/external/skia/src/gpu/effects/ |
GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 28 varyingHandler->emitAttributes(rsgp); 30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); 33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); 40 varyingHandler,
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GrBitmapTextGeoProc.cpp | 29 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 33 varyingHandler->emitAttributes(btgp); 50 varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor); 61 varyingHandler,
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GrBezierEffect.cpp | 72 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 76 varyingHandler->emitAttributes(gp); 79 varyingHandler->addVarying("ConicCoeffs", &v); 96 varyingHandler, 323 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 327 varyingHandler->emitAttributes(gp); 330 varyingHandler->addVarying("HairQuadEdge", &v); 347 varyingHandler,
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GrDistanceFieldGeoProc.cpp | 35 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 39 varyingHandler->emitAttributes(dfTexEffect); 55 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); 62 varyingHandler, 334 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 338 varyingHandler->emitAttributes(dfPathEffect); 354 varyingHandler->addPassThroughAttribute(dfPathEffect.inColor(), args.fOutputColor); 367 varyingHandler, 377 varyingHandler, 622 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler [all...] |
/external/skqp/src/gpu/effects/ |
GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 28 varyingHandler->emitAttributes(rsgp); 30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); 33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); 40 varyingHandler,
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GrBitmapTextGeoProc.cpp | 29 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 33 varyingHandler->emitAttributes(btgp); 51 varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor); 62 varyingHandler,
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GrBezierEffect.cpp | 72 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 76 varyingHandler->emitAttributes(gp); 79 varyingHandler->addVarying("ConicCoeffs", &v); 96 varyingHandler, 323 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 327 varyingHandler->emitAttributes(gp); 330 varyingHandler->addVarying("HairQuadEdge", &v); 347 varyingHandler,
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GrDistanceFieldGeoProc.cpp | 35 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 39 varyingHandler->emitAttributes(dfTexEffect); 56 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); 63 varyingHandler, 334 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 338 varyingHandler->emitAttributes(dfPathEffect); 355 varyingHandler->addPassThroughAttribute(dfPathEffect.inColor(), args.fOutputColor); 368 varyingHandler, 378 varyingHandler, 622 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler [all...] |
/external/skia/src/gpu/ccpr/ |
GrCCPathProcessor.cpp | 150 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 157 varyingHandler->emitAttributes(proc); 161 varyingHandler->addVarying("texcoord", &texcoord); 162 varyingHandler->addPassThroughAttribute(proc.getInstanceAttrib(InstanceAttribs::kColor), 222 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("octocoord", kFloat2_GrSLType),
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GrCCCoverageProcessor_GSImpl.cpp | 38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 39 this->emitGeometryShader(proc, varyingHandler, args.fGeomBuilder, args.fRTAdjustName); 40 varyingHandler->emitAttributes(proc); 41 varyingHandler->setNoPerspective(); 49 GrGLSLVaryingHandler* varyingHandler, GrGLSLGeometryBuilder* g, 89 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody,
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GrCCCoverageProcessor_VSImpl.cpp | 432 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 435 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kVertToFrag, &v->code(), 438 varyingHandler->emitAttributes(proc);
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GrCCStroker.cpp | 101 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 104 varyingHandler->emitAttributes(args.fGP.cast<LinearStrokeProcessor>()); 119 varyingHandler->addVarying("edge_distances", &edgeDistances); 136 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType), 192 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 195 varyingHandler->emitAttributes(args.fGP.cast<CubicStrokeProcessor>()); 239 varyingHandler->addVarying("coverages", &coverages); 258 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType), [all...] |
/external/skqp/src/gpu/ccpr/ |
GrCCPathProcessor.cpp | 148 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 155 varyingHandler->emitAttributes(proc); 159 varyingHandler->addVarying("texcoord", &texcoord); 160 varyingHandler->addPassThroughAttribute(proc.getInstanceAttrib(InstanceAttribs::kColor), 219 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("octocoord", kFloat2_GrSLType),
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GrCCCoverageProcessor_GSImpl.cpp | 38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 39 this->emitGeometryShader(proc, varyingHandler, args.fGeomBuilder, args.fRTAdjustName); 40 varyingHandler->emitAttributes(proc); 41 varyingHandler->setNoPerspective(); 49 GrGLSLVaryingHandler* varyingHandler, GrGLSLGeometryBuilder* g, 89 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody,
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GrCCCoverageProcessor_VSImpl.cpp | 431 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 434 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kVertToFrag, &v->code(), 437 varyingHandler->emitAttributes(proc);
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GrCCStroker.cpp | 101 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 104 varyingHandler->emitAttributes(args.fGP.cast<LinearStrokeProcessor>()); 119 varyingHandler->addVarying("edge_distances", &edgeDistances); 136 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType), 192 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 195 varyingHandler->emitAttributes(args.fGP.cast<CubicStrokeProcessor>()); 239 varyingHandler->addVarying("coverages", &coverages); 258 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType), [all...] |
/external/skia/bench/ |
VertexColorSpaceBench.cpp | 66 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 69 varyingHandler->emitAttributes(gp); 73 varyingHandler->addVarying("color", &varying);
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/external/skia/src/gpu/ |
GrDefaultGeoProcFactory.cpp | 71 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 75 varyingHandler->emitAttributes(gp); 83 varyingHandler->addVarying("color", &varying); 136 varyingHandler, 144 varyingHandler, 154 varyingHandler->addPassThroughAttribute(gp.fInCoverage, "alpha");
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/external/skia/tests/ |
GrMeshTest.cpp | 345 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 346 varyingHandler->emitAttributes(mp); 347 varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
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GrPipelineDynamicStateTest.cpp | 94 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 95 varyingHandler->emitAttributes(mp); 96 varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
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/external/skqp/bench/ |
VertexColorSpaceBench.cpp | 66 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 69 varyingHandler->emitAttributes(gp); 73 varyingHandler->addVarying("color", &varying);
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/external/skqp/tests/ |
GrMeshTest.cpp | 346 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 347 varyingHandler->emitAttributes(mp); 348 varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
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GrPipelineDynamicStateTest.cpp | 91 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 92 varyingHandler->emitAttributes(mp); 93 varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
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/external/skqp/src/gpu/ |
GrDefaultGeoProcFactory.cpp | 81 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 85 varyingHandler->emitAttributes(gp); 93 varyingHandler->addVarying("color", &varying); 197 varyingHandler, 205 varyingHandler, 215 varyingHandler->addPassThroughAttribute(gp.fInCoverage, "alpha");
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/external/skia/src/gpu/ops/ |
GrAAConvexPathRenderer.cpp | 544 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 548 varyingHandler->emitAttributes(qe); 551 varyingHandler->addVarying("QuadEdge", &v); 555 varyingHandler->addPassThroughAttribute(qe.fInColor, args.fOutputColor); 564 varyingHandler,
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