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    Searched defs:varyingHandler (Results 1 - 25 of 30) sorted by null

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  /external/skia/src/gpu/effects/
GrShadowGeoProc.cpp 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
28 varyingHandler->emitAttributes(rsgp);
30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams");
33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor);
40 varyingHandler,
GrBitmapTextGeoProc.cpp 29 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
33 varyingHandler->emitAttributes(btgp);
50 varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor);
61 varyingHandler,
GrBezierEffect.cpp 72 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
76 varyingHandler->emitAttributes(gp);
79 varyingHandler->addVarying("ConicCoeffs", &v);
96 varyingHandler,
323 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
327 varyingHandler->emitAttributes(gp);
330 varyingHandler->addVarying("HairQuadEdge", &v);
347 varyingHandler,
GrDistanceFieldGeoProc.cpp 35 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
39 varyingHandler->emitAttributes(dfTexEffect);
55 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
62 varyingHandler,
334 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
338 varyingHandler->emitAttributes(dfPathEffect);
354 varyingHandler->addPassThroughAttribute(dfPathEffect.inColor(), args.fOutputColor);
367 varyingHandler,
377 varyingHandler,
622 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler
    [all...]
  /external/skqp/src/gpu/effects/
GrShadowGeoProc.cpp 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
28 varyingHandler->emitAttributes(rsgp);
30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams");
33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor);
40 varyingHandler,
GrBitmapTextGeoProc.cpp 29 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
33 varyingHandler->emitAttributes(btgp);
51 varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor);
62 varyingHandler,
GrBezierEffect.cpp 72 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
76 varyingHandler->emitAttributes(gp);
79 varyingHandler->addVarying("ConicCoeffs", &v);
96 varyingHandler,
323 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
327 varyingHandler->emitAttributes(gp);
330 varyingHandler->addVarying("HairQuadEdge", &v);
347 varyingHandler,
GrDistanceFieldGeoProc.cpp 35 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
39 varyingHandler->emitAttributes(dfTexEffect);
56 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
63 varyingHandler,
334 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
338 varyingHandler->emitAttributes(dfPathEffect);
355 varyingHandler->addPassThroughAttribute(dfPathEffect.inColor(), args.fOutputColor);
368 varyingHandler,
378 varyingHandler,
622 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler
    [all...]
  /external/skia/src/gpu/ccpr/
GrCCPathProcessor.cpp 150 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
157 varyingHandler->emitAttributes(proc);
161 varyingHandler->addVarying("texcoord", &texcoord);
162 varyingHandler->addPassThroughAttribute(proc.getInstanceAttrib(InstanceAttribs::kColor),
222 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("octocoord", kFloat2_GrSLType),
GrCCCoverageProcessor_GSImpl.cpp 38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
39 this->emitGeometryShader(proc, varyingHandler, args.fGeomBuilder, args.fRTAdjustName);
40 varyingHandler->emitAttributes(proc);
41 varyingHandler->setNoPerspective();
49 GrGLSLVaryingHandler* varyingHandler, GrGLSLGeometryBuilder* g,
89 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody,
GrCCCoverageProcessor_VSImpl.cpp 432 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
435 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kVertToFrag, &v->code(),
438 varyingHandler->emitAttributes(proc);
GrCCStroker.cpp 101 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
104 varyingHandler->emitAttributes(args.fGP.cast<LinearStrokeProcessor>());
119 varyingHandler->addVarying("edge_distances", &edgeDistances);
136 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType),
192 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
195 varyingHandler->emitAttributes(args.fGP.cast<CubicStrokeProcessor>());
239 varyingHandler->addVarying("coverages", &coverages);
258 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType),
    [all...]
  /external/skqp/src/gpu/ccpr/
GrCCPathProcessor.cpp 148 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
155 varyingHandler->emitAttributes(proc);
159 varyingHandler->addVarying("texcoord", &texcoord);
160 varyingHandler->addPassThroughAttribute(proc.getInstanceAttrib(InstanceAttribs::kColor),
219 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("octocoord", kFloat2_GrSLType),
GrCCCoverageProcessor_GSImpl.cpp 38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
39 this->emitGeometryShader(proc, varyingHandler, args.fGeomBuilder, args.fRTAdjustName);
40 varyingHandler->emitAttributes(proc);
41 varyingHandler->setNoPerspective();
49 GrGLSLVaryingHandler* varyingHandler, GrGLSLGeometryBuilder* g,
89 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody,
GrCCCoverageProcessor_VSImpl.cpp 431 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
434 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kVertToFrag, &v->code(),
437 varyingHandler->emitAttributes(proc);
GrCCStroker.cpp 101 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
104 varyingHandler->emitAttributes(args.fGP.cast<LinearStrokeProcessor>());
119 varyingHandler->addVarying("edge_distances", &edgeDistances);
136 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType),
192 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
195 varyingHandler->emitAttributes(args.fGP.cast<CubicStrokeProcessor>());
239 varyingHandler->addVarying("coverages", &coverages);
258 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType),
    [all...]
  /external/skia/bench/
VertexColorSpaceBench.cpp 66 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
69 varyingHandler->emitAttributes(gp);
73 varyingHandler->addVarying("color", &varying);
  /external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp 71 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
75 varyingHandler->emitAttributes(gp);
83 varyingHandler->addVarying("color", &varying);
136 varyingHandler,
144 varyingHandler,
154 varyingHandler->addPassThroughAttribute(gp.fInCoverage, "alpha");
  /external/skia/tests/
GrMeshTest.cpp 345 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
346 varyingHandler->emitAttributes(mp);
347 varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
GrPipelineDynamicStateTest.cpp 94 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
95 varyingHandler->emitAttributes(mp);
96 varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
  /external/skqp/bench/
VertexColorSpaceBench.cpp 66 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
69 varyingHandler->emitAttributes(gp);
73 varyingHandler->addVarying("color", &varying);
  /external/skqp/tests/
GrMeshTest.cpp 346 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
347 varyingHandler->emitAttributes(mp);
348 varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
GrPipelineDynamicStateTest.cpp 91 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
92 varyingHandler->emitAttributes(mp);
93 varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
  /external/skqp/src/gpu/
GrDefaultGeoProcFactory.cpp 81 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
85 varyingHandler->emitAttributes(gp);
93 varyingHandler->addVarying("color", &varying);
197 varyingHandler,
205 varyingHandler,
215 varyingHandler->addPassThroughAttribute(gp.fInCoverage, "alpha");
  /external/skia/src/gpu/ops/
GrAAConvexPathRenderer.cpp 544 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
548 varyingHandler->emitAttributes(qe);
551 varyingHandler->addVarying("QuadEdge", &v);
555 varyingHandler->addPassThroughAttribute(qe.fInColor, args.fOutputColor);
564 varyingHandler,

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