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    Searched defs:FrameBufferGDI (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/Main/
FrameBufferGDI.hpp 22 class FrameBufferGDI : public FrameBufferWin
25 FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
27 ~FrameBufferGDI() override;
FrameBufferGDI.cpp 15 #include "FrameBufferGDI.hpp"
23 FrameBufferGDI::FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, fullscreen, topLeftOrigin)
43 FrameBufferGDI::~FrameBufferGDI()
63 void *FrameBufferGDI::lock()
70 void FrameBufferGDI::unlock()
74 void FrameBufferGDI::flip(sw::Surface *source)
79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
95 void FrameBufferGDI::flip(HWND windowOverride, sw::Surface *source
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  /external/swiftshader/src/WSI/
FrameBufferGDI.hpp 22 class FrameBufferGDI : public FrameBufferWin
25 FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
27 ~FrameBufferGDI() override;
FrameBufferGDI.cpp 15 #include "FrameBufferGDI.hpp"
23 FrameBufferGDI::FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, fullscreen, topLeftOrigin)
43 FrameBufferGDI::~FrameBufferGDI()
63 void *FrameBufferGDI::lock()
70 void FrameBufferGDI::unlock()
74 void FrameBufferGDI::flip(sw::Surface *source)
79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
95 void FrameBufferGDI::flip(HWND windowOverride, sw::Surface *source
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