.class.equals(managedType.getType()));
|
MarshalQueryableRggbChannelVector.java | 29 * Marshal {@link RggbChannelVector} to/from {@link #TYPE_FLOAT} {@code x 4} 72 return nativeType == TYPE_FLOAT && (RggbChannelVector.class.equals(managedType.getType()));
|
MarshalQueryablePrimitive.java | 36 * <li>float <-> TYPE_FLOAT 80 checkNativeTypeEquals(TYPE_FLOAT, mNativeType); 133 case TYPE_FLOAT: 172 return nativeType == TYPE_FLOAT;
|
/frameworks/base/media/mca/filterfw/java/android/filterfw/format/ |
PrimitiveFormat.java | 41 return createFormat(FrameFormat.TYPE_FLOAT, count, target); 61 return createFormat(FrameFormat.TYPE_FLOAT, target);
|
/external/deqp/framework/randomshaders/ |
rsgUtils.cpp | 63 case VariableType::TYPE_FLOAT: 129 case VariableType::TYPE_FLOAT: 132 bool isFloat = valueRange.getType().getBaseType() == VariableType::TYPE_FLOAT; 161 VariableType::TYPE_FLOAT 172 case VariableType::TYPE_FLOAT: 218 case VariableType::TYPE_FLOAT: 261 case VariableType::TYPE_FLOAT: 277 case VariableType::TYPE_FLOAT: 301 case VariableType::TYPE_FLOAT:
|
rsgVariableType.cpp | 86 case TYPE_FLOAT: 134 case TYPE_FLOAT: 138 VariableType(TYPE_FLOAT, 1) 185 case TYPE_FLOAT: 220 case TYPE_FLOAT:
|
/external/proguard/src/proguard/classfile/instruction/ |
InstructionUtil.java | 49 * <code>ClassConstants.TYPE_FLOAT</code>, or 58 case InstructionConstants.ARRAY_T_FLOAT: return ClassConstants.TYPE_FLOAT;
|
/system/media/camera/src/ |
camera_metadata_tag_info.c | 133 { "gains", TYPE_FLOAT }, 308 { "aperture", TYPE_FLOAT }, 310 { "filterDensity", TYPE_FLOAT }, 312 { "focalLength", TYPE_FLOAT }, 314 { "focusDistance", TYPE_FLOAT }, 320 { "poseRotation", TYPE_FLOAT }, 322 { "poseTranslation", TYPE_FLOAT }, 324 { "focusRange", TYPE_FLOAT }, 328 { "intrinsicCalibration", TYPE_FLOAT }, 330 { "radialDistortion", TYPE_FLOAT }, [all...] |
/external/protobuf/src/google/protobuf/util/internal/ |
datapiece.cc | 121 if (type_ == TYPE_FLOAT) 133 if (type_ == TYPE_FLOAT) 145 if (type_ == TYPE_FLOAT) 157 if (type_ == TYPE_FLOAT) 164 if (type_ == TYPE_FLOAT) { 230 case TYPE_FLOAT: 303 case TYPE_FLOAT:
|
/external/v8/src/ |
flags.cc | 42 TYPE_FLOAT, 81 DCHECK(type_ == TYPE_FLOAT); 119 DCHECK(type_ == TYPE_FLOAT); 144 case TYPE_FLOAT: 175 case TYPE_FLOAT: 205 case Flag::TYPE_FLOAT: return "float"; 230 case Flag::TYPE_FLOAT: 448 case Flag::TYPE_FLOAT:
|
/system/media/camera/tests/ |
camera_metadata_tests_fake_vendor.h | 96 { "3dLutTables", TYPE_FLOAT } 102 { "downscaleCoefficients", TYPE_FLOAT }
|
/external/perfetto/include/perfetto/protozero/ |
proto_field_descriptor.h | 30 TYPE_FLOAT = 2,
|
/frameworks/base/core/java/android/hardware/camera2/marshal/ |
MarshalHelpers.java | 60 case TYPE_FLOAT: 184 case TYPE_FLOAT: 185 return "TYPE_FLOAT"; 211 case TYPE_FLOAT:
|
/frameworks/base/tools/streaming_proto/ |
stream_proto_utils.cpp | 47 case FieldDescriptorProto::TYPE_FLOAT:
|
/external/proguard/src/proguard/evaluation/value/ |
Value.java | 36 public static final int TYPE_FLOAT = 3; 147 * <code>TYPE_FLOAT</code>, 163 * <code>ClassConstants.TYPE_FLOAT</code>,
|
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
vktSparseResourcesShaderIntrinsicsSampled.cpp | 383 << "%type_float = OpTypeFloat 32\n" 384 << "%type_vec2 = OpTypeVector %type_float 2\n" 385 << "%type_vec3 = OpTypeVector %type_float 3\n" 386 << "%type_vec4 = OpTypeVector %type_float 4\n" 393 << "%type_input_float = OpTypePointer Input %type_float\n" 428 << "%constant_float_0 = OpConstant %type_float 0.0\n" 429 << "%constant_float_half = OpConstant %type_float 0.5\n" 441 << "%local_texCoord_x = OpCompositeExtract %type_float %texCoord 0\n" 442 << "%local_texCoord_y = OpCompositeExtract %type_float %texCoord 1\n" 443 << "%local_texCoord_z = OpCompositeExtract %type_float %texCoord 2\n [all...] |