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      1 /*
      2  * Copyright  2014 Connor Abbott
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Connor Abbott (cwabbott0 (at) gmail.com)
     25  *
     26  */
     27 
     28 #ifndef NIR_H
     29 #define NIR_H
     30 
     31 #include "util/hash_table.h"
     32 #include "compiler/glsl/list.h"
     33 #include "GL/gl.h" /* GLenum */
     34 #include "util/list.h"
     35 #include "util/ralloc.h"
     36 #include "util/set.h"
     37 #include "util/bitset.h"
     38 #include "util/macros.h"
     39 #include "compiler/nir_types.h"
     40 #include "compiler/shader_enums.h"
     41 #include "compiler/shader_info.h"
     42 #include <stdio.h>
     43 
     44 #ifndef NDEBUG
     45 #include "util/debug.h"
     46 #endif /* NDEBUG */
     47 
     48 #include "nir_opcodes.h"
     49 
     50 #if defined(_WIN32) && !defined(snprintf)
     51 #define snprintf _snprintf
     52 #endif
     53 
     54 #ifdef __cplusplus
     55 extern "C" {
     56 #endif
     57 
     58 struct gl_program;
     59 struct gl_shader_program;
     60 
     61 #define NIR_FALSE 0u
     62 #define NIR_TRUE (~0u)
     63 
     64 /** Defines a cast function
     65  *
     66  * This macro defines a cast function from in_type to out_type where
     67  * out_type is some structure type that contains a field of type out_type.
     68  *
     69  * Note that you have to be a bit careful as the generated cast function
     70  * destroys constness.
     71  */
     72 #define NIR_DEFINE_CAST(name, in_type, out_type, field, \
     73                         type_field, type_value)         \
     74 static inline out_type *                                \
     75 name(const in_type *parent)                             \
     76 {                                                       \
     77    assert(parent && parent->type_field == type_value);  \
     78    return exec_node_data(out_type, parent, field);      \
     79 }
     80 
     81 struct nir_function;
     82 struct nir_shader;
     83 struct nir_instr;
     84 
     85 
     86 /**
     87  * Description of built-in state associated with a uniform
     88  *
     89  * \sa nir_variable::state_slots
     90  */
     91 typedef struct {
     92    int tokens[5];
     93    int swizzle;
     94 } nir_state_slot;
     95 
     96 typedef enum {
     97    nir_var_shader_in       = (1 << 0),
     98    nir_var_shader_out      = (1 << 1),
     99    nir_var_global          = (1 << 2),
    100    nir_var_local           = (1 << 3),
    101    nir_var_uniform         = (1 << 4),
    102    nir_var_shader_storage  = (1 << 5),
    103    nir_var_system_value    = (1 << 6),
    104    nir_var_param           = (1 << 7),
    105    nir_var_shared          = (1 << 8),
    106    nir_var_all             = ~0,
    107 } nir_variable_mode;
    108 
    109 /**
    110  * Rounding modes.
    111  */
    112 typedef enum {
    113    nir_rounding_mode_undef = 0,
    114    nir_rounding_mode_rtne  = 1, /* round to nearest even */
    115    nir_rounding_mode_ru    = 2, /* round up */
    116    nir_rounding_mode_rd    = 3, /* round down */
    117    nir_rounding_mode_rtz   = 4, /* round towards zero */
    118 } nir_rounding_mode;
    119 
    120 typedef union {
    121    float f32[4];
    122    double f64[4];
    123    int8_t i8[4];
    124    uint8_t u8[4];
    125    int16_t i16[4];
    126    uint16_t u16[4];
    127    int32_t i32[4];
    128    uint32_t u32[4];
    129    int64_t i64[4];
    130    uint64_t u64[4];
    131 } nir_const_value;
    132 
    133 typedef struct nir_constant {
    134    /**
    135     * Value of the constant.
    136     *
    137     * The field used to back the values supplied by the constant is determined
    138     * by the type associated with the \c nir_variable.  Constants may be
    139     * scalars, vectors, or matrices.
    140     */
    141    nir_const_value values[4];
    142 
    143    /* we could get this from the var->type but makes clone *much* easier to
    144     * not have to care about the type.
    145     */
    146    unsigned num_elements;
    147 
    148    /* Array elements / Structure Fields */
    149    struct nir_constant **elements;
    150 } nir_constant;
    151 
    152 /**
    153  * \brief Layout qualifiers for gl_FragDepth.
    154  *
    155  * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
    156  * with a layout qualifier.
    157  */
    158 typedef enum {
    159     nir_depth_layout_none, /**< No depth layout is specified. */
    160     nir_depth_layout_any,
    161     nir_depth_layout_greater,
    162     nir_depth_layout_less,
    163     nir_depth_layout_unchanged
    164 } nir_depth_layout;
    165 
    166 /**
    167  * Either a uniform, global variable, shader input, or shader output. Based on
    168  * ir_variable - it should be easy to translate between the two.
    169  */
    170 
    171 typedef struct nir_variable {
    172    struct exec_node node;
    173 
    174    /**
    175     * Declared type of the variable
    176     */
    177    const struct glsl_type *type;
    178 
    179    /**
    180     * Declared name of the variable
    181     */
    182    char *name;
    183 
    184    struct nir_variable_data {
    185       /**
    186        * Storage class of the variable.
    187        *
    188        * \sa nir_variable_mode
    189        */
    190       nir_variable_mode mode;
    191 
    192       /**
    193        * Is the variable read-only?
    194        *
    195        * This is set for variables declared as \c const, shader inputs,
    196        * and uniforms.
    197        */
    198       unsigned read_only:1;
    199       unsigned centroid:1;
    200       unsigned sample:1;
    201       unsigned patch:1;
    202       unsigned invariant:1;
    203 
    204       /**
    205        * When separate shader programs are enabled, only input/outputs between
    206        * the stages of a multi-stage separate program can be safely removed
    207        * from the shader interface. Other input/outputs must remains active.
    208        *
    209        * This is also used to make sure xfb varyings that are unused by the
    210        * fragment shader are not removed.
    211        */
    212       unsigned always_active_io:1;
    213 
    214       /**
    215        * Interpolation mode for shader inputs / outputs
    216        *
    217        * \sa glsl_interp_mode
    218        */
    219       unsigned interpolation:2;
    220 
    221       /**
    222        * \name ARB_fragment_coord_conventions
    223        * @{
    224        */
    225       unsigned origin_upper_left:1;
    226       unsigned pixel_center_integer:1;
    227       /*@}*/
    228 
    229       /**
    230        * If non-zero, then this variable may be packed along with other variables
    231        * into a single varying slot, so this offset should be applied when
    232        * accessing components.  For example, an offset of 1 means that the x
    233        * component of this variable is actually stored in component y of the
    234        * location specified by \c location.
    235        */
    236       unsigned location_frac:2;
    237 
    238       /**
    239        * If true, this variable represents an array of scalars that should
    240        * be tightly packed.  In other words, consecutive array elements
    241        * should be stored one component apart, rather than one slot apart.
    242        */
    243       unsigned compact:1;
    244 
    245       /**
    246        * Whether this is a fragment shader output implicitly initialized with
    247        * the previous contents of the specified render target at the
    248        * framebuffer location corresponding to this shader invocation.
    249        */
    250       unsigned fb_fetch_output:1;
    251 
    252       /**
    253        * \brief Layout qualifier for gl_FragDepth.
    254        *
    255        * This is not equal to \c ir_depth_layout_none if and only if this
    256        * variable is \c gl_FragDepth and a layout qualifier is specified.
    257        */
    258       nir_depth_layout depth_layout;
    259 
    260       /**
    261        * Storage location of the base of this variable
    262        *
    263        * The precise meaning of this field depends on the nature of the variable.
    264        *
    265        *   - Vertex shader input: one of the values from \c gl_vert_attrib.
    266        *   - Vertex shader output: one of the values from \c gl_varying_slot.
    267        *   - Geometry shader input: one of the values from \c gl_varying_slot.
    268        *   - Geometry shader output: one of the values from \c gl_varying_slot.
    269        *   - Fragment shader input: one of the values from \c gl_varying_slot.
    270        *   - Fragment shader output: one of the values from \c gl_frag_result.
    271        *   - Uniforms: Per-stage uniform slot number for default uniform block.
    272        *   - Uniforms: Index within the uniform block definition for UBO members.
    273        *   - Non-UBO Uniforms: uniform slot number.
    274        *   - Other: This field is not currently used.
    275        *
    276        * If the variable is a uniform, shader input, or shader output, and the
    277        * slot has not been assigned, the value will be -1.
    278        */
    279       int location;
    280 
    281       /**
    282        * The actual location of the variable in the IR. Only valid for inputs
    283        * and outputs.
    284        */
    285       unsigned int driver_location;
    286 
    287       /**
    288        * Vertex stream output identifier.
    289        *
    290        * For packed outputs, bit 31 is set and bits [2*i+1,2*i] indicate the
    291        * stream of the i-th component.
    292        */
    293       unsigned stream;
    294 
    295       /**
    296        * output index for dual source blending.
    297        */
    298       int index;
    299 
    300       /**
    301        * Descriptor set binding for sampler or UBO.
    302        */
    303       int descriptor_set;
    304 
    305       /**
    306        * Initial binding point for a sampler or UBO.
    307        *
    308        * For array types, this represents the binding point for the first element.
    309        */
    310       int binding;
    311 
    312       /**
    313        * Location an atomic counter is stored at.
    314        */
    315       unsigned offset;
    316 
    317       /**
    318        * ARB_shader_image_load_store qualifiers.
    319        */
    320       struct {
    321          bool read_only; /**< "readonly" qualifier. */
    322          bool write_only; /**< "writeonly" qualifier. */
    323          bool coherent;
    324          bool _volatile;
    325          bool restrict_flag;
    326 
    327          /** Image internal format if specified explicitly, otherwise GL_NONE. */
    328          GLenum format;
    329       } image;
    330    } data;
    331 
    332    /**
    333     * Built-in state that backs this uniform
    334     *
    335     * Once set at variable creation, \c state_slots must remain invariant.
    336     * This is because, ideally, this array would be shared by all clones of
    337     * this variable in the IR tree.  In other words, we'd really like for it
    338     * to be a fly-weight.
    339     *
    340     * If the variable is not a uniform, \c num_state_slots will be zero and
    341     * \c state_slots will be \c NULL.
    342     */
    343    /*@{*/
    344    unsigned num_state_slots;    /**< Number of state slots used */
    345    nir_state_slot *state_slots;  /**< State descriptors. */
    346    /*@}*/
    347 
    348    /**
    349     * Constant expression assigned in the initializer of the variable
    350     *
    351     * This field should only be used temporarily by creators of NIR shaders
    352     * and then lower_constant_initializers can be used to get rid of them.
    353     * Most of the rest of NIR ignores this field or asserts that it's NULL.
    354     */
    355    nir_constant *constant_initializer;
    356 
    357    /**
    358     * For variables that are in an interface block or are an instance of an
    359     * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
    360     *
    361     * \sa ir_variable::location
    362     */
    363    const struct glsl_type *interface_type;
    364 } nir_variable;
    365 
    366 #define nir_foreach_variable(var, var_list) \
    367    foreach_list_typed(nir_variable, var, node, var_list)
    368 
    369 #define nir_foreach_variable_safe(var, var_list) \
    370    foreach_list_typed_safe(nir_variable, var, node, var_list)
    371 
    372 static inline bool
    373 nir_variable_is_global(const nir_variable *var)
    374 {
    375    return var->data.mode != nir_var_local && var->data.mode != nir_var_param;
    376 }
    377 
    378 typedef struct nir_register {
    379    struct exec_node node;
    380 
    381    unsigned num_components; /** < number of vector components */
    382    unsigned num_array_elems; /** < size of array (0 for no array) */
    383 
    384    /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
    385    uint8_t bit_size;
    386 
    387    /** generic register index. */
    388    unsigned index;
    389 
    390    /** only for debug purposes, can be NULL */
    391    const char *name;
    392 
    393    /** whether this register is local (per-function) or global (per-shader) */
    394    bool is_global;
    395 
    396    /**
    397     * If this flag is set to true, then accessing channels >= num_components
    398     * is well-defined, and simply spills over to the next array element. This
    399     * is useful for backends that can do per-component accessing, in
    400     * particular scalar backends. By setting this flag and making
    401     * num_components equal to 1, structures can be packed tightly into
    402     * registers and then registers can be accessed per-component to get to
    403     * each structure member, even if it crosses vec4 boundaries.
    404     */
    405    bool is_packed;
    406 
    407    /** set of nir_srcs where this register is used (read from) */
    408    struct list_head uses;
    409 
    410    /** set of nir_dests where this register is defined (written to) */
    411    struct list_head defs;
    412 
    413    /** set of nir_ifs where this register is used as a condition */
    414    struct list_head if_uses;
    415 } nir_register;
    416 
    417 #define nir_foreach_register(reg, reg_list) \
    418    foreach_list_typed(nir_register, reg, node, reg_list)
    419 #define nir_foreach_register_safe(reg, reg_list) \
    420    foreach_list_typed_safe(nir_register, reg, node, reg_list)
    421 
    422 typedef enum {
    423    nir_instr_type_alu,
    424    nir_instr_type_call,
    425    nir_instr_type_tex,
    426    nir_instr_type_intrinsic,
    427    nir_instr_type_load_const,
    428    nir_instr_type_jump,
    429    nir_instr_type_ssa_undef,
    430    nir_instr_type_phi,
    431    nir_instr_type_parallel_copy,
    432 } nir_instr_type;
    433 
    434 typedef struct nir_instr {
    435    struct exec_node node;
    436    nir_instr_type type;
    437    struct nir_block *block;
    438 
    439    /** generic instruction index. */
    440    unsigned index;
    441 
    442    /* A temporary for optimization and analysis passes to use for storing
    443     * flags.  For instance, DCE uses this to store the "dead/live" info.
    444     */
    445    uint8_t pass_flags;
    446 } nir_instr;
    447 
    448 static inline nir_instr *
    449 nir_instr_next(nir_instr *instr)
    450 {
    451    struct exec_node *next = exec_node_get_next(&instr->node);
    452    if (exec_node_is_tail_sentinel(next))
    453       return NULL;
    454    else
    455       return exec_node_data(nir_instr, next, node);
    456 }
    457 
    458 static inline nir_instr *
    459 nir_instr_prev(nir_instr *instr)
    460 {
    461    struct exec_node *prev = exec_node_get_prev(&instr->node);
    462    if (exec_node_is_head_sentinel(prev))
    463       return NULL;
    464    else
    465       return exec_node_data(nir_instr, prev, node);
    466 }
    467 
    468 static inline bool
    469 nir_instr_is_first(const nir_instr *instr)
    470 {
    471    return exec_node_is_head_sentinel(exec_node_get_prev_const(&instr->node));
    472 }
    473 
    474 static inline bool
    475 nir_instr_is_last(const nir_instr *instr)
    476 {
    477    return exec_node_is_tail_sentinel(exec_node_get_next_const(&instr->node));
    478 }
    479 
    480 typedef struct nir_ssa_def {
    481    /** for debugging only, can be NULL */
    482    const char* name;
    483 
    484    /** generic SSA definition index. */
    485    unsigned index;
    486 
    487    /** Index into the live_in and live_out bitfields */
    488    unsigned live_index;
    489 
    490    nir_instr *parent_instr;
    491 
    492    /** set of nir_instrs where this register is used (read from) */
    493    struct list_head uses;
    494 
    495    /** set of nir_ifs where this register is used as a condition */
    496    struct list_head if_uses;
    497 
    498    uint8_t num_components;
    499 
    500    /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
    501    uint8_t bit_size;
    502 } nir_ssa_def;
    503 
    504 struct nir_src;
    505 
    506 typedef struct {
    507    nir_register *reg;
    508    struct nir_src *indirect; /** < NULL for no indirect offset */
    509    unsigned base_offset;
    510 
    511    /* TODO use-def chain goes here */
    512 } nir_reg_src;
    513 
    514 typedef struct {
    515    nir_instr *parent_instr;
    516    struct list_head def_link;
    517 
    518    nir_register *reg;
    519    struct nir_src *indirect; /** < NULL for no indirect offset */
    520    unsigned base_offset;
    521 
    522    /* TODO def-use chain goes here */
    523 } nir_reg_dest;
    524 
    525 struct nir_if;
    526 
    527 typedef struct nir_src {
    528    union {
    529       nir_instr *parent_instr;
    530       struct nir_if *parent_if;
    531    };
    532 
    533    struct list_head use_link;
    534 
    535    union {
    536       nir_reg_src reg;
    537       nir_ssa_def *ssa;
    538    };
    539 
    540    bool is_ssa;
    541 } nir_src;
    542 
    543 static inline nir_src
    544 nir_src_init(void)
    545 {
    546    nir_src src = { { NULL } };
    547    return src;
    548 }
    549 
    550 #define NIR_SRC_INIT nir_src_init()
    551 
    552 #define nir_foreach_use(src, reg_or_ssa_def) \
    553    list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
    554 
    555 #define nir_foreach_use_safe(src, reg_or_ssa_def) \
    556    list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
    557 
    558 #define nir_foreach_if_use(src, reg_or_ssa_def) \
    559    list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
    560 
    561 #define nir_foreach_if_use_safe(src, reg_or_ssa_def) \
    562    list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
    563 
    564 typedef struct {
    565    union {
    566       nir_reg_dest reg;
    567       nir_ssa_def ssa;
    568    };
    569 
    570    bool is_ssa;
    571 } nir_dest;
    572 
    573 static inline nir_dest
    574 nir_dest_init(void)
    575 {
    576    nir_dest dest = { { { NULL } } };
    577    return dest;
    578 }
    579 
    580 #define NIR_DEST_INIT nir_dest_init()
    581 
    582 #define nir_foreach_def(dest, reg) \
    583    list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
    584 
    585 #define nir_foreach_def_safe(dest, reg) \
    586    list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
    587 
    588 static inline nir_src
    589 nir_src_for_ssa(nir_ssa_def *def)
    590 {
    591    nir_src src = NIR_SRC_INIT;
    592 
    593    src.is_ssa = true;
    594    src.ssa = def;
    595 
    596    return src;
    597 }
    598 
    599 static inline nir_src
    600 nir_src_for_reg(nir_register *reg)
    601 {
    602    nir_src src = NIR_SRC_INIT;
    603 
    604    src.is_ssa = false;
    605    src.reg.reg = reg;
    606    src.reg.indirect = NULL;
    607    src.reg.base_offset = 0;
    608 
    609    return src;
    610 }
    611 
    612 static inline nir_dest
    613 nir_dest_for_reg(nir_register *reg)
    614 {
    615    nir_dest dest = NIR_DEST_INIT;
    616 
    617    dest.reg.reg = reg;
    618 
    619    return dest;
    620 }
    621 
    622 static inline unsigned
    623 nir_src_bit_size(nir_src src)
    624 {
    625    return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
    626 }
    627 
    628 static inline unsigned
    629 nir_dest_bit_size(nir_dest dest)
    630 {
    631    return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
    632 }
    633 
    634 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
    635 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
    636 
    637 typedef struct {
    638    nir_src src;
    639 
    640    /**
    641     * \name input modifiers
    642     */
    643    /*@{*/
    644    /**
    645     * For inputs interpreted as floating point, flips the sign bit. For
    646     * inputs interpreted as integers, performs the two's complement negation.
    647     */
    648    bool negate;
    649 
    650    /**
    651     * Clears the sign bit for floating point values, and computes the integer
    652     * absolute value for integers. Note that the negate modifier acts after
    653     * the absolute value modifier, therefore if both are set then all inputs
    654     * will become negative.
    655     */
    656    bool abs;
    657    /*@}*/
    658 
    659    /**
    660     * For each input component, says which component of the register it is
    661     * chosen from. Note that which elements of the swizzle are used and which
    662     * are ignored are based on the write mask for most opcodes - for example,
    663     * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
    664     * a swizzle of {2, x, 1, 0} where x means "don't care."
    665     */
    666    uint8_t swizzle[4];
    667 } nir_alu_src;
    668 
    669 typedef struct {
    670    nir_dest dest;
    671 
    672    /**
    673     * \name saturate output modifier
    674     *
    675     * Only valid for opcodes that output floating-point numbers. Clamps the
    676     * output to between 0.0 and 1.0 inclusive.
    677     */
    678 
    679    bool saturate;
    680 
    681    unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
    682 } nir_alu_dest;
    683 
    684 typedef enum {
    685    nir_type_invalid = 0, /* Not a valid type */
    686    nir_type_float,
    687    nir_type_int,
    688    nir_type_uint,
    689    nir_type_bool,
    690    nir_type_bool32 =    32 | nir_type_bool,
    691    nir_type_int8 =      8  | nir_type_int,
    692    nir_type_int16 =     16 | nir_type_int,
    693    nir_type_int32 =     32 | nir_type_int,
    694    nir_type_int64 =     64 | nir_type_int,
    695    nir_type_uint8 =     8  | nir_type_uint,
    696    nir_type_uint16 =    16 | nir_type_uint,
    697    nir_type_uint32 =    32 | nir_type_uint,
    698    nir_type_uint64 =    64 | nir_type_uint,
    699    nir_type_float16 =   16 | nir_type_float,
    700    nir_type_float32 =   32 | nir_type_float,
    701    nir_type_float64 =   64 | nir_type_float,
    702 } nir_alu_type;
    703 
    704 #define NIR_ALU_TYPE_SIZE_MASK 0xfffffff8
    705 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x00000007
    706 
    707 static inline unsigned
    708 nir_alu_type_get_type_size(nir_alu_type type)
    709 {
    710    return type & NIR_ALU_TYPE_SIZE_MASK;
    711 }
    712 
    713 static inline unsigned
    714 nir_alu_type_get_base_type(nir_alu_type type)
    715 {
    716    return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
    717 }
    718 
    719 static inline nir_alu_type
    720 nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
    721 {
    722    switch (base_type) {
    723    case GLSL_TYPE_BOOL:
    724       return nir_type_bool32;
    725       break;
    726    case GLSL_TYPE_UINT:
    727       return nir_type_uint32;
    728       break;
    729    case GLSL_TYPE_INT:
    730       return nir_type_int32;
    731       break;
    732    case GLSL_TYPE_UINT16:
    733       return nir_type_uint16;
    734       break;
    735    case GLSL_TYPE_INT16:
    736       return nir_type_int16;
    737       break;
    738    case GLSL_TYPE_UINT64:
    739       return nir_type_uint64;
    740       break;
    741    case GLSL_TYPE_INT64:
    742       return nir_type_int64;
    743       break;
    744    case GLSL_TYPE_FLOAT:
    745       return nir_type_float32;
    746       break;
    747    case GLSL_TYPE_FLOAT16:
    748       return nir_type_float16;
    749       break;
    750    case GLSL_TYPE_DOUBLE:
    751       return nir_type_float64;
    752       break;
    753    default:
    754       unreachable("unknown type");
    755    }
    756 }
    757 
    758 static inline nir_alu_type
    759 nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
    760 {
    761    return nir_get_nir_type_for_glsl_base_type(glsl_get_base_type(type));
    762 }
    763 
    764 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst,
    765                               nir_rounding_mode rnd);
    766 
    767 typedef enum {
    768    NIR_OP_IS_COMMUTATIVE = (1 << 0),
    769    NIR_OP_IS_ASSOCIATIVE = (1 << 1),
    770 } nir_op_algebraic_property;
    771 
    772 typedef struct {
    773    const char *name;
    774 
    775    unsigned num_inputs;
    776 
    777    /**
    778     * The number of components in the output
    779     *
    780     * If non-zero, this is the size of the output and input sizes are
    781     * explicitly given; swizzle and writemask are still in effect, but if
    782     * the output component is masked out, then the input component may
    783     * still be in use.
    784     *
    785     * If zero, the opcode acts in the standard, per-component manner; the
    786     * operation is performed on each component (except the ones that are
    787     * masked out) with the input being taken from the input swizzle for
    788     * that component.
    789     *
    790     * The size of some of the inputs may be given (i.e. non-zero) even
    791     * though output_size is zero; in that case, the inputs with a zero
    792     * size act per-component, while the inputs with non-zero size don't.
    793     */
    794    unsigned output_size;
    795 
    796    /**
    797     * The type of vector that the instruction outputs. Note that the
    798     * staurate modifier is only allowed on outputs with the float type.
    799     */
    800 
    801    nir_alu_type output_type;
    802 
    803    /**
    804     * The number of components in each input
    805     */
    806    unsigned input_sizes[4];
    807 
    808    /**
    809     * The type of vector that each input takes. Note that negate and
    810     * absolute value are only allowed on inputs with int or float type and
    811     * behave differently on the two.
    812     */
    813    nir_alu_type input_types[4];
    814 
    815    nir_op_algebraic_property algebraic_properties;
    816 } nir_op_info;
    817 
    818 extern const nir_op_info nir_op_infos[nir_num_opcodes];
    819 
    820 typedef struct nir_alu_instr {
    821    nir_instr instr;
    822    nir_op op;
    823 
    824    /** Indicates that this ALU instruction generates an exact value
    825     *
    826     * This is kind of a mixture of GLSL "precise" and "invariant" and not
    827     * really equivalent to either.  This indicates that the value generated by
    828     * this operation is high-precision and any code transformations that touch
    829     * it must ensure that the resulting value is bit-for-bit identical to the
    830     * original.
    831     */
    832    bool exact;
    833 
    834    nir_alu_dest dest;
    835    nir_alu_src src[];
    836 } nir_alu_instr;
    837 
    838 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
    839                       nir_alu_instr *instr);
    840 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
    841                        nir_alu_instr *instr);
    842 
    843 /* is this source channel used? */
    844 static inline bool
    845 nir_alu_instr_channel_used(const nir_alu_instr *instr, unsigned src,
    846                            unsigned channel)
    847 {
    848    if (nir_op_infos[instr->op].input_sizes[src] > 0)
    849       return channel < nir_op_infos[instr->op].input_sizes[src];
    850 
    851    return (instr->dest.write_mask >> channel) & 1;
    852 }
    853 
    854 /*
    855  * For instructions whose destinations are SSA, get the number of channels
    856  * used for a source
    857  */
    858 static inline unsigned
    859 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
    860 {
    861    assert(instr->dest.dest.is_ssa);
    862 
    863    if (nir_op_infos[instr->op].input_sizes[src] > 0)
    864       return nir_op_infos[instr->op].input_sizes[src];
    865 
    866    return instr->dest.dest.ssa.num_components;
    867 }
    868 
    869 bool nir_alu_srcs_equal(const nir_alu_instr *alu1, const nir_alu_instr *alu2,
    870                         unsigned src1, unsigned src2);
    871 
    872 typedef enum {
    873    nir_deref_type_var,
    874    nir_deref_type_array,
    875    nir_deref_type_struct
    876 } nir_deref_type;
    877 
    878 typedef struct nir_deref {
    879    nir_deref_type deref_type;
    880    struct nir_deref *child;
    881    const struct glsl_type *type;
    882 } nir_deref;
    883 
    884 typedef struct {
    885    nir_deref deref;
    886 
    887    nir_variable *var;
    888 } nir_deref_var;
    889 
    890 /* This enum describes how the array is referenced.  If the deref is
    891  * direct then the base_offset is used.  If the deref is indirect then
    892  * offset is given by base_offset + indirect.  If the deref is a wildcard
    893  * then the deref refers to all of the elements of the array at the same
    894  * time.  Wildcard dereferences are only ever allowed in copy_var
    895  * intrinsics and the source and destination derefs must have matching
    896  * wildcards.
    897  */
    898 typedef enum {
    899    nir_deref_array_type_direct,
    900    nir_deref_array_type_indirect,
    901    nir_deref_array_type_wildcard,
    902 } nir_deref_array_type;
    903 
    904 typedef struct {
    905    nir_deref deref;
    906 
    907    nir_deref_array_type deref_array_type;
    908    unsigned base_offset;
    909    nir_src indirect;
    910 } nir_deref_array;
    911 
    912 typedef struct {
    913    nir_deref deref;
    914 
    915    unsigned index;
    916 } nir_deref_struct;
    917 
    918 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref,
    919                 deref_type, nir_deref_type_var)
    920 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref,
    921                 deref_type, nir_deref_type_array)
    922 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref,
    923                 deref_type, nir_deref_type_struct)
    924 
    925 /* Returns the last deref in the chain. */
    926 static inline nir_deref *
    927 nir_deref_tail(nir_deref *deref)
    928 {
    929    while (deref->child)
    930       deref = deref->child;
    931    return deref;
    932 }
    933 
    934 typedef struct {
    935    nir_instr instr;
    936 
    937    unsigned num_params;
    938    nir_deref_var **params;
    939    nir_deref_var *return_deref;
    940 
    941    struct nir_function *callee;
    942 } nir_call_instr;
    943 
    944 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
    945                   num_variables, num_indices, idx0, idx1, idx2, flags) \
    946    nir_intrinsic_##name,
    947 
    948 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
    949 
    950 typedef enum {
    951 #include "nir_intrinsics.h"
    952    nir_num_intrinsics = nir_last_intrinsic + 1
    953 } nir_intrinsic_op;
    954 
    955 #define NIR_INTRINSIC_MAX_CONST_INDEX 3
    956 
    957 /** Represents an intrinsic
    958  *
    959  * An intrinsic is an instruction type for handling things that are
    960  * more-or-less regular operations but don't just consume and produce SSA
    961  * values like ALU operations do.  Intrinsics are not for things that have
    962  * special semantic meaning such as phi nodes and parallel copies.
    963  * Examples of intrinsics include variable load/store operations, system
    964  * value loads, and the like.  Even though texturing more-or-less falls
    965  * under this category, texturing is its own instruction type because
    966  * trying to represent texturing with intrinsics would lead to a
    967  * combinatorial explosion of intrinsic opcodes.
    968  *
    969  * By having a single instruction type for handling a lot of different
    970  * cases, optimization passes can look for intrinsics and, for the most
    971  * part, completely ignore them.  Each intrinsic type also has a few
    972  * possible flags that govern whether or not they can be reordered or
    973  * eliminated.  That way passes like dead code elimination can still work
    974  * on intrisics without understanding the meaning of each.
    975  *
    976  * Each intrinsic has some number of constant indices, some number of
    977  * variables, and some number of sources.  What these sources, variables,
    978  * and indices mean depends on the intrinsic and is documented with the
    979  * intrinsic declaration in nir_intrinsics.h.  Intrinsics and texture
    980  * instructions are the only types of instruction that can operate on
    981  * variables.
    982  */
    983 typedef struct {
    984    nir_instr instr;
    985 
    986    nir_intrinsic_op intrinsic;
    987 
    988    nir_dest dest;
    989 
    990    /** number of components if this is a vectorized intrinsic
    991     *
    992     * Similarly to ALU operations, some intrinsics are vectorized.
    993     * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
    994     * For vectorized intrinsics, the num_components field specifies the
    995     * number of destination components and the number of source components
    996     * for all sources with nir_intrinsic_infos.src_components[i] == 0.
    997     */
    998    uint8_t num_components;
    999 
   1000    int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
   1001 
   1002    nir_deref_var *variables[2];
   1003 
   1004    nir_src src[];
   1005 } nir_intrinsic_instr;
   1006 
   1007 /**
   1008  * \name NIR intrinsics semantic flags
   1009  *
   1010  * information about what the compiler can do with the intrinsics.
   1011  *
   1012  * \sa nir_intrinsic_info::flags
   1013  */
   1014 typedef enum {
   1015    /**
   1016     * whether the intrinsic can be safely eliminated if none of its output
   1017     * value is not being used.
   1018     */
   1019    NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
   1020 
   1021    /**
   1022     * Whether the intrinsic can be reordered with respect to any other
   1023     * intrinsic, i.e. whether the only reordering dependencies of the
   1024     * intrinsic are due to the register reads/writes.
   1025     */
   1026    NIR_INTRINSIC_CAN_REORDER = (1 << 1),
   1027 } nir_intrinsic_semantic_flag;
   1028 
   1029 /**
   1030  * \name NIR intrinsics const-index flag
   1031  *
   1032  * Indicates the usage of a const_index slot.
   1033  *
   1034  * \sa nir_intrinsic_info::index_map
   1035  */
   1036 typedef enum {
   1037    /**
   1038     * Generally instructions that take a offset src argument, can encode
   1039     * a constant 'base' value which is added to the offset.
   1040     */
   1041    NIR_INTRINSIC_BASE = 1,
   1042 
   1043    /**
   1044     * For store instructions, a writemask for the store.
   1045     */
   1046    NIR_INTRINSIC_WRMASK = 2,
   1047 
   1048    /**
   1049     * The stream-id for GS emit_vertex/end_primitive intrinsics.
   1050     */
   1051    NIR_INTRINSIC_STREAM_ID = 3,
   1052 
   1053    /**
   1054     * The clip-plane id for load_user_clip_plane intrinsic.
   1055     */
   1056    NIR_INTRINSIC_UCP_ID = 4,
   1057 
   1058    /**
   1059     * The amount of data, starting from BASE, that this instruction may
   1060     * access.  This is used to provide bounds if the offset is not constant.
   1061     */
   1062    NIR_INTRINSIC_RANGE = 5,
   1063 
   1064    /**
   1065     * The Vulkan descriptor set for vulkan_resource_index intrinsic.
   1066     */
   1067    NIR_INTRINSIC_DESC_SET = 6,
   1068 
   1069    /**
   1070     * The Vulkan descriptor set binding for vulkan_resource_index intrinsic.
   1071     */
   1072    NIR_INTRINSIC_BINDING = 7,
   1073 
   1074    /**
   1075     * Component offset.
   1076     */
   1077    NIR_INTRINSIC_COMPONENT = 8,
   1078 
   1079    /**
   1080     * Interpolation mode (only meaningful for FS inputs).
   1081     */
   1082    NIR_INTRINSIC_INTERP_MODE = 9,
   1083 
   1084    NIR_INTRINSIC_NUM_INDEX_FLAGS,
   1085 
   1086 } nir_intrinsic_index_flag;
   1087 
   1088 #define NIR_INTRINSIC_MAX_INPUTS 4
   1089 
   1090 typedef struct {
   1091    const char *name;
   1092 
   1093    unsigned num_srcs; /** < number of register/SSA inputs */
   1094 
   1095    /** number of components of each input register
   1096     *
   1097     * If this value is 0, the number of components is given by the
   1098     * num_components field of nir_intrinsic_instr.
   1099     */
   1100    unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
   1101 
   1102    bool has_dest;
   1103 
   1104    /** number of components of the output register
   1105     *
   1106     * If this value is 0, the number of components is given by the
   1107     * num_components field of nir_intrinsic_instr.
   1108     */
   1109    unsigned dest_components;
   1110 
   1111    /** the number of inputs/outputs that are variables */
   1112    unsigned num_variables;
   1113 
   1114    /** the number of constant indices used by the intrinsic */
   1115    unsigned num_indices;
   1116 
   1117    /** indicates the usage of intr->const_index[n] */
   1118    unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
   1119 
   1120    /** semantic flags for calls to this intrinsic */
   1121    nir_intrinsic_semantic_flag flags;
   1122 } nir_intrinsic_info;
   1123 
   1124 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
   1125 
   1126 
   1127 #define INTRINSIC_IDX_ACCESSORS(name, flag, type)                             \
   1128 static inline type                                                            \
   1129 nir_intrinsic_##name(const nir_intrinsic_instr *instr)                        \
   1130 {                                                                             \
   1131    const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];   \
   1132    assert(info->index_map[NIR_INTRINSIC_##flag] > 0);                         \
   1133    return instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1];      \
   1134 }                                                                             \
   1135 static inline void                                                            \
   1136 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val)                \
   1137 {                                                                             \
   1138    const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];   \
   1139    assert(info->index_map[NIR_INTRINSIC_##flag] > 0);                         \
   1140    instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val;       \
   1141 }
   1142 
   1143 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
   1144 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
   1145 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
   1146 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
   1147 INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
   1148 INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
   1149 INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
   1150 INTRINSIC_IDX_ACCESSORS(component, COMPONENT, unsigned)
   1151 INTRINSIC_IDX_ACCESSORS(interp_mode, INTERP_MODE, unsigned)
   1152 
   1153 /**
   1154  * \group texture information
   1155  *
   1156  * This gives semantic information about textures which is useful to the
   1157  * frontend, the backend, and lowering passes, but not the optimizer.
   1158  */
   1159 
   1160 typedef enum {
   1161    nir_tex_src_coord,
   1162    nir_tex_src_projector,
   1163    nir_tex_src_comparator, /* shadow comparator */
   1164    nir_tex_src_offset,
   1165    nir_tex_src_bias,
   1166    nir_tex_src_lod,
   1167    nir_tex_src_ms_index, /* MSAA sample index */
   1168    nir_tex_src_ms_mcs, /* MSAA compression value */
   1169    nir_tex_src_ddx,
   1170    nir_tex_src_ddy,
   1171    nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
   1172    nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
   1173    nir_tex_src_plane,          /* < selects plane for planar textures */
   1174    nir_num_tex_src_types
   1175 } nir_tex_src_type;
   1176 
   1177 typedef struct {
   1178    nir_src src;
   1179    nir_tex_src_type src_type;
   1180 } nir_tex_src;
   1181 
   1182 typedef enum {
   1183    nir_texop_tex,                /**< Regular texture look-up */
   1184    nir_texop_txb,                /**< Texture look-up with LOD bias */
   1185    nir_texop_txl,                /**< Texture look-up with explicit LOD */
   1186    nir_texop_txd,                /**< Texture look-up with partial derivatives */
   1187    nir_texop_txf,                /**< Texel fetch with explicit LOD */
   1188    nir_texop_txf_ms,                /**< Multisample texture fetch */
   1189    nir_texop_txf_ms_mcs,         /**< Multisample compression value fetch */
   1190    nir_texop_txs,                /**< Texture size */
   1191    nir_texop_lod,                /**< Texture lod query */
   1192    nir_texop_tg4,                /**< Texture gather */
   1193    nir_texop_query_levels,       /**< Texture levels query */
   1194    nir_texop_texture_samples,    /**< Texture samples query */
   1195    nir_texop_samples_identical,  /**< Query whether all samples are definitely
   1196                                   * identical.
   1197                                   */
   1198 } nir_texop;
   1199 
   1200 typedef struct {
   1201    nir_instr instr;
   1202 
   1203    enum glsl_sampler_dim sampler_dim;
   1204    nir_alu_type dest_type;
   1205 
   1206    nir_texop op;
   1207    nir_dest dest;
   1208    nir_tex_src *src;
   1209    unsigned num_srcs, coord_components;
   1210    bool is_array, is_shadow;
   1211 
   1212    /**
   1213     * If is_shadow is true, whether this is the old-style shadow that outputs 4
   1214     * components or the new-style shadow that outputs 1 component.
   1215     */
   1216    bool is_new_style_shadow;
   1217 
   1218    /* gather component selector */
   1219    unsigned component : 2;
   1220 
   1221    /** The texture index
   1222     *
   1223     * If this texture instruction has a nir_tex_src_texture_offset source,
   1224     * then the texture index is given by texture_index + texture_offset.
   1225     */
   1226    unsigned texture_index;
   1227 
   1228    /** The size of the texture array or 0 if it's not an array */
   1229    unsigned texture_array_size;
   1230 
   1231    /** The texture deref
   1232     *
   1233     * If this is null, use texture_index instead.
   1234     */
   1235    nir_deref_var *texture;
   1236 
   1237    /** The sampler index
   1238     *
   1239     * The following operations do not require a sampler and, as such, this
   1240     * field should be ignored:
   1241     *    - nir_texop_txf
   1242     *    - nir_texop_txf_ms
   1243     *    - nir_texop_txs
   1244     *    - nir_texop_lod
   1245     *    - nir_texop_query_levels
   1246     *    - nir_texop_texture_samples
   1247     *    - nir_texop_samples_identical
   1248     *
   1249     * If this texture instruction has a nir_tex_src_sampler_offset source,
   1250     * then the sampler index is given by sampler_index + sampler_offset.
   1251     */
   1252    unsigned sampler_index;
   1253 
   1254    /** The sampler deref
   1255     *
   1256     * If this is null, use sampler_index instead.
   1257     */
   1258    nir_deref_var *sampler;
   1259 } nir_tex_instr;
   1260 
   1261 static inline unsigned
   1262 nir_tex_instr_dest_size(const nir_tex_instr *instr)
   1263 {
   1264    switch (instr->op) {
   1265    case nir_texop_txs: {
   1266       unsigned ret;
   1267       switch (instr->sampler_dim) {
   1268          case GLSL_SAMPLER_DIM_1D:
   1269          case GLSL_SAMPLER_DIM_BUF:
   1270             ret = 1;
   1271             break;
   1272          case GLSL_SAMPLER_DIM_2D:
   1273          case GLSL_SAMPLER_DIM_CUBE:
   1274          case GLSL_SAMPLER_DIM_MS:
   1275          case GLSL_SAMPLER_DIM_RECT:
   1276          case GLSL_SAMPLER_DIM_EXTERNAL:
   1277          case GLSL_SAMPLER_DIM_SUBPASS:
   1278             ret = 2;
   1279             break;
   1280          case GLSL_SAMPLER_DIM_3D:
   1281             ret = 3;
   1282             break;
   1283          default:
   1284             unreachable("not reached");
   1285       }
   1286       if (instr->is_array)
   1287          ret++;
   1288       return ret;
   1289    }
   1290 
   1291    case nir_texop_lod:
   1292       return 2;
   1293 
   1294    case nir_texop_texture_samples:
   1295    case nir_texop_query_levels:
   1296    case nir_texop_samples_identical:
   1297       return 1;
   1298 
   1299    default:
   1300       if (instr->is_shadow && instr->is_new_style_shadow)
   1301          return 1;
   1302 
   1303       return 4;
   1304    }
   1305 }
   1306 
   1307 /* Returns true if this texture operation queries something about the texture
   1308  * rather than actually sampling it.
   1309  */
   1310 static inline bool
   1311 nir_tex_instr_is_query(const nir_tex_instr *instr)
   1312 {
   1313    switch (instr->op) {
   1314    case nir_texop_txs:
   1315    case nir_texop_lod:
   1316    case nir_texop_texture_samples:
   1317    case nir_texop_query_levels:
   1318    case nir_texop_txf_ms_mcs:
   1319       return true;
   1320    case nir_texop_tex:
   1321    case nir_texop_txb:
   1322    case nir_texop_txl:
   1323    case nir_texop_txd:
   1324    case nir_texop_txf:
   1325    case nir_texop_txf_ms:
   1326    case nir_texop_tg4:
   1327       return false;
   1328    default:
   1329       unreachable("Invalid texture opcode");
   1330    }
   1331 }
   1332 
   1333 static inline nir_alu_type
   1334 nir_tex_instr_src_type(const nir_tex_instr *instr, unsigned src)
   1335 {
   1336    switch (instr->src[src].src_type) {
   1337    case nir_tex_src_coord:
   1338       switch (instr->op) {
   1339       case nir_texop_txf:
   1340       case nir_texop_txf_ms:
   1341       case nir_texop_txf_ms_mcs:
   1342       case nir_texop_samples_identical:
   1343          return nir_type_int;
   1344 
   1345       default:
   1346          return nir_type_float;
   1347       }
   1348 
   1349    case nir_tex_src_lod:
   1350       switch (instr->op) {
   1351       case nir_texop_txs:
   1352       case nir_texop_txf:
   1353          return nir_type_int;
   1354 
   1355       default:
   1356          return nir_type_float;
   1357       }
   1358 
   1359    case nir_tex_src_projector:
   1360    case nir_tex_src_comparator:
   1361    case nir_tex_src_bias:
   1362    case nir_tex_src_ddx:
   1363    case nir_tex_src_ddy:
   1364       return nir_type_float;
   1365 
   1366    case nir_tex_src_offset:
   1367    case nir_tex_src_ms_index:
   1368    case nir_tex_src_texture_offset:
   1369    case nir_tex_src_sampler_offset:
   1370       return nir_type_int;
   1371 
   1372    default:
   1373       unreachable("Invalid texture source type");
   1374    }
   1375 }
   1376 
   1377 static inline unsigned
   1378 nir_tex_instr_src_size(const nir_tex_instr *instr, unsigned src)
   1379 {
   1380    if (instr->src[src].src_type == nir_tex_src_coord)
   1381       return instr->coord_components;
   1382 
   1383    /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs */
   1384    if (instr->src[src].src_type == nir_tex_src_ms_mcs)
   1385       return 4;
   1386 
   1387    if (instr->src[src].src_type == nir_tex_src_ddx ||
   1388        instr->src[src].src_type == nir_tex_src_ddy) {
   1389       if (instr->is_array)
   1390          return instr->coord_components - 1;
   1391       else
   1392          return instr->coord_components;
   1393    }
   1394 
   1395    /* Usual APIs don't allow cube + offset, but we allow it, with 2 coords for
   1396     * the offset, since a cube maps to a single face.
   1397     */
   1398    if (instr->src[src].src_type == nir_tex_src_offset) {
   1399       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
   1400          return 2;
   1401       else if (instr->is_array)
   1402          return instr->coord_components - 1;
   1403       else
   1404          return instr->coord_components;
   1405    }
   1406 
   1407    return 1;
   1408 }
   1409 
   1410 static inline int
   1411 nir_tex_instr_src_index(const nir_tex_instr *instr, nir_tex_src_type type)
   1412 {
   1413    for (unsigned i = 0; i < instr->num_srcs; i++)
   1414       if (instr->src[i].src_type == type)
   1415          return (int) i;
   1416 
   1417    return -1;
   1418 }
   1419 
   1420 void nir_tex_instr_add_src(nir_tex_instr *tex,
   1421                            nir_tex_src_type src_type,
   1422                            nir_src src);
   1423 
   1424 void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
   1425 
   1426 typedef struct {
   1427    nir_instr instr;
   1428 
   1429    nir_const_value value;
   1430 
   1431    nir_ssa_def def;
   1432 } nir_load_const_instr;
   1433 
   1434 typedef enum {
   1435    nir_jump_return,
   1436    nir_jump_break,
   1437    nir_jump_continue,
   1438 } nir_jump_type;
   1439 
   1440 typedef struct {
   1441    nir_instr instr;
   1442    nir_jump_type type;
   1443 } nir_jump_instr;
   1444 
   1445 /* creates a new SSA variable in an undefined state */
   1446 
   1447 typedef struct {
   1448    nir_instr instr;
   1449    nir_ssa_def def;
   1450 } nir_ssa_undef_instr;
   1451 
   1452 typedef struct {
   1453    struct exec_node node;
   1454 
   1455    /* The predecessor block corresponding to this source */
   1456    struct nir_block *pred;
   1457 
   1458    nir_src src;
   1459 } nir_phi_src;
   1460 
   1461 #define nir_foreach_phi_src(phi_src, phi) \
   1462    foreach_list_typed(nir_phi_src, phi_src, node, &(phi)->srcs)
   1463 #define nir_foreach_phi_src_safe(phi_src, phi) \
   1464    foreach_list_typed_safe(nir_phi_src, phi_src, node, &(phi)->srcs)
   1465 
   1466 typedef struct {
   1467    nir_instr instr;
   1468 
   1469    struct exec_list srcs; /** < list of nir_phi_src */
   1470 
   1471    nir_dest dest;
   1472 } nir_phi_instr;
   1473 
   1474 typedef struct {
   1475    struct exec_node node;
   1476    nir_src src;
   1477    nir_dest dest;
   1478 } nir_parallel_copy_entry;
   1479 
   1480 #define nir_foreach_parallel_copy_entry(entry, pcopy) \
   1481    foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
   1482 
   1483 typedef struct {
   1484    nir_instr instr;
   1485 
   1486    /* A list of nir_parallel_copy_entrys.  The sources of all of the
   1487     * entries are copied to the corresponding destinations "in parallel".
   1488     * In other words, if we have two entries: a -> b and b -> a, the values
   1489     * get swapped.
   1490     */
   1491    struct exec_list entries;
   1492 } nir_parallel_copy_instr;
   1493 
   1494 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr,
   1495                 type, nir_instr_type_alu)
   1496 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
   1497                 type, nir_instr_type_call)
   1498 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr,
   1499                 type, nir_instr_type_jump)
   1500 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr,
   1501                 type, nir_instr_type_tex)
   1502 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr,
   1503                 type, nir_instr_type_intrinsic)
   1504 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr,
   1505                 type, nir_instr_type_load_const)
   1506 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr,
   1507                 type, nir_instr_type_ssa_undef)
   1508 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr,
   1509                 type, nir_instr_type_phi)
   1510 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
   1511                 nir_parallel_copy_instr, instr,
   1512                 type, nir_instr_type_parallel_copy)
   1513 
   1514 /*
   1515  * Control flow
   1516  *
   1517  * Control flow consists of a tree of control flow nodes, which include
   1518  * if-statements and loops. The leaves of the tree are basic blocks, lists of
   1519  * instructions that always run start-to-finish. Each basic block also keeps
   1520  * track of its successors (blocks which may run immediately after the current
   1521  * block) and predecessors (blocks which could have run immediately before the
   1522  * current block). Each function also has a start block and an end block which
   1523  * all return statements point to (which is always empty). Together, all the
   1524  * blocks with their predecessors and successors make up the control flow
   1525  * graph (CFG) of the function. There are helpers that modify the tree of
   1526  * control flow nodes while modifying the CFG appropriately; these should be
   1527  * used instead of modifying the tree directly.
   1528  */
   1529 
   1530 typedef enum {
   1531    nir_cf_node_block,
   1532    nir_cf_node_if,
   1533    nir_cf_node_loop,
   1534    nir_cf_node_function
   1535 } nir_cf_node_type;
   1536 
   1537 typedef struct nir_cf_node {
   1538    struct exec_node node;
   1539    nir_cf_node_type type;
   1540    struct nir_cf_node *parent;
   1541 } nir_cf_node;
   1542 
   1543 typedef struct nir_block {
   1544    nir_cf_node cf_node;
   1545 
   1546    struct exec_list instr_list; /** < list of nir_instr */
   1547 
   1548    /** generic block index; generated by nir_index_blocks */
   1549    unsigned index;
   1550 
   1551    /*
   1552     * Each block can only have up to 2 successors, so we put them in a simple
   1553     * array - no need for anything more complicated.
   1554     */
   1555    struct nir_block *successors[2];
   1556 
   1557    /* Set of nir_block predecessors in the CFG */
   1558    struct set *predecessors;
   1559 
   1560    /*
   1561     * this node's immediate dominator in the dominance tree - set to NULL for
   1562     * the start block.
   1563     */
   1564    struct nir_block *imm_dom;
   1565 
   1566    /* This node's children in the dominance tree */
   1567    unsigned num_dom_children;
   1568    struct nir_block **dom_children;
   1569 
   1570    /* Set of nir_blocks on the dominance frontier of this block */
   1571    struct set *dom_frontier;
   1572 
   1573    /*
   1574     * These two indices have the property that dom_{pre,post}_index for each
   1575     * child of this block in the dominance tree will always be between
   1576     * dom_pre_index and dom_post_index for this block, which makes testing if
   1577     * a given block is dominated by another block an O(1) operation.
   1578     */
   1579    unsigned dom_pre_index, dom_post_index;
   1580 
   1581    /* live in and out for this block; used for liveness analysis */
   1582    BITSET_WORD *live_in;
   1583    BITSET_WORD *live_out;
   1584 } nir_block;
   1585 
   1586 static inline nir_instr *
   1587 nir_block_first_instr(nir_block *block)
   1588 {
   1589    struct exec_node *head = exec_list_get_head(&block->instr_list);
   1590    return exec_node_data(nir_instr, head, node);
   1591 }
   1592 
   1593 static inline nir_instr *
   1594 nir_block_last_instr(nir_block *block)
   1595 {
   1596    struct exec_node *tail = exec_list_get_tail(&block->instr_list);
   1597    return exec_node_data(nir_instr, tail, node);
   1598 }
   1599 
   1600 #define nir_foreach_instr(instr, block) \
   1601    foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
   1602 #define nir_foreach_instr_reverse(instr, block) \
   1603    foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
   1604 #define nir_foreach_instr_safe(instr, block) \
   1605    foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
   1606 #define nir_foreach_instr_reverse_safe(instr, block) \
   1607    foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
   1608 
   1609 typedef struct nir_if {
   1610    nir_cf_node cf_node;
   1611    nir_src condition;
   1612 
   1613    struct exec_list then_list; /** < list of nir_cf_node */
   1614    struct exec_list else_list; /** < list of nir_cf_node */
   1615 } nir_if;
   1616 
   1617 typedef struct {
   1618    nir_if *nif;
   1619 
   1620    nir_instr *conditional_instr;
   1621 
   1622    nir_block *break_block;
   1623    nir_block *continue_from_block;
   1624 
   1625    bool continue_from_then;
   1626 
   1627    struct list_head loop_terminator_link;
   1628 } nir_loop_terminator;
   1629 
   1630 typedef struct {
   1631    /* Number of instructions in the loop */
   1632    unsigned num_instructions;
   1633 
   1634    /* How many times the loop is run (if known) */
   1635    unsigned trip_count;
   1636    bool is_trip_count_known;
   1637 
   1638    /* Unroll the loop regardless of its size */
   1639    bool force_unroll;
   1640 
   1641    nir_loop_terminator *limiting_terminator;
   1642 
   1643    /* A list of loop_terminators terminating this loop. */
   1644    struct list_head loop_terminator_list;
   1645 } nir_loop_info;
   1646 
   1647 typedef struct {
   1648    nir_cf_node cf_node;
   1649 
   1650    struct exec_list body; /** < list of nir_cf_node */
   1651 
   1652    nir_loop_info *info;
   1653 } nir_loop;
   1654 
   1655 /**
   1656  * Various bits of metadata that can may be created or required by
   1657  * optimization and analysis passes
   1658  */
   1659 typedef enum {
   1660    nir_metadata_none = 0x0,
   1661    nir_metadata_block_index = 0x1,
   1662    nir_metadata_dominance = 0x2,
   1663    nir_metadata_live_ssa_defs = 0x4,
   1664    nir_metadata_not_properly_reset = 0x8,
   1665    nir_metadata_loop_analysis = 0x10,
   1666 } nir_metadata;
   1667 
   1668 typedef struct {
   1669    nir_cf_node cf_node;
   1670 
   1671    /** pointer to the function of which this is an implementation */
   1672    struct nir_function *function;
   1673 
   1674    struct exec_list body; /** < list of nir_cf_node */
   1675 
   1676    nir_block *end_block;
   1677 
   1678    /** list for all local variables in the function */
   1679    struct exec_list locals;
   1680 
   1681    /** array of variables used as parameters */
   1682    unsigned num_params;
   1683    nir_variable **params;
   1684 
   1685    /** variable used to hold the result of the function */
   1686    nir_variable *return_var;
   1687 
   1688    /** list of local registers in the function */
   1689    struct exec_list registers;
   1690 
   1691    /** next available local register index */
   1692    unsigned reg_alloc;
   1693 
   1694    /** next available SSA value index */
   1695    unsigned ssa_alloc;
   1696 
   1697    /* total number of basic blocks, only valid when block_index_dirty = false */
   1698    unsigned num_blocks;
   1699 
   1700    nir_metadata valid_metadata;
   1701 } nir_function_impl;
   1702 
   1703 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
   1704 nir_start_block(nir_function_impl *impl)
   1705 {
   1706    return (nir_block *) impl->body.head_sentinel.next;
   1707 }
   1708 
   1709 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
   1710 nir_impl_last_block(nir_function_impl *impl)
   1711 {
   1712    return (nir_block *) impl->body.tail_sentinel.prev;
   1713 }
   1714 
   1715 static inline nir_cf_node *
   1716 nir_cf_node_next(nir_cf_node *node)
   1717 {
   1718    struct exec_node *next = exec_node_get_next(&node->node);
   1719    if (exec_node_is_tail_sentinel(next))
   1720       return NULL;
   1721    else
   1722       return exec_node_data(nir_cf_node, next, node);
   1723 }
   1724 
   1725 static inline nir_cf_node *
   1726 nir_cf_node_prev(nir_cf_node *node)
   1727 {
   1728    struct exec_node *prev = exec_node_get_prev(&node->node);
   1729    if (exec_node_is_head_sentinel(prev))
   1730       return NULL;
   1731    else
   1732       return exec_node_data(nir_cf_node, prev, node);
   1733 }
   1734 
   1735 static inline bool
   1736 nir_cf_node_is_first(const nir_cf_node *node)
   1737 {
   1738    return exec_node_is_head_sentinel(node->node.prev);
   1739 }
   1740 
   1741 static inline bool
   1742 nir_cf_node_is_last(const nir_cf_node *node)
   1743 {
   1744    return exec_node_is_tail_sentinel(node->node.next);
   1745 }
   1746 
   1747 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node,
   1748                 type, nir_cf_node_block)
   1749 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node,
   1750                 type, nir_cf_node_if)
   1751 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node,
   1752                 type, nir_cf_node_loop)
   1753 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node,
   1754                 nir_function_impl, cf_node, type, nir_cf_node_function)
   1755 
   1756 static inline nir_block *
   1757 nir_if_first_then_block(nir_if *if_stmt)
   1758 {
   1759    struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
   1760    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
   1761 }
   1762 
   1763 static inline nir_block *
   1764 nir_if_last_then_block(nir_if *if_stmt)
   1765 {
   1766    struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
   1767    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
   1768 }
   1769 
   1770 static inline nir_block *
   1771 nir_if_first_else_block(nir_if *if_stmt)
   1772 {
   1773    struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
   1774    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
   1775 }
   1776 
   1777 static inline nir_block *
   1778 nir_if_last_else_block(nir_if *if_stmt)
   1779 {
   1780    struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
   1781    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
   1782 }
   1783 
   1784 static inline nir_block *
   1785 nir_loop_first_block(nir_loop *loop)
   1786 {
   1787    struct exec_node *head = exec_list_get_head(&loop->body);
   1788    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
   1789 }
   1790 
   1791 static inline nir_block *
   1792 nir_loop_last_block(nir_loop *loop)
   1793 {
   1794    struct exec_node *tail = exec_list_get_tail(&loop->body);
   1795    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
   1796 }
   1797 
   1798 typedef enum {
   1799    nir_parameter_in,
   1800    nir_parameter_out,
   1801    nir_parameter_inout,
   1802 } nir_parameter_type;
   1803 
   1804 typedef struct {
   1805    nir_parameter_type param_type;
   1806    const struct glsl_type *type;
   1807 } nir_parameter;
   1808 
   1809 typedef struct nir_function {
   1810    struct exec_node node;
   1811 
   1812    const char *name;
   1813    struct nir_shader *shader;
   1814 
   1815    unsigned num_params;
   1816    nir_parameter *params;
   1817    const struct glsl_type *return_type;
   1818 
   1819    /** The implementation of this function.
   1820     *
   1821     * If the function is only declared and not implemented, this is NULL.
   1822     */
   1823    nir_function_impl *impl;
   1824 } nir_function;
   1825 
   1826 typedef struct nir_shader_compiler_options {
   1827    bool lower_fdiv;
   1828    bool lower_ffma;
   1829    bool fuse_ffma;
   1830    bool lower_flrp32;
   1831    /** Lowers flrp when it does not support doubles */
   1832    bool lower_flrp64;
   1833    bool lower_fpow;
   1834    bool lower_fsat;
   1835    bool lower_fsqrt;
   1836    bool lower_fmod32;
   1837    bool lower_fmod64;
   1838    bool lower_bitfield_extract;
   1839    bool lower_bitfield_insert;
   1840    bool lower_uadd_carry;
   1841    bool lower_usub_borrow;
   1842    /** lowers fneg and ineg to fsub and isub. */
   1843    bool lower_negate;
   1844    /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
   1845    bool lower_sub;
   1846 
   1847    /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
   1848    bool lower_scmp;
   1849 
   1850    /** enables rules to lower idiv by power-of-two: */
   1851    bool lower_idiv;
   1852 
   1853    /* Does the native fdot instruction replicate its result for four
   1854     * components?  If so, then opt_algebraic_late will turn all fdotN
   1855     * instructions into fdot_replicatedN instructions.
   1856     */
   1857    bool fdot_replicates;
   1858 
   1859    /** lowers ffract to fsub+ffloor: */
   1860    bool lower_ffract;
   1861 
   1862    bool lower_pack_half_2x16;
   1863    bool lower_pack_unorm_2x16;
   1864    bool lower_pack_snorm_2x16;
   1865    bool lower_pack_unorm_4x8;
   1866    bool lower_pack_snorm_4x8;
   1867    bool lower_unpack_half_2x16;
   1868    bool lower_unpack_unorm_2x16;
   1869    bool lower_unpack_snorm_2x16;
   1870    bool lower_unpack_unorm_4x8;
   1871    bool lower_unpack_snorm_4x8;
   1872 
   1873    bool lower_extract_byte;
   1874    bool lower_extract_word;
   1875 
   1876    /**
   1877     * Does the driver support real 32-bit integers?  (Otherwise, integers
   1878     * are simulated by floats.)
   1879     */
   1880    bool native_integers;
   1881 
   1882    /* Indicates that the driver only has zero-based vertex id */
   1883    bool vertex_id_zero_based;
   1884 
   1885    bool lower_cs_local_index_from_id;
   1886 
   1887    /**
   1888     * Should nir_lower_io() create load_interpolated_input intrinsics?
   1889     *
   1890     * If not, it generates regular load_input intrinsics and interpolation
   1891     * information must be inferred from the list of input nir_variables.
   1892     */
   1893    bool use_interpolated_input_intrinsics;
   1894 
   1895    unsigned max_unroll_iterations;
   1896 } nir_shader_compiler_options;
   1897 
   1898 typedef struct nir_shader {
   1899    /** list of uniforms (nir_variable) */
   1900    struct exec_list uniforms;
   1901 
   1902    /** list of inputs (nir_variable) */
   1903    struct exec_list inputs;
   1904 
   1905    /** list of outputs (nir_variable) */
   1906    struct exec_list outputs;
   1907 
   1908    /** list of shared compute variables (nir_variable) */
   1909    struct exec_list shared;
   1910 
   1911    /** Set of driver-specific options for the shader.
   1912     *
   1913     * The memory for the options is expected to be kept in a single static
   1914     * copy by the driver.
   1915     */
   1916    const struct nir_shader_compiler_options *options;
   1917 
   1918    /** Various bits of compile-time information about a given shader */
   1919    struct shader_info info;
   1920 
   1921    /** list of global variables in the shader (nir_variable) */
   1922    struct exec_list globals;
   1923 
   1924    /** list of system value variables in the shader (nir_variable) */
   1925    struct exec_list system_values;
   1926 
   1927    struct exec_list functions; /** < list of nir_function */
   1928 
   1929    /** list of global register in the shader */
   1930    struct exec_list registers;
   1931 
   1932    /** next available global register index */
   1933    unsigned reg_alloc;
   1934 
   1935    /**
   1936     * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
   1937     * access plus one
   1938     */
   1939    unsigned num_inputs, num_uniforms, num_outputs, num_shared;
   1940 } nir_shader;
   1941 
   1942 static inline nir_function_impl *
   1943 nir_shader_get_entrypoint(nir_shader *shader)
   1944 {
   1945    assert(exec_list_length(&shader->functions) == 1);
   1946    struct exec_node *func_node = exec_list_get_head(&shader->functions);
   1947    nir_function *func = exec_node_data(nir_function, func_node, node);
   1948    assert(func->return_type == glsl_void_type());
   1949    assert(func->num_params == 0);
   1950    assert(func->impl);
   1951    return func->impl;
   1952 }
   1953 
   1954 #define nir_foreach_function(func, shader) \
   1955    foreach_list_typed(nir_function, func, node, &(shader)->functions)
   1956 
   1957 nir_shader *nir_shader_create(void *mem_ctx,
   1958                               gl_shader_stage stage,
   1959                               const nir_shader_compiler_options *options,
   1960                               shader_info *si);
   1961 
   1962 /** creates a register, including assigning it an index and adding it to the list */
   1963 nir_register *nir_global_reg_create(nir_shader *shader);
   1964 
   1965 nir_register *nir_local_reg_create(nir_function_impl *impl);
   1966 
   1967 void nir_reg_remove(nir_register *reg);
   1968 
   1969 /** Adds a variable to the appropriate list in nir_shader */
   1970 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
   1971 
   1972 static inline void
   1973 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
   1974 {
   1975    assert(var->data.mode == nir_var_local);
   1976    exec_list_push_tail(&impl->locals, &var->node);
   1977 }
   1978 
   1979 /** creates a variable, sets a few defaults, and adds it to the list */
   1980 nir_variable *nir_variable_create(nir_shader *shader,
   1981                                   nir_variable_mode mode,
   1982                                   const struct glsl_type *type,
   1983                                   const char *name);
   1984 /** creates a local variable and adds it to the list */
   1985 nir_variable *nir_local_variable_create(nir_function_impl *impl,
   1986                                         const struct glsl_type *type,
   1987                                         const char *name);
   1988 
   1989 /** creates a function and adds it to the shader's list of functions */
   1990 nir_function *nir_function_create(nir_shader *shader, const char *name);
   1991 
   1992 nir_function_impl *nir_function_impl_create(nir_function *func);
   1993 /** creates a function_impl that isn't tied to any particular function */
   1994 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
   1995 
   1996 nir_block *nir_block_create(nir_shader *shader);
   1997 nir_if *nir_if_create(nir_shader *shader);
   1998 nir_loop *nir_loop_create(nir_shader *shader);
   1999 
   2000 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
   2001 
   2002 /** requests that the given pieces of metadata be generated */
   2003 void nir_metadata_require(nir_function_impl *impl, nir_metadata required, ...);
   2004 /** dirties all but the preserved metadata */
   2005 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
   2006 
   2007 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
   2008 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
   2009 
   2010 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
   2011 
   2012 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
   2013                                                   unsigned num_components,
   2014                                                   unsigned bit_size);
   2015 
   2016 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
   2017                                                 nir_intrinsic_op op);
   2018 
   2019 nir_call_instr *nir_call_instr_create(nir_shader *shader,
   2020                                       nir_function *callee);
   2021 
   2022 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
   2023 
   2024 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
   2025 
   2026 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
   2027 
   2028 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
   2029                                                 unsigned num_components,
   2030                                                 unsigned bit_size);
   2031 
   2032 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
   2033 nir_deref_array *nir_deref_array_create(void *mem_ctx);
   2034 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
   2035 
   2036 typedef bool (*nir_deref_foreach_leaf_cb)(nir_deref_var *deref, void *state);
   2037 bool nir_deref_foreach_leaf(nir_deref_var *deref,
   2038                             nir_deref_foreach_leaf_cb cb, void *state);
   2039 
   2040 nir_load_const_instr *
   2041 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
   2042 
   2043 /**
   2044  * NIR Cursors and Instruction Insertion API
   2045  * @{
   2046  *
   2047  * A tiny struct representing a point to insert/extract instructions or
   2048  * control flow nodes.  Helps reduce the combinatorial explosion of possible
   2049  * points to insert/extract.
   2050  *
   2051  * \sa nir_control_flow.h
   2052  */
   2053 typedef enum {
   2054    nir_cursor_before_block,
   2055    nir_cursor_after_block,
   2056    nir_cursor_before_instr,
   2057    nir_cursor_after_instr,
   2058 } nir_cursor_option;
   2059 
   2060 typedef struct {
   2061    nir_cursor_option option;
   2062    union {
   2063       nir_block *block;
   2064       nir_instr *instr;
   2065    };
   2066 } nir_cursor;
   2067 
   2068 static inline nir_block *
   2069 nir_cursor_current_block(nir_cursor cursor)
   2070 {
   2071    if (cursor.option == nir_cursor_before_instr ||
   2072        cursor.option == nir_cursor_after_instr) {
   2073       return cursor.instr->block;
   2074    } else {
   2075       return cursor.block;
   2076    }
   2077 }
   2078 
   2079 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
   2080 
   2081 static inline nir_cursor
   2082 nir_before_block(nir_block *block)
   2083 {
   2084    nir_cursor cursor;
   2085    cursor.option = nir_cursor_before_block;
   2086    cursor.block = block;
   2087    return cursor;
   2088 }
   2089 
   2090 static inline nir_cursor
   2091 nir_after_block(nir_block *block)
   2092 {
   2093    nir_cursor cursor;
   2094    cursor.option = nir_cursor_after_block;
   2095    cursor.block = block;
   2096    return cursor;
   2097 }
   2098 
   2099 static inline nir_cursor
   2100 nir_before_instr(nir_instr *instr)
   2101 {
   2102    nir_cursor cursor;
   2103    cursor.option = nir_cursor_before_instr;
   2104    cursor.instr = instr;
   2105    return cursor;
   2106 }
   2107 
   2108 static inline nir_cursor
   2109 nir_after_instr(nir_instr *instr)
   2110 {
   2111    nir_cursor cursor;
   2112    cursor.option = nir_cursor_after_instr;
   2113    cursor.instr = instr;
   2114    return cursor;
   2115 }
   2116 
   2117 static inline nir_cursor
   2118 nir_after_block_before_jump(nir_block *block)
   2119 {
   2120    nir_instr *last_instr = nir_block_last_instr(block);
   2121    if (last_instr && last_instr->type == nir_instr_type_jump) {
   2122       return nir_before_instr(last_instr);
   2123    } else {
   2124       return nir_after_block(block);
   2125    }
   2126 }
   2127 
   2128 static inline nir_cursor
   2129 nir_before_cf_node(nir_cf_node *node)
   2130 {
   2131    if (node->type == nir_cf_node_block)
   2132       return nir_before_block(nir_cf_node_as_block(node));
   2133 
   2134    return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
   2135 }
   2136 
   2137 static inline nir_cursor
   2138 nir_after_cf_node(nir_cf_node *node)
   2139 {
   2140    if (node->type == nir_cf_node_block)
   2141       return nir_after_block(nir_cf_node_as_block(node));
   2142 
   2143    return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
   2144 }
   2145 
   2146 static inline nir_cursor
   2147 nir_after_phis(nir_block *block)
   2148 {
   2149    nir_foreach_instr(instr, block) {
   2150       if (instr->type != nir_instr_type_phi)
   2151          return nir_before_instr(instr);
   2152    }
   2153    return nir_after_block(block);
   2154 }
   2155 
   2156 static inline nir_cursor
   2157 nir_after_cf_node_and_phis(nir_cf_node *node)
   2158 {
   2159    if (node->type == nir_cf_node_block)
   2160       return nir_after_block(nir_cf_node_as_block(node));
   2161 
   2162    nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
   2163 
   2164    return nir_after_phis(block);
   2165 }
   2166 
   2167 static inline nir_cursor
   2168 nir_before_cf_list(struct exec_list *cf_list)
   2169 {
   2170    nir_cf_node *first_node = exec_node_data(nir_cf_node,
   2171                                             exec_list_get_head(cf_list), node);
   2172    return nir_before_cf_node(first_node);
   2173 }
   2174 
   2175 static inline nir_cursor
   2176 nir_after_cf_list(struct exec_list *cf_list)
   2177 {
   2178    nir_cf_node *last_node = exec_node_data(nir_cf_node,
   2179                                            exec_list_get_tail(cf_list), node);
   2180    return nir_after_cf_node(last_node);
   2181 }
   2182 
   2183 /**
   2184  * Insert a NIR instruction at the given cursor.
   2185  *
   2186  * Note: This does not update the cursor.
   2187  */
   2188 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
   2189 
   2190 static inline void
   2191 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
   2192 {
   2193    nir_instr_insert(nir_before_instr(instr), before);
   2194 }
   2195 
   2196 static inline void
   2197 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
   2198 {
   2199    nir_instr_insert(nir_after_instr(instr), after);
   2200 }
   2201 
   2202 static inline void
   2203 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
   2204 {
   2205    nir_instr_insert(nir_before_block(block), before);
   2206 }
   2207 
   2208 static inline void
   2209 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
   2210 {
   2211    nir_instr_insert(nir_after_block(block), after);
   2212 }
   2213 
   2214 static inline void
   2215 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
   2216 {
   2217    nir_instr_insert(nir_before_cf_node(node), before);
   2218 }
   2219 
   2220 static inline void
   2221 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
   2222 {
   2223    nir_instr_insert(nir_after_cf_node(node), after);
   2224 }
   2225 
   2226 static inline void
   2227 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
   2228 {
   2229    nir_instr_insert(nir_before_cf_list(list), before);
   2230 }
   2231 
   2232 static inline void
   2233 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
   2234 {
   2235    nir_instr_insert(nir_after_cf_list(list), after);
   2236 }
   2237 
   2238 void nir_instr_remove(nir_instr *instr);
   2239 
   2240 /** @} */
   2241 
   2242 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
   2243 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
   2244 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
   2245 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
   2246                          void *state);
   2247 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
   2248 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
   2249 
   2250 nir_const_value *nir_src_as_const_value(nir_src src);
   2251 bool nir_src_is_dynamically_uniform(nir_src src);
   2252 bool nir_srcs_equal(nir_src src1, nir_src src2);
   2253 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
   2254 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
   2255 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
   2256 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
   2257                             nir_dest new_dest);
   2258 void nir_instr_rewrite_deref(nir_instr *instr, nir_deref_var **deref,
   2259                              nir_deref_var *new_deref);
   2260 
   2261 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
   2262                        unsigned num_components, unsigned bit_size,
   2263                        const char *name);
   2264 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
   2265                       unsigned num_components, unsigned bit_size,
   2266                       const char *name);
   2267 static inline void
   2268 nir_ssa_dest_init_for_type(nir_instr *instr, nir_dest *dest,
   2269                            const struct glsl_type *type,
   2270                            const char *name)
   2271 {
   2272    assert(glsl_type_is_vector_or_scalar(type));
   2273    nir_ssa_dest_init(instr, dest, glsl_get_components(type),
   2274                      glsl_get_bit_size(type), name);
   2275 }
   2276 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
   2277 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
   2278                                     nir_instr *after_me);
   2279 
   2280 uint8_t nir_ssa_def_components_read(const nir_ssa_def *def);
   2281 
   2282 /*
   2283  * finds the next basic block in source-code order, returns NULL if there is
   2284  * none
   2285  */
   2286 
   2287 nir_block *nir_block_cf_tree_next(nir_block *block);
   2288 
   2289 /* Performs the opposite of nir_block_cf_tree_next() */
   2290 
   2291 nir_block *nir_block_cf_tree_prev(nir_block *block);
   2292 
   2293 /* Gets the first block in a CF node in source-code order */
   2294 
   2295 nir_block *nir_cf_node_cf_tree_first(nir_cf_node *node);
   2296 
   2297 /* Gets the last block in a CF node in source-code order */
   2298 
   2299 nir_block *nir_cf_node_cf_tree_last(nir_cf_node *node);
   2300 
   2301 /* Gets the next block after a CF node in source-code order */
   2302 
   2303 nir_block *nir_cf_node_cf_tree_next(nir_cf_node *node);
   2304 
   2305 /* Macros for loops that visit blocks in source-code order */
   2306 
   2307 #define nir_foreach_block(block, impl) \
   2308    for (nir_block *block = nir_start_block(impl); block != NULL; \
   2309         block = nir_block_cf_tree_next(block))
   2310 
   2311 #define nir_foreach_block_safe(block, impl) \
   2312    for (nir_block *block = nir_start_block(impl), \
   2313         *next = nir_block_cf_tree_next(block); \
   2314         block != NULL; \
   2315         block = next, next = nir_block_cf_tree_next(block))
   2316 
   2317 #define nir_foreach_block_reverse(block, impl) \
   2318    for (nir_block *block = nir_impl_last_block(impl); block != NULL; \
   2319         block = nir_block_cf_tree_prev(block))
   2320 
   2321 #define nir_foreach_block_reverse_safe(block, impl) \
   2322    for (nir_block *block = nir_impl_last_block(impl), \
   2323         *prev = nir_block_cf_tree_prev(block); \
   2324         block != NULL; \
   2325         block = prev, prev = nir_block_cf_tree_prev(block))
   2326 
   2327 #define nir_foreach_block_in_cf_node(block, node) \
   2328    for (nir_block *block = nir_cf_node_cf_tree_first(node); \
   2329         block != nir_cf_node_cf_tree_next(node); \
   2330         block = nir_block_cf_tree_next(block))
   2331 
   2332 /* If the following CF node is an if, this function returns that if.
   2333  * Otherwise, it returns NULL.
   2334  */
   2335 nir_if *nir_block_get_following_if(nir_block *block);
   2336 
   2337 nir_loop *nir_block_get_following_loop(nir_block *block);
   2338 
   2339 void nir_index_local_regs(nir_function_impl *impl);
   2340 void nir_index_global_regs(nir_shader *shader);
   2341 void nir_index_ssa_defs(nir_function_impl *impl);
   2342 unsigned nir_index_instrs(nir_function_impl *impl);
   2343 
   2344 void nir_index_blocks(nir_function_impl *impl);
   2345 
   2346 void nir_print_shader(nir_shader *shader, FILE *fp);
   2347 void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table *errors);
   2348 void nir_print_instr(const nir_instr *instr, FILE *fp);
   2349 
   2350 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
   2351 nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
   2352 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
   2353 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
   2354 nir_deref *nir_deref_clone(const nir_deref *deref, void *mem_ctx);
   2355 nir_deref_var *nir_deref_var_clone(const nir_deref_var *deref, void *mem_ctx);
   2356 
   2357 nir_shader *nir_shader_serialize_deserialize(void *mem_ctx, nir_shader *s);
   2358 
   2359 #ifndef NDEBUG
   2360 void nir_validate_shader(nir_shader *shader);
   2361 void nir_metadata_set_validation_flag(nir_shader *shader);
   2362 void nir_metadata_check_validation_flag(nir_shader *shader);
   2363 
   2364 static inline bool
   2365 should_clone_nir(void)
   2366 {
   2367    static int should_clone = -1;
   2368    if (should_clone < 0)
   2369       should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
   2370 
   2371    return should_clone;
   2372 }
   2373 
   2374 static inline bool
   2375 should_serialize_deserialize_nir(void)
   2376 {
   2377    static int test_serialize = -1;
   2378    if (test_serialize < 0)
   2379       test_serialize = env_var_as_boolean("NIR_TEST_SERIALIZE", false);
   2380 
   2381    return test_serialize;
   2382 }
   2383 
   2384 static inline bool
   2385 should_print_nir(void)
   2386 {
   2387    static int should_print = -1;
   2388    if (should_print < 0)
   2389       should_print = env_var_as_boolean("NIR_PRINT", false);
   2390 
   2391    return should_print;
   2392 }
   2393 #else
   2394 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
   2395 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
   2396 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
   2397 static inline bool should_clone_nir(void) { return false; }
   2398 static inline bool should_serialize_deserialize_nir(void) { return false; }
   2399 static inline bool should_print_nir(void) { return false; }
   2400 #endif /* NDEBUG */
   2401 
   2402 #define _PASS(nir, do_pass) do {                                     \
   2403    do_pass                                                           \
   2404    nir_validate_shader(nir);                                         \
   2405    if (should_clone_nir()) {                                         \
   2406       nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
   2407       ralloc_free(nir);                                              \
   2408       nir = clone;                                                   \
   2409    }                                                                 \
   2410    if (should_serialize_deserialize_nir()) {                         \
   2411       void *mem_ctx = ralloc_parent(nir);                            \
   2412       nir = nir_shader_serialize_deserialize(mem_ctx, nir);          \
   2413    }                                                                 \
   2414 } while (0)
   2415 
   2416 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir,                \
   2417    nir_metadata_set_validation_flag(nir);                            \
   2418    if (should_print_nir())                                           \
   2419       printf("%s\n", #pass);                                         \
   2420    if (pass(nir, ##__VA_ARGS__)) {                                   \
   2421       progress = true;                                               \
   2422       if (should_print_nir())                                        \
   2423          nir_print_shader(nir, stdout);                              \
   2424       nir_metadata_check_validation_flag(nir);                       \
   2425    }                                                                 \
   2426 )
   2427 
   2428 #define NIR_PASS_V(nir, pass, ...) _PASS(nir,                        \
   2429    if (should_print_nir())                                           \
   2430       printf("%s\n", #pass);                                         \
   2431    pass(nir, ##__VA_ARGS__);                                         \
   2432    if (should_print_nir())                                           \
   2433       nir_print_shader(nir, stdout);                                 \
   2434 )
   2435 
   2436 void nir_calc_dominance_impl(nir_function_impl *impl);
   2437 void nir_calc_dominance(nir_shader *shader);
   2438 
   2439 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
   2440 bool nir_block_dominates(nir_block *parent, nir_block *child);
   2441 
   2442 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
   2443 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
   2444 
   2445 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
   2446 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
   2447 
   2448 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
   2449 void nir_dump_cfg(nir_shader *shader, FILE *fp);
   2450 
   2451 int nir_gs_count_vertices(const nir_shader *shader);
   2452 
   2453 bool nir_split_var_copies(nir_shader *shader);
   2454 
   2455 bool nir_lower_returns_impl(nir_function_impl *impl);
   2456 bool nir_lower_returns(nir_shader *shader);
   2457 
   2458 bool nir_inline_functions(nir_shader *shader);
   2459 
   2460 bool nir_propagate_invariant(nir_shader *shader);
   2461 
   2462 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
   2463 bool nir_lower_var_copies(nir_shader *shader);
   2464 
   2465 bool nir_lower_global_vars_to_local(nir_shader *shader);
   2466 
   2467 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
   2468 
   2469 bool nir_lower_locals_to_regs(nir_shader *shader);
   2470 
   2471 void nir_lower_io_to_temporaries(nir_shader *shader,
   2472                                  nir_function_impl *entrypoint,
   2473                                  bool outputs, bool inputs);
   2474 
   2475 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
   2476 
   2477 void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
   2478                               int (*type_size)(const struct glsl_type *));
   2479 
   2480 /* Some helpers to do very simple linking */
   2481 bool nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer);
   2482 void nir_compact_varyings(nir_shader *producer, nir_shader *consumer,
   2483                           bool default_to_smooth_interp);
   2484 
   2485 typedef enum {
   2486    /* If set, this forces all non-flat fragment shader inputs to be
   2487     * interpolated as if with the "sample" qualifier.  This requires
   2488     * nir_shader_compiler_options::use_interpolated_input_intrinsics.
   2489     */
   2490    nir_lower_io_force_sample_interpolation = (1 << 1),
   2491 } nir_lower_io_options;
   2492 bool nir_lower_io(nir_shader *shader,
   2493                   nir_variable_mode modes,
   2494                   int (*type_size)(const struct glsl_type *),
   2495                   nir_lower_io_options);
   2496 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
   2497 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
   2498 
   2499 bool nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage);
   2500 
   2501 void nir_lower_io_types(nir_shader *shader);
   2502 bool nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
   2503 bool nir_lower_regs_to_ssa(nir_shader *shader);
   2504 bool nir_lower_vars_to_ssa(nir_shader *shader);
   2505 
   2506 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
   2507 bool nir_lower_constant_initializers(nir_shader *shader,
   2508                                      nir_variable_mode modes);
   2509 
   2510 bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
   2511 bool nir_lower_vec_to_movs(nir_shader *shader);
   2512 void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
   2513                           bool alpha_to_one);
   2514 bool nir_lower_alu_to_scalar(nir_shader *shader);
   2515 bool nir_lower_load_const_to_scalar(nir_shader *shader);
   2516 bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
   2517 bool nir_lower_phis_to_scalar(nir_shader *shader);
   2518 void nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer);
   2519 void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader);
   2520 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
   2521 void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask);
   2522 
   2523 bool nir_lower_samplers(nir_shader *shader,
   2524                         const struct gl_shader_program *shader_program);
   2525 bool nir_lower_samplers_as_deref(nir_shader *shader,
   2526                                  const struct gl_shader_program *shader_program);
   2527 
   2528 typedef struct nir_lower_subgroups_options {
   2529    uint8_t subgroup_size;
   2530    uint8_t ballot_bit_size;
   2531    bool lower_to_scalar:1;
   2532    bool lower_vote_trivial:1;
   2533    bool lower_subgroup_masks:1;
   2534 } nir_lower_subgroups_options;
   2535 
   2536 bool nir_lower_subgroups(nir_shader *shader,
   2537                          const nir_lower_subgroups_options *options);
   2538 
   2539 bool nir_lower_system_values(nir_shader *shader);
   2540 
   2541 typedef struct nir_lower_tex_options {
   2542    /**
   2543     * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
   2544     * sampler types a texture projector is lowered.
   2545     */
   2546    unsigned lower_txp;
   2547 
   2548    /**
   2549     * If true, lower away nir_tex_src_offset for all texelfetch instructions.
   2550     */
   2551    bool lower_txf_offset;
   2552 
   2553    /**
   2554     * If true, lower away nir_tex_src_offset for all rect textures.
   2555     */
   2556    bool lower_rect_offset;
   2557 
   2558    /**
   2559     * If true, lower rect textures to 2D, using txs to fetch the
   2560     * texture dimensions and dividing the texture coords by the
   2561     * texture dims to normalize.
   2562     */
   2563    bool lower_rect;
   2564 
   2565    /**
   2566     * If true, convert yuv to rgb.
   2567     */
   2568    unsigned lower_y_uv_external;
   2569    unsigned lower_y_u_v_external;
   2570    unsigned lower_yx_xuxv_external;
   2571    unsigned lower_xy_uxvx_external;
   2572 
   2573    /**
   2574     * To emulate certain texture wrap modes, this can be used
   2575     * to saturate the specified tex coord to [0.0, 1.0].  The
   2576     * bits are according to sampler #, ie. if, for example:
   2577     *
   2578     *   (conf->saturate_s & (1 << n))
   2579     *
   2580     * is true, then the s coord for sampler n is saturated.
   2581     *
   2582     * Note that clamping must happen *after* projector lowering
   2583     * so any projected texture sample instruction with a clamped
   2584     * coordinate gets automatically lowered, regardless of the
   2585     * 'lower_txp' setting.
   2586     */
   2587    unsigned saturate_s;
   2588    unsigned saturate_t;
   2589    unsigned saturate_r;
   2590 
   2591    /* Bitmask of textures that need swizzling.
   2592     *
   2593     * If (swizzle_result & (1 << texture_index)), then the swizzle in
   2594     * swizzles[texture_index] is applied to the result of the texturing
   2595     * operation.
   2596     */
   2597    unsigned swizzle_result;
   2598 
   2599    /* A swizzle for each texture.  Values 0-3 represent x, y, z, or w swizzles
   2600     * while 4 and 5 represent 0 and 1 respectively.
   2601     */
   2602    uint8_t swizzles[32][4];
   2603 
   2604    /**
   2605     * Bitmap of textures that need srgb to linear conversion.  If
   2606     * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
   2607     * of the texture are lowered to linear.
   2608     */
   2609    unsigned lower_srgb;
   2610 
   2611    /**
   2612     * If true, lower nir_texop_txd on cube maps with nir_texop_txl.
   2613     */
   2614    bool lower_txd_cube_map;
   2615 
   2616    /**
   2617     * If true, lower nir_texop_txd on shadow samplers (except cube maps)
   2618     * with nir_texop_txl. Notice that cube map shadow samplers are lowered
   2619     * with lower_txd_cube_map.
   2620     */
   2621    bool lower_txd_shadow;
   2622 
   2623    /**
   2624     * If true, lower nir_texop_txd on all samplers to a nir_texop_txl.
   2625     * Implies lower_txd_cube_map and lower_txd_shadow.
   2626     */
   2627    bool lower_txd;
   2628 } nir_lower_tex_options;
   2629 
   2630 bool nir_lower_tex(nir_shader *shader,
   2631                    const nir_lower_tex_options *options);
   2632 
   2633 bool nir_lower_idiv(nir_shader *shader);
   2634 
   2635 bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
   2636 bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
   2637 bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
   2638 
   2639 void nir_lower_two_sided_color(nir_shader *shader);
   2640 
   2641 bool nir_lower_clamp_color_outputs(nir_shader *shader);
   2642 
   2643 void nir_lower_passthrough_edgeflags(nir_shader *shader);
   2644 void nir_lower_tes_patch_vertices(nir_shader *tes, unsigned patch_vertices);
   2645 
   2646 typedef struct nir_lower_wpos_ytransform_options {
   2647    int state_tokens[5];
   2648    bool fs_coord_origin_upper_left :1;
   2649    bool fs_coord_origin_lower_left :1;
   2650    bool fs_coord_pixel_center_integer :1;
   2651    bool fs_coord_pixel_center_half_integer :1;
   2652 } nir_lower_wpos_ytransform_options;
   2653 
   2654 bool nir_lower_wpos_ytransform(nir_shader *shader,
   2655                                const nir_lower_wpos_ytransform_options *options);
   2656 bool nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading);
   2657 
   2658 typedef struct nir_lower_drawpixels_options {
   2659    int texcoord_state_tokens[5];
   2660    int scale_state_tokens[5];
   2661    int bias_state_tokens[5];
   2662    unsigned drawpix_sampler;
   2663    unsigned pixelmap_sampler;
   2664    bool pixel_maps :1;
   2665    bool scale_and_bias :1;
   2666 } nir_lower_drawpixels_options;
   2667 
   2668 void nir_lower_drawpixels(nir_shader *shader,
   2669                           const nir_lower_drawpixels_options *options);
   2670 
   2671 typedef struct nir_lower_bitmap_options {
   2672    unsigned sampler;
   2673    bool swizzle_xxxx;
   2674 } nir_lower_bitmap_options;
   2675 
   2676 void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
   2677 
   2678 bool nir_lower_atomics(nir_shader *shader,
   2679                        const struct gl_shader_program *shader_program);
   2680 bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
   2681 bool nir_lower_uniforms_to_ubo(nir_shader *shader);
   2682 bool nir_lower_to_source_mods(nir_shader *shader);
   2683 
   2684 bool nir_lower_gs_intrinsics(nir_shader *shader);
   2685 
   2686 typedef enum {
   2687    nir_lower_imul64 = (1 << 0),
   2688    nir_lower_isign64 = (1 << 1),
   2689    /** Lower all int64 modulus and division opcodes */
   2690    nir_lower_divmod64 = (1 << 2),
   2691 } nir_lower_int64_options;
   2692 
   2693 bool nir_lower_int64(nir_shader *shader, nir_lower_int64_options options);
   2694 
   2695 typedef enum {
   2696    nir_lower_drcp = (1 << 0),
   2697    nir_lower_dsqrt = (1 << 1),
   2698    nir_lower_drsq = (1 << 2),
   2699    nir_lower_dtrunc = (1 << 3),
   2700    nir_lower_dfloor = (1 << 4),
   2701    nir_lower_dceil = (1 << 5),
   2702    nir_lower_dfract = (1 << 6),
   2703    nir_lower_dround_even = (1 << 7),
   2704    nir_lower_dmod = (1 << 8)
   2705 } nir_lower_doubles_options;
   2706 
   2707 bool nir_lower_doubles(nir_shader *shader, nir_lower_doubles_options options);
   2708 bool nir_lower_64bit_pack(nir_shader *shader);
   2709 
   2710 bool nir_normalize_cubemap_coords(nir_shader *shader);
   2711 
   2712 void nir_live_ssa_defs_impl(nir_function_impl *impl);
   2713 
   2714 void nir_loop_analyze_impl(nir_function_impl *impl,
   2715                            nir_variable_mode indirect_mask);
   2716 
   2717 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
   2718 
   2719 bool nir_repair_ssa_impl(nir_function_impl *impl);
   2720 bool nir_repair_ssa(nir_shader *shader);
   2721 
   2722 void nir_convert_loop_to_lcssa(nir_loop *loop);
   2723 
   2724 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
   2725  * registers.  If false, convert all values (even those not involved in a phi
   2726  * node) to registers.
   2727  */
   2728 bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
   2729 
   2730 bool nir_lower_phis_to_regs_block(nir_block *block);
   2731 bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
   2732 
   2733 bool nir_opt_algebraic(nir_shader *shader);
   2734 bool nir_opt_algebraic_before_ffma(nir_shader *shader);
   2735 bool nir_opt_algebraic_late(nir_shader *shader);
   2736 bool nir_opt_constant_folding(nir_shader *shader);
   2737 
   2738 bool nir_opt_global_to_local(nir_shader *shader);
   2739 
   2740 bool nir_copy_prop(nir_shader *shader);
   2741 
   2742 bool nir_opt_copy_prop_vars(nir_shader *shader);
   2743 
   2744 bool nir_opt_cse(nir_shader *shader);
   2745 
   2746 bool nir_opt_dce(nir_shader *shader);
   2747 
   2748 bool nir_opt_dead_cf(nir_shader *shader);
   2749 
   2750 bool nir_opt_gcm(nir_shader *shader, bool value_number);
   2751 
   2752 bool nir_opt_if(nir_shader *shader);
   2753 
   2754 bool nir_opt_intrinsics(nir_shader *shader);
   2755 
   2756 bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
   2757 
   2758 bool nir_opt_move_comparisons(nir_shader *shader);
   2759 
   2760 bool nir_opt_peephole_select(nir_shader *shader, unsigned limit);
   2761 
   2762 bool nir_opt_remove_phis(nir_shader *shader);
   2763 
   2764 bool nir_opt_trivial_continues(nir_shader *shader);
   2765 
   2766 bool nir_opt_undef(nir_shader *shader);
   2767 
   2768 bool nir_opt_conditional_discard(nir_shader *shader);
   2769 
   2770 void nir_sweep(nir_shader *shader);
   2771 
   2772 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
   2773 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
   2774 
   2775 #ifdef __cplusplus
   2776 } /* extern "C" */
   2777 #endif
   2778 
   2779 #endif /* NIR_H */
   2780