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Searched
refs:SetVertexShader
(Results
1 - 10
of
10
) sorted by null
/external/swiftshader/src/D3D8/
Direct3DDevice8.hpp
146
long __stdcall
SetVertexShader
(unsigned long handle) override;
Direct3DStateBlock8.cpp
110
device->
SetVertexShader
(vertexShaderHandle);
390
void Direct3DStateBlock8::
setVertexShader
(unsigned long shaderHandle)
Direct3DDevice8.cpp
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all
...]
/external/swiftshader/src/D3D9/
Direct3DDevice9Ex.hpp
149
long __stdcall
SetVertexShader
(IDirect3DVertexShader9 *shader) override;
Direct3DDevice9Ex.cpp
[
all
...]
Direct3DDevice9.hpp
170
long __stdcall
SetVertexShader
(IDirect3DVertexShader9 *shader) override;
Direct3DStateBlock9.cpp
246
device->
SetVertexShader
(vertexShader);
788
void Direct3DStateBlock9::
setVertexShader
(Direct3DVertexShader9 *vertexShader)
[
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...]
Direct3DDevice9.cpp
[
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...]
/external/swiftshader/include/Direct3D/
d3d8.h
328
STDMETHOD(
SetVertexShader
)(THIS_ DWORD Handle) PURE;
430
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->
SetVertexShader
(p,a)
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...]
/external/mesa3d/include/D3D9/
d3d9.h
250
virtual HRESULT WINAPI
SetVertexShader
(IDirect3DVertexShader9 *pShader) = 0;
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