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    Searched defs:numComps (Results 1 - 18 of 18) sorted by null

  /external/deqp/modules/glshared/
glsRandomShaderProgram.cpp 54 const int numComps = varType.getNumElements();
56 DE_ASSERT(de::inRange(numComps, 1, 4));
57 return glu::DataType(scalarType + numComps - 1);
glsFragOpInteractionCase.cpp 90 const int numComps = type.getNumElements();
94 layout->push_back(glu::va::Float(var->getName(), numComps, numVertices, 0 /* computed later */, (const float*)(deUintptr)curOffset));
96 curOffset += numComps * (int)sizeof(float);
glsTextureTestUtil.cpp 320 int numComps = 0;
323 numComps = 2;
336 numComps = 1;
349 numComps = 3;
362 numComps = 3;
376 numComps = 3;
391 numComps = 4;
406 numComps = 2;
419 numComps = 1;
477 glu::va::Float("a_texCoord", numComps, 4, 0, texCoord
    [all...]
glsShaderExecUtil.cpp 548 const int numComps = glu::getDataTypeNumComponents(basicType);
561 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap)));
563 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType);
    [all...]
glsUniformBlockCase.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fComputeShaderBuiltinVarTests.cpp 177 static inline UVec3 readResultVec (const deUint32* ptr, int numComps)
180 for (int ndx = 0; ndx < numComps; ndx++)
185 static inline bool compareComps (const UVec3& a, const UVec3& b, int numComps)
187 DE_ASSERT(numComps == 1 || numComps == 3);
188 return numComps == 3 ? tcu::allEqual(a, b) : a.x() == b.x();
194 int numComps;
196 LogComps (const UVec3& v_, int numComps_) : v(v_), numComps(numComps_) {}
201 DE_ASSERT(c.numComps == 1 || c.numComps == 3)
    [all...]
es31fSSBOLayoutCase.cpp     [all...]
  /external/deqp-deps/glslang/glslang/MachineIndependent/
Constant.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/compute/
vktComputeShaderBuiltinVarTests.cpp 76 static inline bool compareNumComponents (const UVec3& a, const UVec3& b,const int numComps)
78 DE_ASSERT(numComps == 1 || numComps == 3);
79 return numComps == 3 ? tcu::allEqual(a, b) : a.x() == b.x();
82 static inline UVec3 readResultVec (const deUint32* ptr, const int numComps)
85 for (int ndx = 0; ndx < numComps; ndx++)
93 int numComps;
95 LogComps (const UVec3 &v_, int numComps_) : v(v_), numComps(numComps_) {}
100 DE_ASSERT(c.numComps == 1 || c.numComps == 3)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fTransformFeedbackTests.cpp 541 const int numComps = glu::getDataTypeScalarSize(attrib.type.getBasicType());
545 for (int compNdx = 0; compNdx < numComps; compNdx++)
    [all...]
es3fShaderDerivateTests.cpp 375 int numComps;
379 , numComps (numComps_)
386 DE_ASSERT(de::inRange(v.numComps, 1, 4));
387 if (v.numComps == 1) return str << v.v[0];
388 else if (v.numComps == 2) return str << v.v.toWidth<2>();
389 else if (v.numComps == 3) return str << v.v.toWidth<3>();
411 const int numComps = glu::getDataTypeFloatScalars(dataType);
416 log << TestLog::Message << "Expecting " << LogVecComps(reference, numComps) << " with threshold " << LogVecComps(threshold, numComps) << TestLog::EndMessage;
428 log << TestLog::Message << "FAIL: got " << LogVecComps(resDerivate, numComps)
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureTestUtil.cpp     [all...]
  /external/deqp/external/openglcts/modules/common/
glcUniformBlockCase.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderDerivateTests.cpp 313 int numComps;
317 , numComps (numComps_)
324 DE_ASSERT(de::inRange(v.numComps, 1, 4));
325 if (v.numComps == 1) return str << v.v[0];
326 else if (v.numComps == 2) return str << v.v.toWidth<2>();
327 else if (v.numComps == 3) return str << v.v.toWidth<3>();
347 const int numComps = glu::getDataTypeFloatScalars(dataType);
352 log << TestLog::Message << "Expecting " << LogVecComps(reference, numComps) << " with threshold " << LogVecComps(threshold, numComps) << TestLog::EndMessage;
364 log << TestLog::Message << "FAIL: got " << LogVecComps(resDerivate, numComps)
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/
vktShaderLibrary.cpp 667 const int numComps = isDataTypeMatrix(basicType) ? getDataTypeMatrixNumRows(basicType) : scalarSize;
675 for (int compNdx = 0; compNdx < numComps; compNdx++)
677 const deUint32 data = value.elements[arrayNdx*scalarSize + vecNdx*numComps + compNdx].bool32 ? ~0u : 0u;
689 &value.elements[arrayNdx*scalarSize + vecNdx*numComps],
690 numComps*sizeof(deUint32));
    [all...]
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/common/
formats.h 244 uint32_t numComps; ///< number of components
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp 681 const int numComps = glu::getDataTypeNumComponents(basicType);
695 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap)));
697 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType);
    [all...]
  /external/deqp-deps/glslang/hlsl/
hlslParseHelper.cpp 573 int numComps = 0;
580 if (numComps >= MaxSwizzleSelectors) {
589 startPos[numComps++] = (int)c + 1;
594 for (int i = 0; i < numComps; ++i) {
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