1 /* 2 * Copyright 2014-2015 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #ifndef NIR_BUILDER_H 25 #define NIR_BUILDER_H 26 27 #include "nir_control_flow.h" 28 29 struct exec_list; 30 31 typedef struct nir_builder { 32 nir_cursor cursor; 33 34 /* Whether new ALU instructions will be marked "exact" */ 35 bool exact; 36 37 nir_shader *shader; 38 nir_function_impl *impl; 39 } nir_builder; 40 41 static inline void 42 nir_builder_init(nir_builder *build, nir_function_impl *impl) 43 { 44 memset(build, 0, sizeof(*build)); 45 build->exact = false; 46 build->impl = impl; 47 build->shader = impl->function->shader; 48 } 49 50 static inline void 51 nir_builder_init_simple_shader(nir_builder *build, void *mem_ctx, 52 gl_shader_stage stage, 53 const nir_shader_compiler_options *options) 54 { 55 build->shader = nir_shader_create(mem_ctx, stage, options, NULL); 56 nir_function *func = nir_function_create(build->shader, "main"); 57 build->exact = false; 58 build->impl = nir_function_impl_create(func); 59 build->cursor = nir_after_cf_list(&build->impl->body); 60 } 61 62 static inline void 63 nir_builder_instr_insert(nir_builder *build, nir_instr *instr) 64 { 65 nir_instr_insert(build->cursor, instr); 66 67 /* Move the cursor forward. */ 68 build->cursor = nir_after_instr(instr); 69 } 70 71 static inline nir_instr * 72 nir_builder_last_instr(nir_builder *build) 73 { 74 assert(build->cursor.option == nir_cursor_after_instr); 75 return build->cursor.instr; 76 } 77 78 static inline void 79 nir_builder_cf_insert(nir_builder *build, nir_cf_node *cf) 80 { 81 nir_cf_node_insert(build->cursor, cf); 82 } 83 84 static inline bool 85 nir_builder_is_inside_cf(nir_builder *build, nir_cf_node *cf_node) 86 { 87 nir_block *block = nir_cursor_current_block(build->cursor); 88 for (nir_cf_node *n = &block->cf_node; n; n = n->parent) { 89 if (n == cf_node) 90 return true; 91 } 92 return false; 93 } 94 95 static inline nir_if * 96 nir_push_if(nir_builder *build, nir_ssa_def *condition) 97 { 98 nir_if *nif = nir_if_create(build->shader); 99 nif->condition = nir_src_for_ssa(condition); 100 nir_builder_cf_insert(build, &nif->cf_node); 101 build->cursor = nir_before_cf_list(&nif->then_list); 102 return nif; 103 } 104 105 static inline nir_if * 106 nir_push_else(nir_builder *build, nir_if *nif) 107 { 108 if (nif) { 109 assert(nir_builder_is_inside_cf(build, &nif->cf_node)); 110 } else { 111 nir_block *block = nir_cursor_current_block(build->cursor); 112 nif = nir_cf_node_as_if(block->cf_node.parent); 113 } 114 build->cursor = nir_before_cf_list(&nif->else_list); 115 return nif; 116 } 117 118 static inline void 119 nir_pop_if(nir_builder *build, nir_if *nif) 120 { 121 if (nif) { 122 assert(nir_builder_is_inside_cf(build, &nif->cf_node)); 123 } else { 124 nir_block *block = nir_cursor_current_block(build->cursor); 125 nif = nir_cf_node_as_if(block->cf_node.parent); 126 } 127 build->cursor = nir_after_cf_node(&nif->cf_node); 128 } 129 130 static inline nir_ssa_def * 131 nir_if_phi(nir_builder *build, nir_ssa_def *then_def, nir_ssa_def *else_def) 132 { 133 nir_block *block = nir_cursor_current_block(build->cursor); 134 nir_if *nif = nir_cf_node_as_if(nir_cf_node_prev(&block->cf_node)); 135 136 nir_phi_instr *phi = nir_phi_instr_create(build->shader); 137 138 nir_phi_src *src = ralloc(phi, nir_phi_src); 139 src->pred = nir_if_last_then_block(nif); 140 src->src = nir_src_for_ssa(then_def); 141 exec_list_push_tail(&phi->srcs, &src->node); 142 143 src = ralloc(phi, nir_phi_src); 144 src->pred = nir_if_last_else_block(nif); 145 src->src = nir_src_for_ssa(else_def); 146 exec_list_push_tail(&phi->srcs, &src->node); 147 148 assert(then_def->num_components == else_def->num_components); 149 assert(then_def->bit_size == else_def->bit_size); 150 nir_ssa_dest_init(&phi->instr, &phi->dest, 151 then_def->num_components, then_def->bit_size, NULL); 152 153 nir_builder_instr_insert(build, &phi->instr); 154 155 return &phi->dest.ssa; 156 } 157 158 static inline nir_loop * 159 nir_push_loop(nir_builder *build) 160 { 161 nir_loop *loop = nir_loop_create(build->shader); 162 nir_builder_cf_insert(build, &loop->cf_node); 163 build->cursor = nir_before_cf_list(&loop->body); 164 return loop; 165 } 166 167 static inline void 168 nir_pop_loop(nir_builder *build, nir_loop *loop) 169 { 170 if (loop) { 171 assert(nir_builder_is_inside_cf(build, &loop->cf_node)); 172 } else { 173 nir_block *block = nir_cursor_current_block(build->cursor); 174 loop = nir_cf_node_as_loop(block->cf_node.parent); 175 } 176 build->cursor = nir_after_cf_node(&loop->cf_node); 177 } 178 179 static inline nir_ssa_def * 180 nir_ssa_undef(nir_builder *build, unsigned num_components, unsigned bit_size) 181 { 182 nir_ssa_undef_instr *undef = 183 nir_ssa_undef_instr_create(build->shader, num_components, bit_size); 184 if (!undef) 185 return NULL; 186 187 nir_instr_insert(nir_before_cf_list(&build->impl->body), &undef->instr); 188 189 return &undef->def; 190 } 191 192 static inline nir_ssa_def * 193 nir_build_imm(nir_builder *build, unsigned num_components, 194 unsigned bit_size, nir_const_value value) 195 { 196 nir_load_const_instr *load_const = 197 nir_load_const_instr_create(build->shader, num_components, bit_size); 198 if (!load_const) 199 return NULL; 200 201 load_const->value = value; 202 203 nir_builder_instr_insert(build, &load_const->instr); 204 205 return &load_const->def; 206 } 207 208 static inline nir_ssa_def * 209 nir_imm_float(nir_builder *build, float x) 210 { 211 nir_const_value v; 212 213 memset(&v, 0, sizeof(v)); 214 v.f32[0] = x; 215 216 return nir_build_imm(build, 1, 32, v); 217 } 218 219 static inline nir_ssa_def * 220 nir_imm_double(nir_builder *build, double x) 221 { 222 nir_const_value v; 223 224 memset(&v, 0, sizeof(v)); 225 v.f64[0] = x; 226 227 return nir_build_imm(build, 1, 64, v); 228 } 229 230 static inline nir_ssa_def * 231 nir_imm_vec4(nir_builder *build, float x, float y, float z, float w) 232 { 233 nir_const_value v; 234 235 memset(&v, 0, sizeof(v)); 236 v.f32[0] = x; 237 v.f32[1] = y; 238 v.f32[2] = z; 239 v.f32[3] = w; 240 241 return nir_build_imm(build, 4, 32, v); 242 } 243 244 static inline nir_ssa_def * 245 nir_imm_int(nir_builder *build, int x) 246 { 247 nir_const_value v; 248 249 memset(&v, 0, sizeof(v)); 250 v.i32[0] = x; 251 252 return nir_build_imm(build, 1, 32, v); 253 } 254 255 static inline nir_ssa_def * 256 nir_imm_int64(nir_builder *build, int64_t x) 257 { 258 nir_const_value v; 259 260 memset(&v, 0, sizeof(v)); 261 v.i64[0] = x; 262 263 return nir_build_imm(build, 1, 64, v); 264 } 265 266 static inline nir_ssa_def * 267 nir_imm_intN_t(nir_builder *build, uint64_t x, unsigned bit_size) 268 { 269 nir_const_value v; 270 271 memset(&v, 0, sizeof(v)); 272 assert(bit_size <= 64); 273 v.i64[0] = x & (~0ull >> (64 - bit_size)); 274 275 return nir_build_imm(build, 1, bit_size, v); 276 } 277 278 static inline nir_ssa_def * 279 nir_imm_ivec4(nir_builder *build, int x, int y, int z, int w) 280 { 281 nir_const_value v; 282 283 memset(&v, 0, sizeof(v)); 284 v.i32[0] = x; 285 v.i32[1] = y; 286 v.i32[2] = z; 287 v.i32[3] = w; 288 289 return nir_build_imm(build, 4, 32, v); 290 } 291 292 static inline nir_ssa_def * 293 nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0, 294 nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3) 295 { 296 const nir_op_info *op_info = &nir_op_infos[op]; 297 nir_alu_instr *instr = nir_alu_instr_create(build->shader, op); 298 if (!instr) 299 return NULL; 300 301 instr->exact = build->exact; 302 303 instr->src[0].src = nir_src_for_ssa(src0); 304 if (src1) 305 instr->src[1].src = nir_src_for_ssa(src1); 306 if (src2) 307 instr->src[2].src = nir_src_for_ssa(src2); 308 if (src3) 309 instr->src[3].src = nir_src_for_ssa(src3); 310 311 /* Guess the number of components the destination temporary should have 312 * based on our input sizes, if it's not fixed for the op. 313 */ 314 unsigned num_components = op_info->output_size; 315 if (num_components == 0) { 316 for (unsigned i = 0; i < op_info->num_inputs; i++) { 317 if (op_info->input_sizes[i] == 0) 318 num_components = MAX2(num_components, 319 instr->src[i].src.ssa->num_components); 320 } 321 } 322 assert(num_components != 0); 323 324 /* Figure out the bitwidth based on the source bitwidth if the instruction 325 * is variable-width. 326 */ 327 unsigned bit_size = nir_alu_type_get_type_size(op_info->output_type); 328 if (bit_size == 0) { 329 for (unsigned i = 0; i < op_info->num_inputs; i++) { 330 unsigned src_bit_size = instr->src[i].src.ssa->bit_size; 331 if (nir_alu_type_get_type_size(op_info->input_types[i]) == 0) { 332 if (bit_size) 333 assert(src_bit_size == bit_size); 334 else 335 bit_size = src_bit_size; 336 } else { 337 assert(src_bit_size == 338 nir_alu_type_get_type_size(op_info->input_types[i])); 339 } 340 } 341 } 342 343 /* When in doubt, assume 32. */ 344 if (bit_size == 0) 345 bit_size = 32; 346 347 /* Make sure we don't swizzle from outside of our source vector (like if a 348 * scalar value was passed into a multiply with a vector). 349 */ 350 for (unsigned i = 0; i < op_info->num_inputs; i++) { 351 for (unsigned j = instr->src[i].src.ssa->num_components; j < 4; j++) { 352 instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1; 353 } 354 } 355 356 nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, 357 bit_size, NULL); 358 instr->dest.write_mask = (1 << num_components) - 1; 359 360 nir_builder_instr_insert(build, &instr->instr); 361 362 return &instr->dest.dest.ssa; 363 } 364 365 #include "nir_builder_opcodes.h" 366 367 static inline nir_ssa_def * 368 nir_vec(nir_builder *build, nir_ssa_def **comp, unsigned num_components) 369 { 370 switch (num_components) { 371 case 4: 372 return nir_vec4(build, comp[0], comp[1], comp[2], comp[3]); 373 case 3: 374 return nir_vec3(build, comp[0], comp[1], comp[2]); 375 case 2: 376 return nir_vec2(build, comp[0], comp[1]); 377 case 1: 378 return comp[0]; 379 default: 380 unreachable("bad component count"); 381 return NULL; 382 } 383 } 384 385 /** 386 * Similar to nir_fmov, but takes a nir_alu_src instead of a nir_ssa_def. 387 */ 388 static inline nir_ssa_def * 389 nir_fmov_alu(nir_builder *build, nir_alu_src src, unsigned num_components) 390 { 391 nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_fmov); 392 nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, 393 nir_src_bit_size(src.src), NULL); 394 mov->exact = build->exact; 395 mov->dest.write_mask = (1 << num_components) - 1; 396 mov->src[0] = src; 397 nir_builder_instr_insert(build, &mov->instr); 398 399 return &mov->dest.dest.ssa; 400 } 401 402 static inline nir_ssa_def * 403 nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components) 404 { 405 nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_imov); 406 nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, 407 nir_src_bit_size(src.src), NULL); 408 mov->exact = build->exact; 409 mov->dest.write_mask = (1 << num_components) - 1; 410 mov->src[0] = src; 411 nir_builder_instr_insert(build, &mov->instr); 412 413 return &mov->dest.dest.ssa; 414 } 415 416 /** 417 * Construct an fmov or imov that reswizzles the source's components. 418 */ 419 static inline nir_ssa_def * 420 nir_swizzle(nir_builder *build, nir_ssa_def *src, const unsigned swiz[4], 421 unsigned num_components, bool use_fmov) 422 { 423 nir_alu_src alu_src = { NIR_SRC_INIT }; 424 alu_src.src = nir_src_for_ssa(src); 425 for (unsigned i = 0; i < num_components; i++) 426 alu_src.swizzle[i] = swiz[i]; 427 428 return use_fmov ? nir_fmov_alu(build, alu_src, num_components) : 429 nir_imov_alu(build, alu_src, num_components); 430 } 431 432 /* Selects the right fdot given the number of components in each source. */ 433 static inline nir_ssa_def * 434 nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) 435 { 436 assert(src0->num_components == src1->num_components); 437 switch (src0->num_components) { 438 case 1: return nir_fmul(build, src0, src1); 439 case 2: return nir_fdot2(build, src0, src1); 440 case 3: return nir_fdot3(build, src0, src1); 441 case 4: return nir_fdot4(build, src0, src1); 442 default: 443 unreachable("bad component size"); 444 } 445 446 return NULL; 447 } 448 449 static inline nir_ssa_def * 450 nir_bany_inequal(nir_builder *b, nir_ssa_def *src0, nir_ssa_def *src1) 451 { 452 switch (src0->num_components) { 453 case 1: return nir_ine(b, src0, src1); 454 case 2: return nir_bany_inequal2(b, src0, src1); 455 case 3: return nir_bany_inequal3(b, src0, src1); 456 case 4: return nir_bany_inequal4(b, src0, src1); 457 default: 458 unreachable("bad component size"); 459 } 460 } 461 462 static inline nir_ssa_def * 463 nir_bany(nir_builder *b, nir_ssa_def *src) 464 { 465 return nir_bany_inequal(b, src, nir_imm_int(b, 0)); 466 } 467 468 static inline nir_ssa_def * 469 nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c) 470 { 471 unsigned swizzle[4] = {c, c, c, c}; 472 return nir_swizzle(b, def, swizzle, 1, false); 473 } 474 475 static inline nir_ssa_def * 476 nir_channels(nir_builder *b, nir_ssa_def *def, unsigned mask) 477 { 478 unsigned num_channels = 0, swizzle[4] = { 0, 0, 0, 0 }; 479 480 for (unsigned i = 0; i < 4; i++) { 481 if ((mask & (1 << i)) == 0) 482 continue; 483 swizzle[num_channels++] = i; 484 } 485 486 return nir_swizzle(b, def, swizzle, num_channels, false); 487 } 488 489 /** 490 * Turns a nir_src into a nir_ssa_def * so it can be passed to 491 * nir_build_alu()-based builder calls. 492 * 493 * See nir_ssa_for_alu_src() for alu instructions. 494 */ 495 static inline nir_ssa_def * 496 nir_ssa_for_src(nir_builder *build, nir_src src, int num_components) 497 { 498 if (src.is_ssa && src.ssa->num_components == num_components) 499 return src.ssa; 500 501 nir_alu_src alu = { NIR_SRC_INIT }; 502 alu.src = src; 503 for (int j = 0; j < 4; j++) 504 alu.swizzle[j] = j; 505 506 return nir_imov_alu(build, alu, num_components); 507 } 508 509 /** 510 * Similar to nir_ssa_for_src(), but for alu srcs, respecting the 511 * nir_alu_src's swizzle. 512 */ 513 static inline nir_ssa_def * 514 nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn) 515 { 516 static uint8_t trivial_swizzle[4] = { 0, 1, 2, 3 }; 517 nir_alu_src *src = &instr->src[srcn]; 518 unsigned num_components = nir_ssa_alu_instr_src_components(instr, srcn); 519 520 if (src->src.is_ssa && (src->src.ssa->num_components == num_components) && 521 !src->abs && !src->negate && 522 (memcmp(src->swizzle, trivial_swizzle, num_components) == 0)) 523 return src->src.ssa; 524 525 return nir_imov_alu(build, *src, num_components); 526 } 527 528 static inline nir_ssa_def * 529 nir_load_var(nir_builder *build, nir_variable *var) 530 { 531 const unsigned num_components = glsl_get_vector_elements(var->type); 532 533 nir_intrinsic_instr *load = 534 nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var); 535 load->num_components = num_components; 536 load->variables[0] = nir_deref_var_create(load, var); 537 nir_ssa_dest_init(&load->instr, &load->dest, num_components, 538 glsl_get_bit_size(var->type), NULL); 539 nir_builder_instr_insert(build, &load->instr); 540 return &load->dest.ssa; 541 } 542 543 static inline nir_ssa_def * 544 nir_load_deref_var(nir_builder *build, nir_deref_var *deref) 545 { 546 const struct glsl_type *type = nir_deref_tail(&deref->deref)->type; 547 const unsigned num_components = glsl_get_vector_elements(type); 548 549 nir_intrinsic_instr *load = 550 nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var); 551 load->num_components = num_components; 552 load->variables[0] = nir_deref_var_clone(deref, load); 553 nir_ssa_dest_init(&load->instr, &load->dest, num_components, 554 glsl_get_bit_size(type), NULL); 555 nir_builder_instr_insert(build, &load->instr); 556 return &load->dest.ssa; 557 } 558 559 static inline void 560 nir_store_var(nir_builder *build, nir_variable *var, nir_ssa_def *value, 561 unsigned writemask) 562 { 563 const unsigned num_components = glsl_get_vector_elements(var->type); 564 565 nir_intrinsic_instr *store = 566 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var); 567 store->num_components = num_components; 568 nir_intrinsic_set_write_mask(store, writemask); 569 store->variables[0] = nir_deref_var_create(store, var); 570 store->src[0] = nir_src_for_ssa(value); 571 nir_builder_instr_insert(build, &store->instr); 572 } 573 574 static inline void 575 nir_store_deref_var(nir_builder *build, nir_deref_var *deref, 576 nir_ssa_def *value, unsigned writemask) 577 { 578 const unsigned num_components = 579 glsl_get_vector_elements(nir_deref_tail(&deref->deref)->type); 580 581 nir_intrinsic_instr *store = 582 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var); 583 store->num_components = num_components; 584 store->const_index[0] = writemask & ((1 << num_components) - 1); 585 store->variables[0] = nir_deref_var_clone(deref, store); 586 store->src[0] = nir_src_for_ssa(value); 587 nir_builder_instr_insert(build, &store->instr); 588 } 589 590 static inline void 591 nir_copy_deref_var(nir_builder *build, nir_deref_var *dest, nir_deref_var *src) 592 { 593 assert(nir_deref_tail(&dest->deref)->type == 594 nir_deref_tail(&src->deref)->type); 595 596 nir_intrinsic_instr *copy = 597 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var); 598 copy->variables[0] = nir_deref_var_clone(dest, copy); 599 copy->variables[1] = nir_deref_var_clone(src, copy); 600 nir_builder_instr_insert(build, ©->instr); 601 } 602 603 static inline void 604 nir_copy_var(nir_builder *build, nir_variable *dest, nir_variable *src) 605 { 606 nir_intrinsic_instr *copy = 607 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var); 608 copy->variables[0] = nir_deref_var_create(copy, dest); 609 copy->variables[1] = nir_deref_var_create(copy, src); 610 nir_builder_instr_insert(build, ©->instr); 611 } 612 613 /* Generic builder for system values. */ 614 static inline nir_ssa_def * 615 nir_load_system_value(nir_builder *build, nir_intrinsic_op op, int index) 616 { 617 nir_intrinsic_instr *load = nir_intrinsic_instr_create(build->shader, op); 618 load->num_components = nir_intrinsic_infos[op].dest_components; 619 load->const_index[0] = index; 620 nir_ssa_dest_init(&load->instr, &load->dest, 621 nir_intrinsic_infos[op].dest_components, 32, NULL); 622 nir_builder_instr_insert(build, &load->instr); 623 return &load->dest.ssa; 624 } 625 626 /* Generate custom builders for system values. */ 627 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \ 628 num_variables, num_indices, idx0, idx1, idx2, flags) 629 #define LAST_INTRINSIC(name) 630 631 #define DEFINE_SYSTEM_VALUE(name) \ 632 static inline nir_ssa_def * \ 633 nir_load_##name(nir_builder *build) \ 634 { \ 635 return nir_load_system_value(build, nir_intrinsic_load_##name, 0); \ 636 } 637 638 #include "nir_intrinsics.h" 639 640 static inline nir_ssa_def * 641 nir_load_barycentric(nir_builder *build, nir_intrinsic_op op, 642 unsigned interp_mode) 643 { 644 nir_intrinsic_instr *bary = nir_intrinsic_instr_create(build->shader, op); 645 nir_ssa_dest_init(&bary->instr, &bary->dest, 2, 32, NULL); 646 nir_intrinsic_set_interp_mode(bary, interp_mode); 647 nir_builder_instr_insert(build, &bary->instr); 648 return &bary->dest.ssa; 649 } 650 651 static inline void 652 nir_jump(nir_builder *build, nir_jump_type jump_type) 653 { 654 nir_jump_instr *jump = nir_jump_instr_create(build->shader, jump_type); 655 nir_builder_instr_insert(build, &jump->instr); 656 } 657 658 static inline nir_ssa_def * 659 nir_compare_func(nir_builder *b, enum compare_func func, 660 nir_ssa_def *src0, nir_ssa_def *src1) 661 { 662 switch (func) { 663 case COMPARE_FUNC_NEVER: 664 return nir_imm_int(b, 0); 665 case COMPARE_FUNC_ALWAYS: 666 return nir_imm_int(b, ~0); 667 case COMPARE_FUNC_EQUAL: 668 return nir_feq(b, src0, src1); 669 case COMPARE_FUNC_NOTEQUAL: 670 return nir_fne(b, src0, src1); 671 case COMPARE_FUNC_GREATER: 672 return nir_flt(b, src1, src0); 673 case COMPARE_FUNC_GEQUAL: 674 return nir_fge(b, src0, src1); 675 case COMPARE_FUNC_LESS: 676 return nir_flt(b, src0, src1); 677 case COMPARE_FUNC_LEQUAL: 678 return nir_fge(b, src1, src0); 679 } 680 unreachable("bad compare func"); 681 } 682 683 #endif /* NIR_BUILDER_H */ 684