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  /external/deqp/modules/gles3/functional/
es3fShaderConstExprTests.cpp 75 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) },
76 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) },
77 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) },
78 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) },
79 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) }
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderConstExprTests.cpp 74 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) },
75 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) },
76 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) },
77 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) },
78 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) }
    [all...]
  /external/deqp/external/openglcts/modules/common/
glcShaderConstExprTests.cpp 297 if (shaderExecutorParams.outType == glu::TYPE_FLOAT)
314 if (shaderExecutorParams.outType == glu::TYPE_FLOAT)
337 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 1 == glu::TYPE_FLOAT_VEC2);
338 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 2 == glu::TYPE_FLOAT_VEC3);
339 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 3 == glu::TYPE_FLOAT_VEC4);
355 { "radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatRadians(90.0f) } },
356 { "degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatDegrees(2.0f) } },
357 { "sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatSin(3.0f) } }
    [all...]
  /external/llvm/test/Bitcode/
upgrade-tbaa.ll 23 ; CHECK: [[TAG_FLOAT]] = !{[[TYPE_FLOAT:!.*]], [[TYPE_FLOAT]], i64 0}
24 ; CHECK: [[TYPE_FLOAT]] = !{!"float", [[TYPE_CHAR]]}
  /external/deqp/framework/opengl/
gluShaderUtil.cpp 395 TYPE_FLOAT, // float
396 TYPE_FLOAT, // vec2
397 TYPE_FLOAT, // vec3
398 TYPE_FLOAT, // vec4
399 TYPE_FLOAT, // mat2
400 TYPE_FLOAT, // mat2x3
401 TYPE_FLOAT, // mat2x4
402 TYPE_FLOAT, // mat3x2
403 TYPE_FLOAT, // mat3
404 TYPE_FLOAT, // mat3x
    [all...]
gluShaderUtil.hpp 102 TYPE_FLOAT,
228 inline bool isDataTypeFloatOrVec (DataType dataType) { return (dataType >= TYPE_FLOAT) && (dataType <= TYPE_FLOAT_VEC4); }
234 inline bool isDataTypeScalar (DataType dataType) { return (dataType == TYPE_FLOAT) || (dataType == TYPE_DOUBLE) ||(dataType == TYPE_INT) || (dataType == TYPE_UINT) || (dataType == TYPE_BOOL); }
236 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); }
254 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; };
271 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
  /hardware/qcom/camera/msm8998/QCamera2/HAL3/
QCamera3VendorTags.cpp 178 {"dynamic_black_level_pattern", TYPE_FLOAT },
226 {"aec_speed", TYPE_FLOAT }
231 {"awb_speed", TYPE_FLOAT }
281 { "devcamdebug_aec_real_gain", TYPE_FLOAT },
283 { "devcamdebug_aec_lux_idx", TYPE_FLOAT },
285 { "devcamdebug_aec_l_real_gain", TYPE_FLOAT },
287 { "devcamdebug_aec_s_real_gain", TYPE_FLOAT },
289 { "devcamdebug_aec_hdr_sensitivity_ratio", TYPE_FLOAT },
290 { "devcamdebug_aec_hdr_exp_time_ratio", TYPE_FLOAT },
292 { "devcamdebug_aec_total_drc_gain", TYPE_FLOAT },
    [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderFunctionTests.cpp 101 glu::TYPE_FLOAT,
125 glu::TYPE_FLOAT,
207 case glu::TYPE_FLOAT: variable << "(1.0);\n"; break;
    [all...]
es31fShaderSharedVarTests.cpp 368 for (int basicType = TYPE_FLOAT; basicType <= TYPE_BOOL_VEC4; basicType++)
396 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,1)));
397 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(64,1,1)));
398 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,64,1)));
399 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,64)));
400 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(128,1,1)));
401 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,128,1)));
402 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(13,2,4)));
  /frameworks/base/core/java/android/hardware/camera2/marshal/impl/
MarshalQueryableSizeF.java 29 * Marshal {@link SizeF} to/from {@code TYPE_FLOAT}
69 return nativeType == TYPE_FLOAT && (SizeF.class.equals(managedType.getType()));
MarshalQueryableRggbChannelVector.java 29 * Marshal {@link RggbChannelVector} to/from {@link #TYPE_FLOAT} {@code x 4}
72 return nativeType == TYPE_FLOAT && (RggbChannelVector.class.equals(managedType.getType()));
MarshalQueryablePrimitive.java 36 * <li>float <-> TYPE_FLOAT
80 checkNativeTypeEquals(TYPE_FLOAT, mNativeType);
133 case TYPE_FLOAT:
172 return nativeType == TYPE_FLOAT;
  /frameworks/base/media/mca/filterfw/java/android/filterfw/format/
PrimitiveFormat.java 41 return createFormat(FrameFormat.TYPE_FLOAT, count, target);
61 return createFormat(FrameFormat.TYPE_FLOAT, target);
  /external/deqp/framework/randomshaders/
rsgUtils.cpp 63 case VariableType::TYPE_FLOAT:
129 case VariableType::TYPE_FLOAT:
132 bool isFloat = valueRange.getType().getBaseType() == VariableType::TYPE_FLOAT;
161 VariableType::TYPE_FLOAT
172 case VariableType::TYPE_FLOAT:
218 case VariableType::TYPE_FLOAT:
261 case VariableType::TYPE_FLOAT:
277 case VariableType::TYPE_FLOAT:
301 case VariableType::TYPE_FLOAT:
rsgVariableType.cpp 86 case TYPE_FLOAT:
134 case TYPE_FLOAT:
138 VariableType(TYPE_FLOAT, 1)
185 case TYPE_FLOAT:
220 case TYPE_FLOAT:
  /external/proguard/src/proguard/classfile/instruction/
InstructionUtil.java 49 * <code>ClassConstants.TYPE_FLOAT</code>, or
58 case InstructionConstants.ARRAY_T_FLOAT: return ClassConstants.TYPE_FLOAT;
  /system/media/camera/src/
camera_metadata_tag_info.c 133 { "gains", TYPE_FLOAT },
308 { "aperture", TYPE_FLOAT },
310 { "filterDensity", TYPE_FLOAT },
312 { "focalLength", TYPE_FLOAT },
314 { "focusDistance", TYPE_FLOAT },
320 { "poseRotation", TYPE_FLOAT },
322 { "poseTranslation", TYPE_FLOAT },
324 { "focusRange", TYPE_FLOAT },
328 { "intrinsicCalibration", TYPE_FLOAT },
330 { "radialDistortion", TYPE_FLOAT },
    [all...]
  /external/protobuf/src/google/protobuf/util/internal/
datapiece.cc 121 if (type_ == TYPE_FLOAT)
133 if (type_ == TYPE_FLOAT)
145 if (type_ == TYPE_FLOAT)
157 if (type_ == TYPE_FLOAT)
164 if (type_ == TYPE_FLOAT) {
230 case TYPE_FLOAT:
303 case TYPE_FLOAT:
  /external/v8/src/
flags.cc 42 TYPE_FLOAT,
81 DCHECK(type_ == TYPE_FLOAT);
119 DCHECK(type_ == TYPE_FLOAT);
144 case TYPE_FLOAT:
175 case TYPE_FLOAT:
205 case Flag::TYPE_FLOAT: return "float";
230 case Flag::TYPE_FLOAT:
448 case Flag::TYPE_FLOAT:
  /system/media/camera/tests/
camera_metadata_tests_fake_vendor.h 96 { "3dLutTables", TYPE_FLOAT }
102 { "downscaleCoefficients", TYPE_FLOAT }
  /external/perfetto/include/perfetto/protozero/
proto_field_descriptor.h 30 TYPE_FLOAT = 2,
  /frameworks/base/core/java/android/hardware/camera2/marshal/
MarshalHelpers.java 60 case TYPE_FLOAT:
184 case TYPE_FLOAT:
185 return "TYPE_FLOAT";
211 case TYPE_FLOAT:
  /frameworks/base/tools/streaming_proto/
stream_proto_utils.cpp 47 case FieldDescriptorProto::TYPE_FLOAT:
  /external/proguard/src/proguard/evaluation/value/
Value.java 36 public static final int TYPE_FLOAT = 3;
147 * <code>TYPE_FLOAT</code>,
163 * <code>ClassConstants.TYPE_FLOAT</code>,
  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesShaderIntrinsicsSampled.cpp 383 << "%type_float = OpTypeFloat 32\n"
384 << "%type_vec2 = OpTypeVector %type_float 2\n"
385 << "%type_vec3 = OpTypeVector %type_float 3\n"
386 << "%type_vec4 = OpTypeVector %type_float 4\n"
393 << "%type_input_float = OpTypePointer Input %type_float\n"
428 << "%constant_float_0 = OpConstant %type_float 0.0\n"
429 << "%constant_float_half = OpConstant %type_float 0.5\n"
441 << "%local_texCoord_x = OpCompositeExtract %type_float %texCoord 0\n"
442 << "%local_texCoord_y = OpCompositeExtract %type_float %texCoord 1\n"
443 << "%local_texCoord_z = OpCompositeExtract %type_float %texCoord 2\n
    [all...]

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