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      1 /**********************************************************
      2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person
      5  * obtaining a copy of this software and associated documentation
      6  * files (the "Software"), to deal in the Software without
      7  * restriction, including without limitation the rights to use, copy,
      8  * modify, merge, publish, distribute, sublicense, and/or sell copies
      9  * of the Software, and to permit persons to whom the Software is
     10  * furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice shall be
     13  * included in all copies or substantial portions of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
     19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
     20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  *
     24  **********************************************************/
     25 
     26 #ifndef SVGA_BUFFER_H
     27 #define SVGA_BUFFER_H
     28 
     29 
     30 #include "pipe/p_compiler.h"
     31 #include "pipe/p_state.h"
     32 #include "util/u_transfer.h"
     33 
     34 #include "svga_screen_cache.h"
     35 #include "svga_screen.h"
     36 #include "svga_cmd.h"
     37 #include "svga_context.h"
     38 
     39 
     40 /**
     41  * Maximum number of discontiguous ranges
     42  */
     43 #define SVGA_BUFFER_MAX_RANGES 32
     44 
     45 
     46 struct svga_context;
     47 struct svga_winsys_buffer;
     48 struct svga_winsys_surface;
     49 
     50 
     51 extern struct u_resource_vtbl svga_buffer_vtbl;
     52 
     53 struct svga_buffer_range
     54 {
     55    unsigned start;
     56    unsigned end;
     57 };
     58 
     59 struct svga_3d_update_gb_image;
     60 
     61 /**
     62  * This structure describes the bind flags and cache key associated
     63  * with the host surface.
     64  */
     65 struct svga_buffer_surface
     66 {
     67    struct list_head list;
     68    unsigned bind_flags;
     69    struct svga_host_surface_cache_key key;
     70    struct svga_winsys_surface *handle;
     71 };
     72 
     73 /**
     74  * SVGA pipe buffer.
     75  */
     76 struct svga_buffer
     77 {
     78    struct u_resource b;
     79 
     80    /** This is a superset of b.b.bind */
     81    unsigned bind_flags;
     82 
     83    /**
     84     * Regular (non DMA'able) memory.
     85     *
     86     * Used for user buffers or for buffers which we know before hand that can
     87     * never be used by the virtual hardware directly, such as constant buffers.
     88     */
     89    void *swbuf;
     90 
     91    /**
     92     * Whether swbuf was created by the user or not.
     93     */
     94    boolean user;
     95 
     96    /**
     97     * Creation key for the host surface handle.
     98     *
     99     * This structure describes all the host surface characteristics so that it
    100     * can be looked up in cache, since creating a host surface is often a slow
    101     * operation.
    102     */
    103    struct svga_host_surface_cache_key key;
    104 
    105    /**
    106     * Host surface handle.
    107     *
    108     * This is a platform independent abstraction for host SID. We create when
    109     * trying to bind.
    110     *
    111     * Only set for non-user buffers.
    112     */
    113    struct svga_winsys_surface *handle;
    114 
    115    /**
    116     * List of surfaces created for this buffer resource to support
    117     * incompatible bind flags.
    118     */
    119    struct list_head surfaces;
    120 
    121    /**
    122     * Information about ongoing and past map operations.
    123     */
    124    struct {
    125       /**
    126        * Number of concurrent mappings.
    127        */
    128       unsigned count;
    129 
    130       /**
    131        * Dirty ranges.
    132        *
    133        * Ranges that were touched by the application and need to be uploaded to
    134        * the host.
    135        *
    136        * This information will be copied into dma.boxes, when emiting the
    137        * SVGA3dCmdSurfaceDMA command.
    138        */
    139       struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
    140       unsigned num_ranges;
    141    } map;
    142 
    143    /**
    144     * Information about uploaded version of user buffers.
    145     */
    146    struct {
    147       struct pipe_resource *buffer;
    148 
    149       /**
    150        * We combine multiple user buffers into the same hardware buffer. This
    151        * is the relative offset within that buffer.
    152        */
    153       unsigned offset;
    154 
    155       /**
    156        * Range of user buffer that is uploaded in @buffer at @offset.
    157        */
    158       unsigned start;
    159       unsigned end;
    160    } uploaded;
    161 
    162    /**
    163     * DMA'ble memory.
    164     *
    165     * A piece of GMR memory, with the same size of the buffer. It is created
    166     * when mapping the buffer, and will be used to upload vertex data to the
    167     * host.
    168     *
    169     * Only set for non-user buffers.
    170     */
    171    struct svga_winsys_buffer *hwbuf;
    172 
    173    /**
    174     * Information about pending DMA uploads.
    175     *
    176     */
    177    struct {
    178       /**
    179        * Whether this buffer has an unfinished DMA upload command.
    180        *
    181        * If not set then the rest of the information is null.
    182        */
    183       boolean pending;
    184 
    185       SVGA3dSurfaceDMAFlags flags;
    186 
    187       /**
    188        * Pointer to the DMA copy box *inside* the command buffer.
    189        */
    190       SVGA3dCopyBox *boxes;
    191 
    192       /**
    193        * Pointer to the sequence of update commands
    194        * *inside* the command buffer.
    195        */
    196       struct svga_3d_update_gb_image *updates;
    197 
    198       /**
    199        * Context that has the pending DMA to this buffer.
    200        */
    201       struct svga_context *svga;
    202    } dma;
    203 
    204    /**
    205     * Linked list head, used to gather all buffers with pending dma uploads on
    206     * a context. It is only valid if the dma.pending is set above.
    207     */
    208    struct list_head head;
    209 
    210    unsigned size;  /**< Approximate size in bytes */
    211 
    212    boolean dirty;  /**< Need to do a readback before mapping? */
    213 
    214    /** In some cases we try to keep the results of the translate_indices()
    215     * function from svga_draw_elements.c
    216     */
    217    struct {
    218       enum pipe_prim_type orig_prim, new_prim;
    219       struct pipe_resource *buffer;
    220       unsigned index_size;
    221       unsigned offset;  /**< first index */
    222       unsigned count;   /**< num indices */
    223    } translated_indices;
    224 };
    225 
    226 
    227 static inline struct svga_buffer *
    228 svga_buffer(struct pipe_resource *resource)
    229 {
    230    struct svga_buffer *buf = (struct svga_buffer *) resource;
    231    assert(buf == NULL || buf->b.vtbl == &svga_buffer_vtbl);
    232    return buf;
    233 }
    234 
    235 
    236 /**
    237  * Returns TRUE for user buffers.  We may
    238  * decide to use an alternate upload path for these buffers.
    239  */
    240 static inline boolean
    241 svga_buffer_is_user_buffer( struct pipe_resource *buffer )
    242 {
    243    if (buffer) {
    244       return svga_buffer(buffer)->user;
    245    } else {
    246       return FALSE;
    247    }
    248 }
    249 
    250 /**
    251  * Returns a pointer to a struct svga_winsys_screen given a
    252  * struct svga_buffer.
    253  */
    254 static inline struct svga_winsys_screen *
    255 svga_buffer_winsys_screen(struct svga_buffer *sbuf)
    256 {
    257    return svga_screen(sbuf->b.b.screen)->sws;
    258 }
    259 
    260 
    261 /**
    262  * Returns whether a buffer has hardware storage that is
    263  * visible to the GPU.
    264  */
    265 static inline boolean
    266 svga_buffer_has_hw_storage(struct svga_buffer *sbuf)
    267 {
    268    if (svga_buffer_winsys_screen(sbuf)->have_gb_objects)
    269       return (sbuf->handle ? TRUE : FALSE);
    270    else
    271       return (sbuf->hwbuf ? TRUE : FALSE);
    272 }
    273 
    274 /**
    275  * Map the hardware storage of a buffer.
    276  * \param flags  bitmask of PIPE_TRANSFER_* flags
    277  */
    278 static inline void *
    279 svga_buffer_hw_storage_map(struct svga_context *svga,
    280                            struct svga_buffer *sbuf,
    281                            unsigned flags, boolean *retry)
    282 {
    283    struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf);
    284 
    285    svga->hud.num_buffers_mapped++;
    286 
    287    if (sws->have_gb_objects) {
    288       return svga->swc->surface_map(svga->swc, sbuf->handle, flags, retry);
    289    } else {
    290       *retry = FALSE;
    291       return sws->buffer_map(sws, sbuf->hwbuf, flags);
    292    }
    293 }
    294 
    295 /**
    296  * Unmap the hardware storage of a buffer.
    297  */
    298 static inline void
    299 svga_buffer_hw_storage_unmap(struct svga_context *svga,
    300                              struct svga_buffer *sbuf)
    301 {
    302    struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf);
    303 
    304    if (sws->have_gb_objects) {
    305       struct svga_winsys_context *swc = svga->swc;
    306       boolean rebind;
    307       swc->surface_unmap(swc, sbuf->handle, &rebind);
    308       if (rebind) {
    309          enum pipe_error ret;
    310          ret = SVGA3D_BindGBSurface(swc, sbuf->handle);
    311          if (ret != PIPE_OK) {
    312             /* flush and retry */
    313             svga_context_flush(svga, NULL);
    314             ret = SVGA3D_BindGBSurface(swc, sbuf->handle);
    315             assert(ret == PIPE_OK);
    316          }
    317       }
    318    } else
    319       sws->buffer_unmap(sws, sbuf->hwbuf);
    320 }
    321 
    322 
    323 struct pipe_resource *
    324 svga_user_buffer_create(struct pipe_screen *screen,
    325                         void *ptr,
    326                         unsigned bytes,
    327 			unsigned usage);
    328 
    329 struct pipe_resource *
    330 svga_buffer_create(struct pipe_screen *screen,
    331 		   const struct pipe_resource *template);
    332 
    333 
    334 
    335 /**
    336  * Get the host surface handle for this buffer.
    337  *
    338  * This will ensure the host surface is updated, issuing DMAs as needed.
    339  *
    340  * NOTE: This may insert new commands in the context, so it *must* be called
    341  * before reserving command buffer space. And, in order to insert commands
    342  * it may need to call svga_context_flush().
    343  */
    344 struct svga_winsys_surface *
    345 svga_buffer_handle(struct svga_context *svga,
    346                    struct pipe_resource *buf,
    347                    unsigned tobind_flags);
    348 
    349 void
    350 svga_context_flush_buffers(struct svga_context *svga);
    351 
    352 struct svga_winsys_buffer *
    353 svga_winsys_buffer_create(struct svga_context *svga,
    354                           unsigned alignment,
    355                           unsigned usage,
    356                           unsigned size);
    357 
    358 #endif /* SVGA_BUFFER_H */
    359