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    Searched defs:Y0 (Results 1 - 20 of 20) sorted by null

  /external/clang/test/SemaTemplate/
template-id-expr.cpp 50 struct Y0 {
65 Y0::template f1<U>(0);
66 Y0::template f1(0);
69 Y0::template f2<U>(0);
70 Y0::template f2(0);
72 Y0::template f3(0); // expected-error {{'f3' following the 'template' keyword does not refer to a template}}
73 Y0::template f3(); // expected-error {{'f3' following the 'template' keyword does not refer to a template}}
76 x = Y0::f4(0);
77 x = Y0::f4<int>(0); // expected-error {{assigning to 'int' from incompatible type 'void'}}
78 x = Y0::template f4(0); // expected-error {{assigning to 'int' from incompatible type 'void'}
    [all...]
  /external/clang/test/CXX/over/over.over/
p1.cpp 84 template<int(int)> struct Y0 { };
89 Y0<f0> y0; variable
90 Y0<&f0> y0a;
  /external/skia/src/core/
SkLineClipper.cpp 38 double Y0 = src[0].fY;
41 double result = X0 + ((double)Y - Y0) * (X1 - X0) / (Y1 - Y0);
59 double Y0 = src[0].fY;
62 double result = Y0 + ((double)X - X0) * (Y1 - Y0) / (X1 - X0);
  /external/skqp/src/core/
SkLineClipper.cpp 38 double Y0 = src[0].fY;
41 double result = X0 + ((double)Y - Y0) * (X1 - X0) / (Y1 - Y0);
59 double Y0 = src[0].fY;
62 double result = Y0 + ((double)X - X0) * (Y1 - Y0) / (X1 - X0);
  /external/webp/src/enc/
picture_tools_enc.c 206 const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF);
221 y_ptr[x] = BLEND(Y0, y_ptr[x], alpha);
  /external/clang/test/CXX/drs/
dr15xx.cpp 195 int Y0 = k({1,2,3}); //expected-error{{no matching function}}
  /external/mesa3d/src/mesa/program/
prog_noise.c 255 float Y0 = j - t;
257 float y0 = y - Y0; local
266 if (x0 > y0) {
280 y1 = y0 - j1 + G2;
282 y2 = y0 - 1.0f + 2.0f * G2;
289 t0 = 0.5f - x0 * x0 - y0 * y0;
294 n0 = t0 * t0 * grad2(perm[ii + perm[jj]], x0, y0);
340 float Y0 = j - t
343 float y0 = y - Y0; local
504 float y0 = y - Y0; local
    [all...]
  /external/pdfium/third_party/lcms/src/
cmsintrp.c 190 cmsUInt16Number y1, y0; local
208 y0 = LutTable[cell0];
212 Output[0] = LinearInterp(rest, y0, y1);
227 cmsFloat32Number y1, y0; local
248 y0 = LutTable[cell0] ;
251 Output[0] = y0 + (y1 - y0) * rest;
293 cmsFloat32Number y1, y0; local
320 y0 = LutTable[cell0 + OutChan] ;
323 Output[OutChan] = y0 + (y1 - y0) * rest
339 int x0, y0, local
394 int x0, y0; local
451 int x0, y0, z0, local
525 int x0, y0, z0; local
598 int x0, y0, z0, local
700 int x0, y0, z0; local
837 int x0, y0, z0; local
1047 cmsFloat32Number y0 = Tmp1[i]; local
1135 cmsFloat32Number y0 = Tmp1[i]; local
1222 cmsFloat32Number y0 = Tmp1[i]; local
1308 cmsFloat32Number y0 = Tmp1[i]; local
1393 cmsFloat32Number y0 = Tmp1[i]; local
    [all...]
cmsopt.c 40 cmsUInt32Number X0[256], Y0[256], Z0[256]; // Precomputed nodes and offsets for 8-bit input data
461 int x0, y0, z0, w0; local
477 y0 = (int) floor(py);
482 ((py - y0) != 0) ||
487 p16 -> opta[2] * y0 +
499 y0 = (int) floor(py);
503 ((py - y0) != 0) ||
507 p16 -> opta[1] * y0 +
875 p8 ->Y0[i] = (p->opta[1] * FIXED_TO_INT(v2));
916 register cmsS15Fixed16Number X0, X1, Y0, Y1, Z0, Z1
    [all...]
  /external/swiftshader/src/Device/
Blitter.cpp 105 uint8_t *slice = (uint8_t*)dest->lock(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUBLIC, useDestInternal);
114 for(int i = dRect.y0; i < dRect.y1; i++)
121 for(int i = dRect.y0; i < dRect.y1; i++)
155 bool flipY = destRect.y0 > destRect.y1;
164 swap(dRect.y0, dRect.y1);
165 swap(sRect.y0, sRect.y1);
175 float yStart = sRect.y0 + (0.5f - dRect.y0) * h;
177 for(int j = dRect.y0; j < dRect.y1; j++)
1434 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); local
1571 Float y0 = Y - 0.5f; local
    [all...]
Renderer.cpp 485 float Y0 = viewport.y + H;
504 data->Y0x16 = replicate(Y0 * 16 - 8);
563 data->scissorY0 = scissor.y0;
    [all...]
  /external/swiftshader/src/Pipeline/
SetupRoutine.cpp 83 Float y0 = Float(Y[0]); local
87 Float A = (y2 - y0) * x1 + (y1 - y2) * x0 + (y0 - y1) * x2; // Area
282 Float y0 = *Pointer<Float>(v0 + pos * 16 + 4); local
286 Float yMin = Min(Min(y0, y1), y2);
322 Int Y0 = *Pointer<Int>(v0 + OFFSET(Vertex,Y));
328 X2 = X1 + Y1 - Y0;
333 Float dy = Float(Y0) * (1.0f / 16.0f);
336 Y1 -= Y0;
339 Y2 -= Y0;
    [all...]
  /external/swiftshader/src/Renderer/
Blitter.cpp 105 uint8_t *slice = (uint8_t*)dest->lock(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUBLIC, useDestInternal);
114 for(int i = dRect.y0; i < dRect.y1; i++)
121 for(int i = dRect.y0; i < dRect.y1; i++)
155 bool flipY = destRect.y0 > destRect.y1;
164 swap(dRect.y0, dRect.y1);
165 swap(sRect.y0, sRect.y1);
175 float yStart = sRect.y0 + (0.5f - dRect.y0) * h;
177 for(int j = dRect.y0; j < dRect.y1; j++)
1194 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); local
1331 Float y0 = Y - 0.5f; local
    [all...]
Renderer.cpp 577 float Y0 = viewport.y0 + H;
616 data->Y0x16 = replicate(Y0 * 16 - 8);
683 data->scissorY0 = scissor.y0;
    [all...]
  /external/swiftshader/src/Shader/
SetupRoutine.cpp 85 Float y0 = Float(Y[0]); local
89 Float A = (y2 - y0) * x1 + (y1 - y2) * x0 + (y0 - y1) * x2; // Area
284 Float y0 = *Pointer<Float>(v0 + pos * 16 + 4); local
288 Float yMin = Min(Min(y0, y1), y2);
324 Int Y0 = *Pointer<Int>(v0 + OFFSET(Vertex,Y));
330 X2 = X1 + Y1 - Y0;
335 Float dy = Float(Y0) * (1.0f / 16.0f);
338 Y1 -= Y0;
341 Y2 -= Y0;
    [all...]
  /external/pdfium/third_party/libtiff/
tiffio.h 169 float X0, Y0, Z0; /* Reference white point */
  /external/webp/src/dsp/
yuv_sse41.c 29 static void ConvertYUV444ToRGB_SSE41(const __m128i* const Y0,
45 const __m128i Y1 = _mm_mulhi_epu16(*Y0, k19077);
88 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_HI_16_SSE41(u),
90 ConvertYUV444ToRGB_SSE41(&Y0, &U0, &V0, R, G, B);
99 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_UV_HI_8_SSE41(u),
101 ConvertYUV444ToRGB_SSE41(&Y0, &U0, &V0, R, G, B);
419 __m128i r, g, b, Y0, Y1;
425 ConvertRGBToY_SSE41(&r, &g, &b, &Y0);
434 STORE_16(_mm_packus_epi16(Y0, Y1), y + i);
453 __m128i r, g, b, Y0, Y1
    [all...]
yuv_sse2.c 29 static void ConvertYUV444ToRGB_SSE2(const __m128i* const Y0,
45 const __m128i Y1 = _mm_mulhi_epu16(*Y0, k19077);
88 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_HI_16_SSE2(u),
90 ConvertYUV444ToRGB_SSE2(&Y0, &U0, &V0, R, G, B);
99 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_UV_HI_8_SSE2(u),
101 ConvertYUV444ToRGB_SSE2(&Y0, &U0, &V0, R, G, B);
573 __m128i r, g, b, Y0, Y1;
579 ConvertRGBToY_SSE2(&r, &g, &b, &Y0);
588 STORE_16(_mm_packus_epi16(Y0, Y1), y + i);
607 __m128i r, g, b, Y0, Y1
    [all...]
  /external/llvm/lib/CodeGen/SelectionDAG/
DAGCombiner.cpp     [all...]
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
DAGCombiner.cpp     [all...]

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