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    Searched defs:samplerIdx (Results 1 - 3 of 3) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.cpp 187 int samplerIdx = 0;
191 name.printf("TextureSampler_%d", samplerIdx++);
  /external/skqp/src/gpu/glsl/
GrGLSLProgramBuilder.cpp 188 int samplerIdx = 0;
192 name.printf("TextureSampler_%d", samplerIdx++);
  /external/deqp/modules/gles31/functional/
es31fFboSRGBWriteControlTests.cpp 154 for (int samplerIdx = 0; samplerIdx < samplerTotal; samplerIdx++)
161 << " texelColor" << samplerIdx << " = texture(uTexture" << samplerIdx << ", vs_aTexCoord); \n";
167 << " texelColor" << samplerIdx << " = textureLod(uTexture" << samplerIdx << ", vs_aTexCoord, 0.0f); \n";
173 << " texelColor" << samplerIdx << " = textureGrad(uTexture" << samplerIdx << ", vs_aTexCoord, vec2(0.0f, 0.0f), vec2(0.0f, 0.0f)); \n";
179 << " texelColor" << samplerIdx << " = textureOffset(uTexture" << samplerIdx << ", vs_aTexCoord, ivec2(0.0f, 0.0f)); \n"
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