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      1 /**
      2  * Copyright (C) 2010 Jorge Jimenez (jorge (at) iryoku.com)
      3  * Copyright (C) 2010 Belen Masia (bmasia (at) unizar.es)
      4  * Copyright (C) 2010 Jose I. Echevarria (joseignacioechevarria (at) gmail.com)
      5  * Copyright (C) 2010 Fernando Navarro (fernandn (at) microsoft.com)
      6  * Copyright (C) 2010 Diego Gutierrez (diegog (at) unizar.es)
      7  * Copyright (C) 2011 Lauri Kasanen (cand (at) gmx.com)
      8  * All rights reserved.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions are met:
     12  *
     13  *    1. Redistributions of source code must retain the above copyright notice,
     14  *       this list of conditions and the following disclaimer.
     15  *
     16  *    2. Redistributions in binary form must reproduce the following statement:
     17  *
     18  *       "Uses Jimenez's MLAA. Copyright (C) 2010 by Jorge Jimenez, Belen Masia,
     19  *        Jose I. Echevarria, Fernando Navarro and Diego Gutierrez."
     20  *
     21  *       Only for use in the Mesa project, this point 2 is filled by naming the
     22  *       technique Jimenez's MLAA in the Mesa config options.
     23  *
     24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS
     25  * IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
     26  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     27  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDERS OR CONTRIBUTORS
     28  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     29  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     30  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     31  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     32  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     33  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     34  * POSSIBILITY OF SUCH DAMAGE.
     35  *
     36  * The views and conclusions contained in the software and documentation are
     37  * those of the authors and should not be interpreted as representing official
     38  * policies, either expressed or implied, of the copyright holders.
     39  */
     40 
     41 #include "pipe/p_compiler.h"
     42 
     43 #include "postprocess/postprocess.h"
     44 #include "postprocess/pp_mlaa.h"
     45 #include "postprocess/pp_filters.h"
     46 #include "postprocess/pp_private.h"
     47 
     48 #include "util/u_box.h"
     49 #include "util/u_sampler.h"
     50 #include "util/u_inlines.h"
     51 #include "util/u_memory.h"
     52 #include "util/u_string.h"
     53 #include "pipe/p_screen.h"
     54 
     55 #define IMM_SPACE 80
     56 
     57 static float constants[] = { 1, 1, 0, 0 };
     58 static unsigned int dimensions[2] = { 0, 0 };
     59 
     60 /** Upload the constants. */
     61 static void
     62 up_consts(struct pp_queue_t *ppq)
     63 {
     64    struct pipe_context *pipe = ppq->p->pipe;
     65 
     66    pipe->buffer_subdata(pipe, ppq->constbuf, PIPE_TRANSFER_WRITE,
     67                         0, sizeof(constants), constants);
     68 }
     69 
     70 /** Run function of the MLAA filter. */
     71 static void
     72 pp_jimenezmlaa_run(struct pp_queue_t *ppq, struct pipe_resource *in,
     73                    struct pipe_resource *out, unsigned int n, bool iscolor)
     74 {
     75 
     76    struct pp_program *p = ppq->p;
     77 
     78    struct pipe_depth_stencil_alpha_state mstencil;
     79    struct pipe_sampler_view v_tmp, *arr[3];
     80 
     81    unsigned int w = 0;
     82    unsigned int h = 0;
     83 
     84    const struct pipe_stencil_ref ref = { {1} };
     85 
     86    /* Insufficient initialization checks. */
     87    assert(p);
     88    assert(ppq);
     89    assert(ppq->constbuf);
     90    assert(ppq->areamaptex);
     91    assert(ppq->inner_tmp);
     92    assert(ppq->shaders[n]);
     93 
     94    w = p->framebuffer.width;
     95    h = p->framebuffer.height;
     96 
     97    memset(&mstencil, 0, sizeof(mstencil));
     98 
     99    cso_set_stencil_ref(p->cso, &ref);
    100 
    101    /* Init the pixel size constant */
    102    if (dimensions[0] != p->framebuffer.width ||
    103        dimensions[1] != p->framebuffer.height) {
    104       constants[0] = 1.0f / p->framebuffer.width;
    105       constants[1] = 1.0f / p->framebuffer.height;
    106 
    107       up_consts(ppq);
    108       dimensions[0] = p->framebuffer.width;
    109       dimensions[1] = p->framebuffer.height;
    110    }
    111 
    112    cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_VERTEX,
    113                                     0, ppq->constbuf);
    114    cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_FRAGMENT,
    115                                     0, ppq->constbuf);
    116 
    117    mstencil.stencil[0].enabled = 1;
    118    mstencil.stencil[0].valuemask = mstencil.stencil[0].writemask = ~0;
    119    mstencil.stencil[0].func = PIPE_FUNC_ALWAYS;
    120    mstencil.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
    121    mstencil.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
    122    mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
    123 
    124    p->framebuffer.zsbuf = ppq->stencils;
    125 
    126    /* First pass: depth edge detection */
    127    if (iscolor)
    128       pp_filter_setup_in(p, in);
    129    else
    130       pp_filter_setup_in(p, ppq->depth);
    131 
    132    pp_filter_setup_out(p, ppq->inner_tmp[0]);
    133 
    134    pp_filter_set_fb(p);
    135    pp_filter_misc_state(p);
    136    cso_set_depth_stencil_alpha(p->cso, &mstencil);
    137    p->pipe->clear(p->pipe, PIPE_CLEAR_STENCIL | PIPE_CLEAR_COLOR0,
    138                   &p->clear_color, 0, 0);
    139 
    140    {
    141       const struct pipe_sampler_state *samplers[] = {&p->sampler_point};
    142       cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 1, samplers);
    143    }
    144    cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->view);
    145 
    146    cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]);    /* offsetvs */
    147    cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]);
    148 
    149    pp_filter_draw(p);
    150    pp_filter_end_pass(p);
    151 
    152 
    153    /* Second pass: blend weights */
    154    /* Sampler order: areamap, edgesmap, edgesmapL (reversed, thx compiler) */
    155    mstencil.stencil[0].func = PIPE_FUNC_EQUAL;
    156    mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_KEEP;
    157    cso_set_depth_stencil_alpha(p->cso, &mstencil);
    158 
    159    pp_filter_setup_in(p, ppq->areamaptex);
    160    pp_filter_setup_out(p, ppq->inner_tmp[1]);
    161 
    162    u_sampler_view_default_template(&v_tmp, ppq->inner_tmp[0],
    163                                    ppq->inner_tmp[0]->format);
    164    arr[1] = arr[2] = p->pipe->create_sampler_view(p->pipe,
    165                                                   ppq->inner_tmp[0], &v_tmp);
    166 
    167    pp_filter_set_clear_fb(p);
    168 
    169    {
    170       const struct pipe_sampler_state *samplers[] =
    171          {&p->sampler_point, &p->sampler_point, &p->sampler};
    172       cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 3, samplers);
    173    }
    174 
    175    arr[0] = p->view;
    176    cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 3, arr);
    177 
    178    cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]);    /* passvs */
    179    cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]);
    180 
    181    pp_filter_draw(p);
    182    pp_filter_end_pass(p);
    183    pipe_sampler_view_reference(&arr[1], NULL);
    184 
    185 
    186    /* Third pass: smoothed edges */
    187    /* Sampler order: colormap, blendmap (wtf compiler) */
    188    pp_filter_setup_in(p, ppq->inner_tmp[1]);
    189    pp_filter_setup_out(p, out);
    190 
    191    pp_filter_set_fb(p);
    192 
    193    /* Blit the input to the output */
    194    pp_blit(p->pipe, in, 0, 0,
    195            w, h, 0, p->framebuffer.cbufs[0],
    196            0, 0, w, h);
    197 
    198    u_sampler_view_default_template(&v_tmp, in, in->format);
    199    arr[0] = p->pipe->create_sampler_view(p->pipe, in, &v_tmp);
    200 
    201    {
    202       const struct pipe_sampler_state *samplers[] =
    203          {&p->sampler_point, &p->sampler_point};
    204       cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 2, samplers);
    205    }
    206 
    207    arr[1] = p->view;
    208    cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 2, arr);
    209 
    210    cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]);    /* offsetvs */
    211    cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]);
    212 
    213    p->blend.rt[0].blend_enable = 1;
    214    cso_set_blend(p->cso, &p->blend);
    215 
    216    pp_filter_draw(p);
    217    pp_filter_end_pass(p);
    218    pipe_sampler_view_reference(&arr[0], NULL);
    219 
    220    p->blend.rt[0].blend_enable = 0;
    221    p->framebuffer.zsbuf = NULL;
    222 }
    223 
    224 /** The init function of the MLAA filter. */
    225 static bool
    226 pp_jimenezmlaa_init_run(struct pp_queue_t *ppq, unsigned int n,
    227                         unsigned int val, bool iscolor)
    228 {
    229 
    230    struct pipe_box box;
    231    struct pipe_resource res;
    232    char *tmp_text = NULL;
    233 
    234    tmp_text = CALLOC(sizeof(blend2fs_1) + sizeof(blend2fs_2) +
    235                      IMM_SPACE, sizeof(char));
    236 
    237    if (!tmp_text) {
    238       pp_debug("Failed to allocate shader space\n");
    239       return FALSE;
    240    }
    241 
    242    ppq->constbuf = pipe_buffer_create(ppq->p->screen,
    243                                       PIPE_BIND_CONSTANT_BUFFER,
    244                                       PIPE_USAGE_DEFAULT,
    245                                       sizeof(constants));
    246    if (ppq->constbuf == NULL) {
    247       pp_debug("Failed to allocate constant buffer\n");
    248       goto fail;
    249    }
    250 
    251    pp_debug("mlaa: using %u max search steps\n", val);
    252 
    253    util_sprintf(tmp_text, "%s"
    254                 "IMM FLT32 {    %.8f,     0.0000,     0.0000,     0.0000}\n"
    255                 "%s\n", blend2fs_1, (float) val, blend2fs_2);
    256 
    257    memset(&res, 0, sizeof(res));
    258 
    259    res.target = PIPE_TEXTURE_2D;
    260    res.format = PIPE_FORMAT_R8G8_UNORM;
    261    res.width0 = res.height0 = 165;
    262    res.bind = PIPE_BIND_SAMPLER_VIEW;
    263    res.usage = PIPE_USAGE_DEFAULT;
    264    res.depth0 = res.array_size = res.nr_samples = 1;
    265 
    266    if (!ppq->p->screen->is_format_supported(ppq->p->screen, res.format,
    267                                             res.target, 1, res.bind))
    268       pp_debug("Areamap format not supported\n");
    269 
    270    ppq->areamaptex = ppq->p->screen->resource_create(ppq->p->screen, &res);
    271 
    272    if (ppq->areamaptex == NULL) {
    273       pp_debug("Failed to allocate area map texture\n");
    274       goto fail;
    275    }
    276 
    277    u_box_2d(0, 0, 165, 165, &box);
    278 
    279    ppq->p->pipe->texture_subdata(ppq->p->pipe, ppq->areamaptex, 0,
    280                                  PIPE_TRANSFER_WRITE, &box,
    281                                  areamap, 165 * 2, sizeof(areamap));
    282 
    283    ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, offsetvs, true,
    284                                          "offsetvs");
    285    if (iscolor)
    286       ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, color1fs,
    287                                             false, "color1fs");
    288    else
    289       ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, depth1fs,
    290                                             false, "depth1fs");
    291    ppq->shaders[n][3] = pp_tgsi_to_state(ppq->p->pipe, tmp_text, false,
    292                                          "blend2fs");
    293    ppq->shaders[n][4] = pp_tgsi_to_state(ppq->p->pipe, neigh3fs, false,
    294                                          "neigh3fs");
    295 
    296    FREE(tmp_text);
    297 
    298    return TRUE;
    299 
    300  fail:
    301 
    302    FREE(tmp_text);
    303 
    304    /*
    305     * Call the common free function for destruction of partially initialized
    306     * resources.
    307     */
    308    pp_jimenezmlaa_free(ppq, n);
    309 
    310    return FALSE;
    311 }
    312 
    313 /** Short wrapper to init the depth version. */
    314 bool
    315 pp_jimenezmlaa_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val)
    316 {
    317    return pp_jimenezmlaa_init_run(ppq, n, val, false);
    318 }
    319 
    320 /** Short wrapper to init the color version. */
    321 bool
    322 pp_jimenezmlaa_init_color(struct pp_queue_t *ppq, unsigned int n,
    323                           unsigned int val)
    324 {
    325    return pp_jimenezmlaa_init_run(ppq, n, val, true);
    326 }
    327 
    328 /** Short wrapper to run the depth version. */
    329 void
    330 pp_jimenezmlaa(struct pp_queue_t *ppq, struct pipe_resource *in,
    331                struct pipe_resource *out, unsigned int n)
    332 {
    333    if (!ppq->depth) {
    334       return;
    335    }
    336    pp_jimenezmlaa_run(ppq, in, out, n, false);
    337 }
    338 
    339 /** Short wrapper to run the color version. */
    340 void
    341 pp_jimenezmlaa_color(struct pp_queue_t *ppq, struct pipe_resource *in,
    342                      struct pipe_resource *out, unsigned int n)
    343 {
    344    pp_jimenezmlaa_run(ppq, in, out, n, true);
    345 }
    346 
    347 
    348 /**
    349  * Short wrapper to free the mlaa filter resources. Shaders are freed in
    350  * the common code in pp_free.
    351  */
    352 void
    353 pp_jimenezmlaa_free(struct pp_queue_t *ppq, unsigned int n)
    354 {
    355    if (ppq->areamaptex) {
    356       pipe_resource_reference(&ppq->areamaptex, NULL);
    357    }
    358 
    359    if (ppq->constbuf) {
    360       pipe_resource_reference(&ppq->constbuf, NULL);
    361    }
    362 }
    363 
    364