/external/webrtc/webrtc/test/win/ |
d3d_renderer.cc | 211 d3d_device_->SetStreamSource(0, vertex_buffer_, 0, sizeof(D3dCustomVertex));
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/external/swiftshader/src/D3D8/ |
Direct3DDevice8.hpp | 142 long __stdcall SetStreamSource(unsigned int streamNumber, IDirect3DVertexBuffer8 *streamData, unsigned int stride) override;
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Direct3DStateBlock8.cpp | 146 device->SetStreamSource(stream, streamSource[stream].vertexBuffer, streamSource[stream].stride); 355 void Direct3DStateBlock8::setStreamSource(unsigned int stream, Direct3DVertexBuffer8 *data, unsigned int stride)
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Direct3DDevice8.cpp | 976 SetStreamSource(0, vertexBuffer, vertexStreamZeroStride); 1040 SetStreamSource(0, 0, 0); 1107 SetStreamSource(0, vertexBuffer, vertexStreamZeroStride); 1132 SetStreamSource(0, 0, 0); [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DDevice9Ex.hpp | 157 long __stdcall SetStreamSource(unsigned int stream, IDirect3DVertexBuffer9 *data, unsigned int offset, unsigned int stride) override;
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Direct3DDevice9Ex.cpp | 789 long Direct3DDevice9Ex::SetStreamSource(unsigned int stream, IDirect3DVertexBuffer9 *iVertexBuffer, unsigned int offset, unsigned int stride) 793 return Direct3DDevice9::SetStreamSource(stream, iVertexBuffer, offset, stride); [all...] |
Direct3DDevice9.hpp | 164 long __stdcall SetStreamSource(unsigned int stream, IDirect3DVertexBuffer9 *data, unsigned int offset, unsigned int stride) override;
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Direct3DStateBlock9.cpp | 192 device->SetStreamSource(stream, streamSource[stream].vertexBuffer, streamSource[stream].offset, streamSource[stream].stride); 728 void Direct3DStateBlock9::setStreamSource(unsigned int stream, Direct3DVertexBuffer9 *vertexBuffer, unsigned int offset, unsigned int stride) [all...] |
Direct3DDevice9.cpp | 1084 SetStreamSource(0, vertexBuffer, 0, vertexStreamZeroStride); 1149 SetStreamSource(0, 0, 0, 0); [all...] |
/external/webrtc/webrtc/modules/video_render/windows/ |
video_render_direct3d9.cc | 602 _pd3dDevice->SetStreamSource(0, _pVB, 0, sizeof(CUSTOMVERTEX)); [all...] |
/external/swiftshader/include/Direct3D/ |
d3d8.h | 335 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8* pStreamData,UINT Stride) PURE;
437 #define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->lpVtbl->SetStreamSource(p,a,b,c)
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/external/mesa3d/include/D3D9/ |
d3d9.h | 258 virtual HRESULT WINAPI SetStreamSource(UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride) = 0; [all...] |