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  /external/skia/fuzz/
FuzzCanvas.cpp 258 bool useMatrix;
277 fuzz->next(&tmX, &tmY, &useMatrix);
278 if (useMatrix) {
281 return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr);
284 fuzz->next(&tmX, &tmY, &useMatrix);
285 if (useMatrix) {
288 return SkShader::MakeBitmapShader(bitmap, tmX, tmY, useMatrix ? &matrix : nullptr);
306 fuzz->next(&tmX, &tmY, &useMatrix, &useTile);
307 if (useMatrix) {
314 useMatrix ? &matrix : nullptr
    [all...]
  /external/skqp/fuzz/
FuzzCanvas.cpp 254 bool useMatrix;
273 fuzz->next(&tmX, &tmY, &useMatrix);
274 if (useMatrix) {
277 return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr);
280 fuzz->next(&tmX, &tmY, &useMatrix);
281 if (useMatrix) {
284 return SkShader::MakeBitmapShader(bitmap, tmX, tmY, useMatrix ? &matrix : nullptr);
302 fuzz->next(&tmX, &tmY, &useMatrix, &useTile);
303 if (useMatrix) {
310 useMatrix ? &matrix : nullptr
    [all...]

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