/external/deqp/modules/glshared/ |
glsRandomShaderProgram.cpp | 54 const int numComps = varType.getNumElements(); 56 DE_ASSERT(de::inRange(numComps, 1, 4)); 57 return glu::DataType(scalarType + numComps - 1);
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glsFragOpInteractionCase.cpp | 90 const int numComps = type.getNumElements(); 94 layout->push_back(glu::va::Float(var->getName(), numComps, numVertices, 0 /* computed later */, (const float*)(deUintptr)curOffset)); 96 curOffset += numComps * (int)sizeof(float);
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glsTextureTestUtil.cpp | 320 int numComps = 0; 323 numComps = 2; 336 numComps = 1; 349 numComps = 3; 362 numComps = 3; 376 numComps = 3; 391 numComps = 4; 406 numComps = 2; 419 numComps = 1; 477 glu::va::Float("a_texCoord", numComps, 4, 0, texCoord [all...] |
glsShaderExecUtil.cpp | 548 const int numComps = glu::getDataTypeNumComponents(basicType); 561 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap))); 563 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType); [all...] |
glsUniformBlockCase.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fComputeShaderBuiltinVarTests.cpp | 177 static inline UVec3 readResultVec (const deUint32* ptr, int numComps) 180 for (int ndx = 0; ndx < numComps; ndx++) 185 static inline bool compareComps (const UVec3& a, const UVec3& b, int numComps) 187 DE_ASSERT(numComps == 1 || numComps == 3); 188 return numComps == 3 ? tcu::allEqual(a, b) : a.x() == b.x(); 194 int numComps; 196 LogComps (const UVec3& v_, int numComps_) : v(v_), numComps(numComps_) {} 201 DE_ASSERT(c.numComps == 1 || c.numComps == 3) [all...] |
es31fSSBOLayoutCase.cpp | [all...] |
/external/deqp-deps/glslang/glslang/MachineIndependent/ |
Constant.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/compute/ |
vktComputeShaderBuiltinVarTests.cpp | 76 static inline bool compareNumComponents (const UVec3& a, const UVec3& b,const int numComps) 78 DE_ASSERT(numComps == 1 || numComps == 3); 79 return numComps == 3 ? tcu::allEqual(a, b) : a.x() == b.x(); 82 static inline UVec3 readResultVec (const deUint32* ptr, const int numComps) 85 for (int ndx = 0; ndx < numComps; ndx++) 93 int numComps; 95 LogComps (const UVec3 &v_, int numComps_) : v(v_), numComps(numComps_) {} 100 DE_ASSERT(c.numComps == 1 || c.numComps == 3) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTransformFeedbackTests.cpp | 541 const int numComps = glu::getDataTypeScalarSize(attrib.type.getBasicType()); 545 for (int compNdx = 0; compNdx < numComps; compNdx++) [all...] |
es3fShaderDerivateTests.cpp | 375 int numComps; 379 , numComps (numComps_) 386 DE_ASSERT(de::inRange(v.numComps, 1, 4)); 387 if (v.numComps == 1) return str << v.v[0]; 388 else if (v.numComps == 2) return str << v.v.toWidth<2>(); 389 else if (v.numComps == 3) return str << v.v.toWidth<3>(); 411 const int numComps = glu::getDataTypeFloatScalars(dataType); 416 log << TestLog::Message << "Expecting " << LogVecComps(reference, numComps) << " with threshold " << LogVecComps(threshold, numComps) << TestLog::EndMessage; 428 log << TestLog::Message << "FAIL: got " << LogVecComps(resDerivate, numComps) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureTestUtil.cpp | [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcUniformBlockCase.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderDerivateTests.cpp | 313 int numComps; 317 , numComps (numComps_) 324 DE_ASSERT(de::inRange(v.numComps, 1, 4)); 325 if (v.numComps == 1) return str << v.v[0]; 326 else if (v.numComps == 2) return str << v.v.toWidth<2>(); 327 else if (v.numComps == 3) return str << v.v.toWidth<3>(); 347 const int numComps = glu::getDataTypeFloatScalars(dataType); 352 log << TestLog::Message << "Expecting " << LogVecComps(reference, numComps) << " with threshold " << LogVecComps(threshold, numComps) << TestLog::EndMessage; 364 log << TestLog::Message << "FAIL: got " << LogVecComps(resDerivate, numComps) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
vktShaderLibrary.cpp | 667 const int numComps = isDataTypeMatrix(basicType) ? getDataTypeMatrixNumRows(basicType) : scalarSize; 675 for (int compNdx = 0; compNdx < numComps; compNdx++) 677 const deUint32 data = value.elements[arrayNdx*scalarSize + vecNdx*numComps + compNdx].bool32 ? ~0u : 0u; 689 &value.elements[arrayNdx*scalarSize + vecNdx*numComps], 690 numComps*sizeof(deUint32)); [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
formats.h | 244 uint32_t numComps; ///< number of components
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.cpp | 681 const int numComps = glu::getDataTypeNumComponents(basicType); 695 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap))); 697 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType); [all...] |
/external/deqp-deps/glslang/hlsl/ |
hlslParseHelper.cpp | 573 int numComps = 0; 580 if (numComps >= MaxSwizzleSelectors) { 589 startPos[numComps++] = (int)c + 1; 594 for (int i = 0; i < numComps; ++i) { [all...] |