/external/clang/test/SemaTemplate/ |
template-id-expr.cpp | 50 struct Y0 { 65 Y0::template f1<U>(0); 66 Y0::template f1(0); 69 Y0::template f2<U>(0); 70 Y0::template f2(0); 72 Y0::template f3(0); // expected-error {{'f3' following the 'template' keyword does not refer to a template}} 73 Y0::template f3(); // expected-error {{'f3' following the 'template' keyword does not refer to a template}} 76 x = Y0::f4(0); 77 x = Y0::f4<int>(0); // expected-error {{assigning to 'int' from incompatible type 'void'}} 78 x = Y0::template f4(0); // expected-error {{assigning to 'int' from incompatible type 'void'} [all...] |
/external/clang/test/CXX/over/over.over/ |
p1.cpp | 84 template<int(int)> struct Y0 { }; 89 Y0<f0> y0; variable 90 Y0<&f0> y0a;
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/external/skia/src/core/ |
SkLineClipper.cpp | 38 double Y0 = src[0].fY; 41 double result = X0 + ((double)Y - Y0) * (X1 - X0) / (Y1 - Y0); 59 double Y0 = src[0].fY; 62 double result = Y0 + ((double)X - X0) * (Y1 - Y0) / (X1 - X0);
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/external/skqp/src/core/ |
SkLineClipper.cpp | 38 double Y0 = src[0].fY; 41 double result = X0 + ((double)Y - Y0) * (X1 - X0) / (Y1 - Y0); 59 double Y0 = src[0].fY; 62 double result = Y0 + ((double)X - X0) * (Y1 - Y0) / (X1 - X0);
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/external/webp/src/enc/ |
picture_tools_enc.c | 206 const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF); 221 y_ptr[x] = BLEND(Y0, y_ptr[x], alpha);
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/external/clang/test/CXX/drs/ |
dr15xx.cpp | 195 int Y0 = k({1,2,3}); //expected-error{{no matching function}}
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/external/mesa3d/src/mesa/program/ |
prog_noise.c | 255 float Y0 = j - t; 257 float y0 = y - Y0; local 266 if (x0 > y0) { 280 y1 = y0 - j1 + G2; 282 y2 = y0 - 1.0f + 2.0f * G2; 289 t0 = 0.5f - x0 * x0 - y0 * y0; 294 n0 = t0 * t0 * grad2(perm[ii + perm[jj]], x0, y0); 340 float Y0 = j - t 343 float y0 = y - Y0; local 504 float y0 = y - Y0; local [all...] |
/external/pdfium/third_party/lcms/src/ |
cmsintrp.c | 190 cmsUInt16Number y1, y0; local 208 y0 = LutTable[cell0]; 212 Output[0] = LinearInterp(rest, y0, y1); 227 cmsFloat32Number y1, y0; local 248 y0 = LutTable[cell0] ; 251 Output[0] = y0 + (y1 - y0) * rest; 293 cmsFloat32Number y1, y0; local 320 y0 = LutTable[cell0 + OutChan] ; 323 Output[OutChan] = y0 + (y1 - y0) * rest 339 int x0, y0, local 394 int x0, y0; local 451 int x0, y0, z0, local 525 int x0, y0, z0; local 598 int x0, y0, z0, local 700 int x0, y0, z0; local 837 int x0, y0, z0; local 1047 cmsFloat32Number y0 = Tmp1[i]; local 1135 cmsFloat32Number y0 = Tmp1[i]; local 1222 cmsFloat32Number y0 = Tmp1[i]; local 1308 cmsFloat32Number y0 = Tmp1[i]; local 1393 cmsFloat32Number y0 = Tmp1[i]; local [all...] |
cmsopt.c | 40 cmsUInt32Number X0[256], Y0[256], Z0[256]; // Precomputed nodes and offsets for 8-bit input data 461 int x0, y0, z0, w0; local 477 y0 = (int) floor(py); 482 ((py - y0) != 0) || 487 p16 -> opta[2] * y0 + 499 y0 = (int) floor(py); 503 ((py - y0) != 0) || 507 p16 -> opta[1] * y0 + 875 p8 ->Y0[i] = (p->opta[1] * FIXED_TO_INT(v2)); 916 register cmsS15Fixed16Number X0, X1, Y0, Y1, Z0, Z1 [all...] |
/external/swiftshader/src/Device/ |
Blitter.cpp | 105 uint8_t *slice = (uint8_t*)dest->lock(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUBLIC, useDestInternal); 114 for(int i = dRect.y0; i < dRect.y1; i++) 121 for(int i = dRect.y0; i < dRect.y1; i++) 155 bool flipY = destRect.y0 > destRect.y1; 164 swap(dRect.y0, dRect.y1); 165 swap(sRect.y0, sRect.y1); 175 float yStart = sRect.y0 + (0.5f - dRect.y0) * h; 177 for(int j = dRect.y0; j < dRect.y1; j++) 1434 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); local 1571 Float y0 = Y - 0.5f; local [all...] |
Renderer.cpp | 485 float Y0 = viewport.y + H; 504 data->Y0x16 = replicate(Y0 * 16 - 8); 563 data->scissorY0 = scissor.y0; [all...] |
/external/swiftshader/src/Pipeline/ |
SetupRoutine.cpp | 83 Float y0 = Float(Y[0]); local 87 Float A = (y2 - y0) * x1 + (y1 - y2) * x0 + (y0 - y1) * x2; // Area 282 Float y0 = *Pointer<Float>(v0 + pos * 16 + 4); local 286 Float yMin = Min(Min(y0, y1), y2); 322 Int Y0 = *Pointer<Int>(v0 + OFFSET(Vertex,Y)); 328 X2 = X1 + Y1 - Y0; 333 Float dy = Float(Y0) * (1.0f / 16.0f); 336 Y1 -= Y0; 339 Y2 -= Y0; [all...] |
/external/swiftshader/src/Renderer/ |
Blitter.cpp | 105 uint8_t *slice = (uint8_t*)dest->lock(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUBLIC, useDestInternal); 114 for(int i = dRect.y0; i < dRect.y1; i++) 121 for(int i = dRect.y0; i < dRect.y1; i++) 155 bool flipY = destRect.y0 > destRect.y1; 164 swap(dRect.y0, dRect.y1); 165 swap(sRect.y0, sRect.y1); 175 float yStart = sRect.y0 + (0.5f - dRect.y0) * h; 177 for(int j = dRect.y0; j < dRect.y1; j++) 1194 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); local 1331 Float y0 = Y - 0.5f; local [all...] |
Renderer.cpp | 577 float Y0 = viewport.y0 + H; 616 data->Y0x16 = replicate(Y0 * 16 - 8); 683 data->scissorY0 = scissor.y0; [all...] |
/external/swiftshader/src/Shader/ |
SetupRoutine.cpp | 85 Float y0 = Float(Y[0]); local 89 Float A = (y2 - y0) * x1 + (y1 - y2) * x0 + (y0 - y1) * x2; // Area 284 Float y0 = *Pointer<Float>(v0 + pos * 16 + 4); local 288 Float yMin = Min(Min(y0, y1), y2); 324 Int Y0 = *Pointer<Int>(v0 + OFFSET(Vertex,Y)); 330 X2 = X1 + Y1 - Y0; 335 Float dy = Float(Y0) * (1.0f / 16.0f); 338 Y1 -= Y0; 341 Y2 -= Y0; [all...] |
/external/pdfium/third_party/libtiff/ |
tiffio.h | 169 float X0, Y0, Z0; /* Reference white point */
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/external/webp/src/dsp/ |
yuv_sse41.c | 29 static void ConvertYUV444ToRGB_SSE41(const __m128i* const Y0, 45 const __m128i Y1 = _mm_mulhi_epu16(*Y0, k19077); 88 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_HI_16_SSE41(u), 90 ConvertYUV444ToRGB_SSE41(&Y0, &U0, &V0, R, G, B); 99 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_UV_HI_8_SSE41(u), 101 ConvertYUV444ToRGB_SSE41(&Y0, &U0, &V0, R, G, B); 419 __m128i r, g, b, Y0, Y1; 425 ConvertRGBToY_SSE41(&r, &g, &b, &Y0); 434 STORE_16(_mm_packus_epi16(Y0, Y1), y + i); 453 __m128i r, g, b, Y0, Y1 [all...] |
yuv_sse2.c | 29 static void ConvertYUV444ToRGB_SSE2(const __m128i* const Y0, 45 const __m128i Y1 = _mm_mulhi_epu16(*Y0, k19077); 88 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_HI_16_SSE2(u), 90 ConvertYUV444ToRGB_SSE2(&Y0, &U0, &V0, R, G, B); 99 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_UV_HI_8_SSE2(u), 101 ConvertYUV444ToRGB_SSE2(&Y0, &U0, &V0, R, G, B); 573 __m128i r, g, b, Y0, Y1; 579 ConvertRGBToY_SSE2(&r, &g, &b, &Y0); 588 STORE_16(_mm_packus_epi16(Y0, Y1), y + i); 607 __m128i r, g, b, Y0, Y1 [all...] |
/external/llvm/lib/CodeGen/SelectionDAG/ |
DAGCombiner.cpp | [all...] |
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/ |
DAGCombiner.cpp | [all...] |