/external/swiftshader/third_party/LLVM/lib/Bitcode/Writer/ |
ValueEnumerator.cpp | 273 unsigned &ValueID = ValueMap[V]; 274 if (ValueID) { 276 Values[ValueID-1].second++; 304 // Finally, add the value. Doing this could make the ValueID reference be 314 ValueID = Values.size();
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Bitcode/Reader/ |
BitcodeReader.cpp | 702 // Map to save ValueId to ValueInfo association that was recorded in the 705 // callees by their ValueId to using the ValueInfo instead, which is how 738 void setValueGUID(uint64_t ValueID, StringRef ValueName, 753 getValueInfoFromValueId(unsigned ValueId); [all...] |
MetadataLoader.cpp | 788 unsigned ValueID = Record[0]; 789 if (ValueID >= ValueList.size()) 791 if (auto *GO = dyn_cast<GlobalObject>(ValueList[ValueID])) [all...] |
/external/llvm/lib/Bitcode/Writer/ |
ValueEnumerator.cpp | 778 unsigned &ValueID = ValueMap[V]; 779 if (ValueID) { 781 Values[ValueID-1].second++; 809 // Finally, add the value. Doing this could make the ValueID reference be 819 ValueID = Values.size(); [all...] |
BitcodeWriter.cpp | 254 unsigned ValueID, [all...] |
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Bitcode/Writer/ |
ValueEnumerator.cpp | 811 unsigned &ValueID = ValueMap[V]; 812 if (ValueID) { 814 Values[ValueID-1].second++; 842 // Finally, add the value. Doing this could make the ValueID reference be 852 ValueID = Values.size(); [all...] |
BitcodeWriter.cpp | 186 // The starting ValueId is just after the number of values in the 210 unsigned ValueID, 231 // Helper to get the valueId for the type of value recorded in VI. 442 // Ensure aliasee is handled, e.g. for assigning a valueId, [all...] |
/external/llvm/lib/Bitcode/Reader/ |
BitcodeReader.cpp | 496 // Map to save ValueId to GUID association that was recorded in the 499 // callees by their ValueId to using the GUID instead, which is how 546 getGUIDFromValueId(unsigned ValueId); [all...] |
/external/swiftshader/third_party/LLVM/lib/Bitcode/Reader/ |
BitcodeReader.cpp | [all...] |