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      1 /*
      2  * Copyright (c) 2015 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  */
     23 
     24 /**
     25  * \file lower_buffer_access.cpp
     26  *
     27  * Helper for IR lowering pass to replace dereferences of buffer object based
     28  * shader variables with intrinsic function calls.
     29  *
     30  * This helper is used by lowering passes for UBOs, SSBOs and compute shader
     31  * shared variables.
     32  */
     33 
     34 #include "lower_buffer_access.h"
     35 #include "ir_builder.h"
     36 #include "main/macros.h"
     37 #include "util/list.h"
     38 #include "glsl_parser_extras.h"
     39 
     40 using namespace ir_builder;
     41 
     42 namespace lower_buffer_access {
     43 
     44 static inline int
     45 writemask_for_size(unsigned n)
     46 {
     47    return ((1 << n) - 1);
     48 }
     49 
     50 /**
     51  * Takes a deref and recursively calls itself to break the deref down to the
     52  * point that the reads or writes generated are contiguous scalars or vectors.
     53  */
     54 void
     55 lower_buffer_access::emit_access(void *mem_ctx,
     56                                  bool is_write,
     57                                  ir_dereference *deref,
     58                                  ir_variable *base_offset,
     59                                  unsigned int deref_offset,
     60                                  bool row_major,
     61                                  int matrix_columns,
     62                                  unsigned int packing,
     63                                  unsigned int write_mask)
     64 {
     65    if (deref->type->is_record()) {
     66       unsigned int field_offset = 0;
     67 
     68       for (unsigned i = 0; i < deref->type->length; i++) {
     69          const struct glsl_struct_field *field =
     70             &deref->type->fields.structure[i];
     71          ir_dereference *field_deref =
     72             new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL),
     73                                                field->name);
     74 
     75          field_offset =
     76             glsl_align(field_offset,
     77                        field->type->std140_base_alignment(row_major));
     78 
     79          emit_access(mem_ctx, is_write, field_deref, base_offset,
     80                      deref_offset + field_offset,
     81                      row_major, 1, packing,
     82                      writemask_for_size(field_deref->type->vector_elements));
     83 
     84          field_offset += field->type->std140_size(row_major);
     85       }
     86       return;
     87    }
     88 
     89    if (deref->type->is_array()) {
     90       unsigned array_stride = packing == GLSL_INTERFACE_PACKING_STD430 ?
     91          deref->type->fields.array->std430_array_stride(row_major) :
     92          glsl_align(deref->type->fields.array->std140_size(row_major), 16);
     93 
     94       for (unsigned i = 0; i < deref->type->length; i++) {
     95          ir_constant *element = new(mem_ctx) ir_constant(i);
     96          ir_dereference *element_deref =
     97             new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
     98                                               element);
     99          emit_access(mem_ctx, is_write, element_deref, base_offset,
    100                      deref_offset + i * array_stride,
    101                      row_major, 1, packing,
    102                      writemask_for_size(element_deref->type->vector_elements));
    103       }
    104       return;
    105    }
    106 
    107    if (deref->type->is_matrix()) {
    108       for (unsigned i = 0; i < deref->type->matrix_columns; i++) {
    109          ir_constant *col = new(mem_ctx) ir_constant(i);
    110          ir_dereference *col_deref =
    111             new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL), col);
    112 
    113          if (row_major) {
    114             /* For a row-major matrix, the next column starts at the next
    115              * element.
    116              */
    117             int size_mul = deref->type->is_64bit() ? 8 : 4;
    118             emit_access(mem_ctx, is_write, col_deref, base_offset,
    119                         deref_offset + i * size_mul,
    120                         row_major, deref->type->matrix_columns, packing,
    121                         writemask_for_size(col_deref->type->vector_elements));
    122          } else {
    123             int size_mul;
    124 
    125             /* std430 doesn't round up vec2 size to a vec4 size */
    126             if (packing == GLSL_INTERFACE_PACKING_STD430 &&
    127                 deref->type->vector_elements == 2 &&
    128                 !deref->type->is_64bit()) {
    129                size_mul = 8;
    130             } else {
    131                /* std140 always rounds the stride of arrays (and matrices) to a
    132                 * vec4, so matrices are always 16 between columns/rows. With
    133                 * doubles, they will be 32 apart when there are more than 2 rows.
    134                 *
    135                 * For both std140 and std430, if the member is a
    136                 * three-'component vector with components consuming N basic
    137                 * machine units, the base alignment is 4N. For vec4, base
    138                 * alignment is 4N.
    139                 */
    140                size_mul = (deref->type->is_64bit() &&
    141                            deref->type->vector_elements > 2) ? 32 : 16;
    142             }
    143 
    144             emit_access(mem_ctx, is_write, col_deref, base_offset,
    145                         deref_offset + i * size_mul,
    146                         row_major, deref->type->matrix_columns, packing,
    147                         writemask_for_size(col_deref->type->vector_elements));
    148          }
    149       }
    150       return;
    151    }
    152 
    153    assert(deref->type->is_scalar() || deref->type->is_vector());
    154 
    155    if (!row_major) {
    156       ir_rvalue *offset =
    157          add(base_offset, new(mem_ctx) ir_constant(deref_offset));
    158       unsigned mask =
    159          is_write ? write_mask : (1 << deref->type->vector_elements) - 1;
    160       insert_buffer_access(mem_ctx, deref, deref->type, offset, mask, -1);
    161    } else {
    162       unsigned N = deref->type->is_64bit() ? 8 : 4;
    163 
    164       /* We're dereffing a column out of a row-major matrix, so we
    165        * gather the vector from each stored row.
    166       */
    167       assert(deref->type->base_type == GLSL_TYPE_FLOAT ||
    168              deref->type->base_type == GLSL_TYPE_DOUBLE);
    169       /* Matrices, row_major or not, are stored as if they were
    170        * arrays of vectors of the appropriate size in std140.
    171        * Arrays have their strides rounded up to a vec4, so the
    172        * matrix stride is always 16. However a double matrix may either be 16
    173        * or 32 depending on the number of columns.
    174        */
    175       assert(matrix_columns <= 4);
    176       unsigned matrix_stride = 0;
    177       /* Matrix stride for std430 mat2xY matrices are not rounded up to
    178        * vec4 size. From OpenGL 4.3 spec, section 7.6.2.2 "Standard Uniform
    179        * Block Layout":
    180        *
    181        * "2. If the member is a two- or four-component vector with components
    182        * consuming N basic machine units, the base alignment is 2N or 4N,
    183        * respectively." [...]
    184        * "4. If the member is an array of scalars or vectors, the base alignment
    185        * and array stride are set to match the base alignment of a single array
    186        * element, according to rules (1), (2), and (3), and rounded up to the
    187        * base alignment of a vec4." [...]
    188        * "7. If the member is a row-major matrix with C columns and R rows, the
    189        * matrix is stored identically to an array of R row vectors with C
    190        * components each, according to rule (4)." [...]
    191        * "When using the std430 storage layout, shader storage blocks will be
    192        * laid out in buffer storage identically to uniform and shader storage
    193        * blocks using the std140 layout, except that the base alignment and
    194        * stride of arrays of scalars and vectors in rule 4 and of structures in
    195        * rule 9 are not rounded up a multiple of the base alignment of a vec4."
    196        */
    197       if (packing == GLSL_INTERFACE_PACKING_STD430 && matrix_columns == 2)
    198          matrix_stride = 2 * N;
    199       else
    200          matrix_stride = glsl_align(matrix_columns * N, 16);
    201 
    202       const glsl_type *deref_type = deref->type->base_type == GLSL_TYPE_FLOAT ?
    203          glsl_type::float_type : glsl_type::double_type;
    204 
    205       for (unsigned i = 0; i < deref->type->vector_elements; i++) {
    206          ir_rvalue *chan_offset =
    207             add(base_offset,
    208                 new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
    209          if (!is_write || ((1U << i) & write_mask))
    210             insert_buffer_access(mem_ctx, deref, deref_type, chan_offset,
    211                                  (1U << i), i);
    212       }
    213    }
    214 }
    215 
    216 /**
    217  * Determine if a thing being dereferenced is row-major
    218  *
    219  * There is some trickery here.
    220  *
    221  * If the thing being dereferenced is a member of uniform block \b without an
    222  * instance name, then the name of the \c ir_variable is the field name of an
    223  * interface type.  If this field is row-major, then the thing referenced is
    224  * row-major.
    225  *
    226  * If the thing being dereferenced is a member of uniform block \b with an
    227  * instance name, then the last dereference in the tree will be an
    228  * \c ir_dereference_record.  If that record field is row-major, then the
    229  * thing referenced is row-major.
    230  */
    231 bool
    232 lower_buffer_access::is_dereferenced_thing_row_major(const ir_rvalue *deref)
    233 {
    234    bool matrix = false;
    235    const ir_rvalue *ir = deref;
    236 
    237    while (true) {
    238       matrix = matrix || ir->type->without_array()->is_matrix();
    239 
    240       switch (ir->ir_type) {
    241       case ir_type_dereference_array: {
    242          const ir_dereference_array *const array_deref =
    243             (const ir_dereference_array *) ir;
    244 
    245          ir = array_deref->array;
    246          break;
    247       }
    248 
    249       case ir_type_dereference_record: {
    250          const ir_dereference_record *const record_deref =
    251             (const ir_dereference_record *) ir;
    252 
    253          ir = record_deref->record;
    254 
    255          const int idx = ir->type->field_index(record_deref->field);
    256          assert(idx >= 0);
    257 
    258          const enum glsl_matrix_layout matrix_layout =
    259             glsl_matrix_layout(ir->type->fields.structure[idx].matrix_layout);
    260 
    261          switch (matrix_layout) {
    262          case GLSL_MATRIX_LAYOUT_INHERITED:
    263             break;
    264          case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
    265             return false;
    266          case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
    267             return matrix || deref->type->without_array()->is_record();
    268          }
    269 
    270          break;
    271       }
    272 
    273       case ir_type_dereference_variable: {
    274          const ir_dereference_variable *const var_deref =
    275             (const ir_dereference_variable *) ir;
    276 
    277          const enum glsl_matrix_layout matrix_layout =
    278             glsl_matrix_layout(var_deref->var->data.matrix_layout);
    279 
    280          switch (matrix_layout) {
    281          case GLSL_MATRIX_LAYOUT_INHERITED: {
    282             /* For interface block matrix variables we handle inherited
    283              * layouts at HIR generation time, but we don't do that for shared
    284              * variables, which are always column-major
    285              */
    286             MAYBE_UNUSED ir_variable *var = deref->variable_referenced();
    287             assert((var->is_in_buffer_block() && !matrix) ||
    288                    var->data.mode == ir_var_shader_shared);
    289             return false;
    290          }
    291          case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
    292             return false;
    293          case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
    294             return matrix || deref->type->without_array()->is_record();
    295          }
    296 
    297          unreachable("invalid matrix layout");
    298          break;
    299       }
    300 
    301       default:
    302          return false;
    303       }
    304    }
    305 
    306    /* The tree must have ended with a dereference that wasn't an
    307     * ir_dereference_variable.  That is invalid, and it should be impossible.
    308     */
    309    unreachable("invalid dereference tree");
    310    return false;
    311 }
    312 
    313 /**
    314  * This function initializes various values that will be used later by
    315  * emit_access when actually emitting loads or stores.
    316  *
    317  * Note: const_offset is an input as well as an output, clients must
    318  * initialize it to the offset of the variable in the underlying block, and
    319  * this function will adjust it by adding the constant offset of the member
    320  * being accessed into that variable.
    321  */
    322 void
    323 lower_buffer_access::setup_buffer_access(void *mem_ctx,
    324                                          ir_rvalue *deref,
    325                                          ir_rvalue **offset,
    326                                          unsigned *const_offset,
    327                                          bool *row_major,
    328                                          int *matrix_columns,
    329                                          const glsl_struct_field **struct_field,
    330                                          enum glsl_interface_packing packing)
    331 {
    332    *offset = new(mem_ctx) ir_constant(0u);
    333    *row_major = is_dereferenced_thing_row_major(deref);
    334    *matrix_columns = 1;
    335 
    336    /* Calculate the offset to the start of the region of the UBO
    337     * dereferenced by *rvalue.  This may be a variable offset if an
    338     * array dereference has a variable index.
    339     */
    340    while (deref) {
    341       switch (deref->ir_type) {
    342       case ir_type_dereference_variable: {
    343          deref = NULL;
    344          break;
    345       }
    346 
    347       case ir_type_dereference_array: {
    348          ir_dereference_array *deref_array = (ir_dereference_array *) deref;
    349          unsigned array_stride;
    350          if (deref_array->array->type->is_vector()) {
    351             /* We get this when storing or loading a component out of a vector
    352              * with a non-constant index. This happens for v[i] = f where v is
    353              * a vector (or m[i][j] = f where m is a matrix). If we don't
    354              * lower that here, it gets turned into v = vector_insert(v, i,
    355              * f), which loads the entire vector, modifies one component and
    356              * then write the entire thing back.  That breaks if another
    357              * thread or SIMD channel is modifying the same vector.
    358              */
    359             array_stride = 4;
    360             if (deref_array->array->type->is_64bit())
    361                array_stride *= 2;
    362          } else if (deref_array->array->type->is_matrix() && *row_major) {
    363             /* When loading a vector out of a row major matrix, the
    364              * step between the columns (vectors) is the size of a
    365              * float, while the step between the rows (elements of a
    366              * vector) is handled below in emit_ubo_loads.
    367              */
    368             array_stride = 4;
    369             if (deref_array->array->type->is_64bit())
    370                array_stride *= 2;
    371             *matrix_columns = deref_array->array->type->matrix_columns;
    372          } else if (deref_array->type->without_array()->is_interface()) {
    373             /* We're processing an array dereference of an interface instance
    374              * array. The thing being dereferenced *must* be a variable
    375              * dereference because interfaces cannot be embedded in other
    376              * types. In terms of calculating the offsets for the lowering
    377              * pass, we don't care about the array index. All elements of an
    378              * interface instance array will have the same offsets relative to
    379              * the base of the block that backs them.
    380              */
    381             deref = deref_array->array->as_dereference();
    382             break;
    383          } else {
    384             /* Whether or not the field is row-major (because it might be a
    385              * bvec2 or something) does not affect the array itself. We need
    386              * to know whether an array element in its entirety is row-major.
    387              */
    388             const bool array_row_major =
    389                is_dereferenced_thing_row_major(deref_array);
    390 
    391             /* The array type will give the correct interface packing
    392              * information
    393              */
    394             if (packing == GLSL_INTERFACE_PACKING_STD430) {
    395                array_stride = deref_array->type->std430_array_stride(array_row_major);
    396             } else {
    397                array_stride = deref_array->type->std140_size(array_row_major);
    398                array_stride = glsl_align(array_stride, 16);
    399             }
    400          }
    401 
    402          ir_rvalue *array_index = deref_array->array_index;
    403          if (array_index->type->base_type == GLSL_TYPE_INT)
    404             array_index = i2u(array_index);
    405 
    406          ir_constant *const_index =
    407             array_index->constant_expression_value(NULL);
    408          if (const_index) {
    409             *const_offset += array_stride * const_index->value.u[0];
    410          } else {
    411             *offset = add(*offset,
    412                           mul(array_index,
    413                               new(mem_ctx) ir_constant(array_stride)));
    414          }
    415          deref = deref_array->array->as_dereference();
    416          break;
    417       }
    418 
    419       case ir_type_dereference_record: {
    420          ir_dereference_record *deref_record = (ir_dereference_record *) deref;
    421          const glsl_type *struct_type = deref_record->record->type;
    422          unsigned intra_struct_offset = 0;
    423 
    424          for (unsigned int i = 0; i < struct_type->length; i++) {
    425             const glsl_type *type = struct_type->fields.structure[i].type;
    426 
    427             ir_dereference_record *field_deref = new(mem_ctx)
    428                ir_dereference_record(deref_record->record,
    429                                      struct_type->fields.structure[i].name);
    430             const bool field_row_major =
    431                is_dereferenced_thing_row_major(field_deref);
    432 
    433             ralloc_free(field_deref);
    434 
    435             unsigned field_align = 0;
    436 
    437             if (packing == GLSL_INTERFACE_PACKING_STD430)
    438                field_align = type->std430_base_alignment(field_row_major);
    439             else
    440                field_align = type->std140_base_alignment(field_row_major);
    441 
    442             if (struct_type->fields.structure[i].offset != -1) {
    443                intra_struct_offset = struct_type->fields.structure[i].offset;
    444             }
    445 
    446             intra_struct_offset = glsl_align(intra_struct_offset, field_align);
    447 
    448             if (strcmp(struct_type->fields.structure[i].name,
    449                        deref_record->field) == 0) {
    450                if (struct_field)
    451                   *struct_field = &struct_type->fields.structure[i];
    452                break;
    453             }
    454 
    455             if (packing == GLSL_INTERFACE_PACKING_STD430)
    456                intra_struct_offset += type->std430_size(field_row_major);
    457             else
    458                intra_struct_offset += type->std140_size(field_row_major);
    459 
    460             /* If the field just examined was itself a structure, apply rule
    461              * #9:
    462              *
    463              *     "The structure may have padding at the end; the base offset
    464              *     of the member following the sub-structure is rounded up to
    465              *     the next multiple of the base alignment of the structure."
    466              */
    467             if (type->without_array()->is_record()) {
    468                intra_struct_offset = glsl_align(intra_struct_offset,
    469                                                 field_align);
    470 
    471             }
    472          }
    473 
    474          *const_offset += intra_struct_offset;
    475          deref = deref_record->record->as_dereference();
    476          break;
    477       }
    478 
    479       case ir_type_swizzle: {
    480          ir_swizzle *deref_swizzle = (ir_swizzle *) deref;
    481 
    482          assert(deref_swizzle->mask.num_components == 1);
    483 
    484          *const_offset += deref_swizzle->mask.x * sizeof(int);
    485          deref = deref_swizzle->val->as_dereference();
    486          break;
    487       }
    488 
    489       default:
    490          assert(!"not reached");
    491          deref = NULL;
    492          break;
    493       }
    494    }
    495 }
    496 
    497 } /* namespace lower_buffer_access */
    498