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  /external/deqp-deps/SPIRV-Tools/test/val/
val_memory_test.cpp 49 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
79 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
102 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
135 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
159 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
187 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1);
261 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1);
302 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1);
328 CompileSuccessfully(spirv.c_str());
354 CompileSuccessfully(spirv.c_str())
    [all...]
val_logicals_test.cpp 270 CompileSuccessfully(GenerateShaderCode(body).c_str());
279 CompileSuccessfully(GenerateShaderCode(body).c_str());
290 CompileSuccessfully(GenerateShaderCode(body).c_str());
305 CompileSuccessfully(GenerateShaderCode(body).c_str());
314 CompileSuccessfully(GenerateShaderCode(body).c_str());
326 CompileSuccessfully(GenerateShaderCode(body).c_str());
338 CompileSuccessfully(GenerateShaderCode(body).c_str());
356 CompileSuccessfully(GenerateKernelCode(body).c_str());
365 CompileSuccessfully(GenerateKernelCode(body).c_str());
378 CompileSuccessfully(GenerateKernelCode(body).c_str())
    [all...]
val_image_test.cpp 433 CompileSuccessfully(code.c_str());
452 CompileSuccessfully(code, env);
470 CompileSuccessfully(code, env);
482 CompileSuccessfully(code.c_str());
493 CompileSuccessfully(code.c_str());
504 CompileSuccessfully(code.c_str());
515 CompileSuccessfully(code.c_str());
528 CompileSuccessfully(code.c_str());
541 CompileSuccessfully(code.c_str());
552 CompileSuccessfully(code.c_str())
    [all...]
val_decoration_test.cpp 46 CompileSuccessfully(spirv);
70 CompileSuccessfully(spirv);
104 CompileSuccessfully(spirv);
135 CompileSuccessfully(spirv);
175 CompileSuccessfully(spirv);
203 CompileSuccessfully(spirv);
226 CompileSuccessfully(spirv);
243 CompileSuccessfully(spirv);
260 CompileSuccessfully(spirv);
275 CompileSuccessfully(spirv)
    [all...]
val_barriers_test.cpp 205 CompileSuccessfully(GenerateShaderCode(body));
219 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
233 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n",
244 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
254 CompileSuccessfully(GenerateWebGPUShaderCode(body), SPV_ENV_WEBGPU_0);
263 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
277 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
287 CompileSuccessfully(GenerateShaderCode(body));
299 CompileSuccessfully(GenerateShaderCode(body));
311 CompileSuccessfully(GenerateShaderCode(body))
    [all...]
val_atomics_test.cpp 213 CompileSuccessfully(GenerateShaderCode(body));
224 CompileSuccessfully(GenerateKernelCode(body));
234 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
244 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_OPENCL_1_2);
254 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
270 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
282 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
295 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
308 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
321 CompileSuccessfully(GenerateShaderCode(body))
    [all...]
val_bitwise_test.cpp 152 CompileSuccessfully(GenerateShaderCode(body).c_str());
161 CompileSuccessfully(GenerateShaderCode(body).c_str());
173 CompileSuccessfully(GenerateShaderCode(body).c_str());
185 CompileSuccessfully(GenerateShaderCode(body).c_str());
198 CompileSuccessfully(GenerateShaderCode(body).c_str());
211 CompileSuccessfully(GenerateShaderCode(body).c_str());
224 CompileSuccessfully(GenerateShaderCode(body).c_str());
240 CompileSuccessfully(GenerateShaderCode(body).c_str());
249 CompileSuccessfully(GenerateShaderCode(body).c_str());
262 CompileSuccessfully(GenerateShaderCode(body).c_str())
    [all...]
val_ssa_test.cpp 48 CompileSuccessfully(str);
65 CompileSuccessfully(str);
83 CompileSuccessfully(str);
96 CompileSuccessfully(str);
118 CompileSuccessfully(str);
141 CompileSuccessfully(str);
161 CompileSuccessfully(str);
172 CompileSuccessfully(str);
188 CompileSuccessfully(str);
203 CompileSuccessfully(str)
    [all...]
val_storage_test.cpp 47 CompileSuccessfully(str);
67 CompileSuccessfully(str);
110 CompileSuccessfully(str);
134 CompileSuccessfully(ss.str());
162 CompileSuccessfully(str);
183 CompileSuccessfully(str);
val_ext_inst_test.cpp 466 CompileSuccessfully(GenerateShaderCode(ss.str()));
475 CompileSuccessfully(GenerateShaderCode(body));
488 CompileSuccessfully(GenerateShaderCode(body));
520 CompileSuccessfully(GenerateShaderCode(ss.str()));
529 CompileSuccessfully(GenerateShaderCode(body));
542 CompileSuccessfully(GenerateShaderCode(body));
555 CompileSuccessfully(GenerateShaderCode(body));
582 CompileSuccessfully(GenerateShaderCode(ss.str()));
591 CompileSuccessfully(GenerateShaderCode(body));
604 CompileSuccessfully(GenerateShaderCode(body))
    [all...]
val_arithmetics_test.cpp 181 CompileSuccessfully(GenerateCode(body).c_str());
196 CompileSuccessfully(GenerateCode(body).c_str());
214 CompileSuccessfully(GenerateCode(body).c_str());
232 CompileSuccessfully(GenerateCode(body).c_str());
247 CompileSuccessfully(GenerateCode(body).c_str());
262 CompileSuccessfully(GenerateCode(body).c_str());
277 CompileSuccessfully(GenerateCode(body).c_str());
286 CompileSuccessfully(GenerateCode(body).c_str());
299 CompileSuccessfully(GenerateCode(body).c_str());
312 CompileSuccessfully(GenerateCode(body).c_str())
    [all...]
val_data_test.cpp 112 CompileSuccessfully(str.c_str());
122 CompileSuccessfully(str.c_str());
132 CompileSuccessfully(str.c_str());
141 CompileSuccessfully(str.c_str());
150 CompileSuccessfully(str.c_str());
159 CompileSuccessfully(str.c_str());
169 CompileSuccessfully(str.c_str());
179 CompileSuccessfully(str.c_str());
188 CompileSuccessfully(str.c_str());
198 CompileSuccessfully(str.c_str())
    [all...]
val_adjacency_test.cpp 54 CompileSuccessfully(module);
75 CompileSuccessfully(module);
96 CompileSuccessfully(module);
151 CompileSuccessfully(GenerateShaderCode(body));
168 CompileSuccessfully(GenerateShaderCode(body));
185 CompileSuccessfully(GenerateShaderCode(body));
202 CompileSuccessfully(GenerateShaderCode(body));
223 CompileSuccessfully(GenerateShaderCode(body));
248 CompileSuccessfully(GenerateShaderCode(body));
270 CompileSuccessfully(GenerateShaderCode(body))
    [all...]
val_composites_test.cpp 180 CompileSuccessfully(GenerateShaderCode(body).c_str());
189 CompileSuccessfully(GenerateShaderCode(body).c_str());
200 CompileSuccessfully(GenerateShaderCode(body).c_str());
211 CompileSuccessfully(GenerateShaderCode(body).c_str());
223 CompileSuccessfully(GenerateShaderCode(body).c_str());
234 CompileSuccessfully(GenerateShaderCode(body).c_str());
243 CompileSuccessfully(GenerateShaderCode(body).c_str());
254 CompileSuccessfully(GenerateShaderCode(body).c_str());
265 CompileSuccessfully(GenerateShaderCode(body).c_str());
277 CompileSuccessfully(GenerateShaderCode(body).c_str())
    [all...]
val_primitives_test.cpp 96 CompileSuccessfully(
102 CompileSuccessfully(
112 CompileSuccessfully(
121 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEmitVertex"),
132 CompileSuccessfully(
138 CompileSuccessfully(
148 CompileSuccessfully(
157 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEndPrimitive"),
170 CompileSuccessfully(GenerateShaderCode(body));
175 CompileSuccessfully(GenerateShaderCode("OpEmitStreamVertex %u32_0"
    [all...]
  /external/swiftshader/third_party/SPIRV-Tools/test/val/
val_image_test.cpp 433 CompileSuccessfully(code.c_str());
452 CompileSuccessfully(code, env);
470 CompileSuccessfully(code, env);
482 CompileSuccessfully(code.c_str());
493 CompileSuccessfully(code.c_str());
504 CompileSuccessfully(code.c_str());
515 CompileSuccessfully(code.c_str());
528 CompileSuccessfully(code.c_str());
541 CompileSuccessfully(code.c_str());
552 CompileSuccessfully(code.c_str())
    [all...]
val_barriers_test.cpp 205 CompileSuccessfully(GenerateShaderCode(body));
219 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
233 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n",
244 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
254 CompileSuccessfully(GenerateWebGPUShaderCode(body), SPV_ENV_WEBGPU_0);
263 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
277 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
287 CompileSuccessfully(GenerateShaderCode(body));
299 CompileSuccessfully(GenerateShaderCode(body));
311 CompileSuccessfully(GenerateShaderCode(body))
    [all...]
val_data_test.cpp 130 CompileSuccessfully(str.c_str());
140 CompileSuccessfully(str.c_str());
150 CompileSuccessfully(str.c_str());
159 CompileSuccessfully(str.c_str());
168 CompileSuccessfully(str.c_str());
177 CompileSuccessfully(str.c_str());
187 CompileSuccessfully(str.c_str());
197 CompileSuccessfully(str.c_str());
206 CompileSuccessfully(str.c_str());
216 CompileSuccessfully(str.c_str())
    [all...]
val_bitwise_test.cpp 152 CompileSuccessfully(GenerateShaderCode(body).c_str());
161 CompileSuccessfully(GenerateShaderCode(body).c_str());
173 CompileSuccessfully(GenerateShaderCode(body).c_str());
185 CompileSuccessfully(GenerateShaderCode(body).c_str());
198 CompileSuccessfully(GenerateShaderCode(body).c_str());
211 CompileSuccessfully(GenerateShaderCode(body).c_str());
224 CompileSuccessfully(GenerateShaderCode(body).c_str());
240 CompileSuccessfully(GenerateShaderCode(body).c_str());
249 CompileSuccessfully(GenerateShaderCode(body).c_str());
262 CompileSuccessfully(GenerateShaderCode(body).c_str())
    [all...]
val_ssa_test.cpp 48 CompileSuccessfully(str);
65 CompileSuccessfully(str);
83 CompileSuccessfully(str);
96 CompileSuccessfully(str);
118 CompileSuccessfully(str);
141 CompileSuccessfully(str);
161 CompileSuccessfully(str);
172 CompileSuccessfully(str);
188 CompileSuccessfully(str);
203 CompileSuccessfully(str)
    [all...]
val_decoration_test.cpp 46 CompileSuccessfully(spirv);
70 CompileSuccessfully(spirv);
104 CompileSuccessfully(spirv);
135 CompileSuccessfully(spirv);
175 CompileSuccessfully(spirv);
203 CompileSuccessfully(spirv);
226 CompileSuccessfully(spirv);
243 CompileSuccessfully(spirv);
260 CompileSuccessfully(spirv);
275 CompileSuccessfully(spirv)
    [all...]
val_storage_test.cpp 47 CompileSuccessfully(str);
67 CompileSuccessfully(str);
110 CompileSuccessfully(str);
134 CompileSuccessfully(ss.str());
162 CompileSuccessfully(str);
183 CompileSuccessfully(str);
val_ext_inst_test.cpp 466 CompileSuccessfully(GenerateShaderCode(ss.str()));
475 CompileSuccessfully(GenerateShaderCode(body));
488 CompileSuccessfully(GenerateShaderCode(body));
520 CompileSuccessfully(GenerateShaderCode(ss.str()));
529 CompileSuccessfully(GenerateShaderCode(body));
542 CompileSuccessfully(GenerateShaderCode(body));
555 CompileSuccessfully(GenerateShaderCode(body));
582 CompileSuccessfully(GenerateShaderCode(ss.str()));
591 CompileSuccessfully(GenerateShaderCode(body));
604 CompileSuccessfully(GenerateShaderCode(body))
    [all...]
val_arithmetics_test.cpp 181 CompileSuccessfully(GenerateCode(body).c_str());
196 CompileSuccessfully(GenerateCode(body).c_str());
214 CompileSuccessfully(GenerateCode(body).c_str());
232 CompileSuccessfully(GenerateCode(body).c_str());
247 CompileSuccessfully(GenerateCode(body).c_str());
262 CompileSuccessfully(GenerateCode(body).c_str());
277 CompileSuccessfully(GenerateCode(body).c_str());
286 CompileSuccessfully(GenerateCode(body).c_str());
299 CompileSuccessfully(GenerateCode(body).c_str());
312 CompileSuccessfully(GenerateCode(body).c_str())
    [all...]
val_adjacency_test.cpp 54 CompileSuccessfully(module);
75 CompileSuccessfully(module);
96 CompileSuccessfully(module);
151 CompileSuccessfully(GenerateShaderCode(body));
168 CompileSuccessfully(GenerateShaderCode(body));
185 CompileSuccessfully(GenerateShaderCode(body));
202 CompileSuccessfully(GenerateShaderCode(body));
223 CompileSuccessfully(GenerateShaderCode(body));
248 CompileSuccessfully(GenerateShaderCode(body));
270 CompileSuccessfully(GenerateShaderCode(body))
    [all...]

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