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Searched
full:window_android
(Results
1 - 8
of
8
) sorted by null
/external/skia/tools/sk_app/android/
Window_android.cpp
8
#include "
Window_android
.h"
15
Window_android
* window = new
Window_android
();
23
bool
Window_android
::init(SkiaAndroidApp* skiaAndroidApp) {
30
void
Window_android
::setTitle(const char* title) {
34
void
Window_android
::setUIState(const char* state) {
38
bool
Window_android
::attach(BackendType attachType) {
47
void
Window_android
::initDisplay(ANativeWindow* window) {
69
void
Window_android
::onDisplayDestroyed() {
73
void
Window_android
::onInval()
[
all
...]
Window_android.h
16
class
Window_android
: public Window {
18
Window_android
() : Window() {}
19
~
Window_android
() override {}
surface_glue_android.cpp
24
#include "
Window_android
.h"
103
((
Window_android
*)skiaAndroidApp->fWindow)->paintIfNeeded();
109
auto
window_android
= (
Window_android
*)skiaAndroidApp->fWindow;
local
110
window_android
->initDisplay(skiaAndroidApp->fNativeWindow);
111
((
Window_android
*)skiaAndroidApp->fWindow)->paintIfNeeded();
118
auto
window_android
= (
Window_android
*)skiaAndroidApp->fWindow;
local
120
window_android
->onDisplayDestroyed();
123
window_android
->initDisplay(skiaAndroidApp->fNativeWindow)
131
auto
window_android
= (Window_android*)skiaAndroidApp->fWindow;
local
[
all
...]
/external/skqp/tools/sk_app/android/
Window_android.cpp
8
#include "
Window_android
.h"
15
Window_android
* window = new
Window_android
();
23
bool
Window_android
::init(SkiaAndroidApp* skiaAndroidApp) {
30
void
Window_android
::setTitle(const char* title) {
34
void
Window_android
::setUIState(const char* state) {
38
bool
Window_android
::attach(BackendType attachType) {
47
void
Window_android
::initDisplay(ANativeWindow* window) {
69
void
Window_android
::onDisplayDestroyed() {
73
void
Window_android
::onInval()
[
all
...]
Window_android.h
16
class
Window_android
: public Window {
18
Window_android
() : Window() {}
19
~
Window_android
() override {}
surface_glue_android.cpp
24
#include "
Window_android
.h"
103
((
Window_android
*)skiaAndroidApp->fWindow)->paintIfNeeded();
109
auto
window_android
= (
Window_android
*)skiaAndroidApp->fWindow;
local
110
window_android
->initDisplay(skiaAndroidApp->fNativeWindow);
111
((
Window_android
*)skiaAndroidApp->fWindow)->paintIfNeeded();
118
auto
window_android
= (
Window_android
*)skiaAndroidApp->fWindow;
local
120
window_android
->onDisplayDestroyed();
123
window_android
->initDisplay(skiaAndroidApp->fNativeWindow)
131
auto
window_android
= (Window_android*)skiaAndroidApp->fWindow;
local
[
all
...]
/external/skia/
BUILD.gn
[
all
...]
/external/skqp/
BUILD.gn
[
all
...]
Completed in 228 milliseconds