1 #ifndef _ES3FCOMPRESSEDTEXTURETESTS_HPP 2 #define _ES3FCOMPRESSEDTEXTURETESTS_HPP 3 /*------------------------------------------------------------------------- 4 * drawElements Quality Program OpenGL ES 3.0 Module 5 * ------------------------------------------------- 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief Compressed texture tests 24 *//*--------------------------------------------------------------------*/ 25 26 #include "deDefs.h" 27 #include "tes3TestCase.hpp" 28 29 namespace deqp 30 { 31 namespace gles3 32 { 33 namespace Functional 34 { 35 36 class CompressedTextureTests : public TestCaseGroup 37 { 38 public: 39 CompressedTextureTests (Context& context); 40 ~CompressedTextureTests (void); 41 void init (void); 42 43 private: 44 CompressedTextureTests& operator= (const CompressedTextureTests&); 45 CompressedTextureTests (const CompressedTextureTests&); 46 }; 47 48 } // Functional 49 } // gles3 50 } // deqp 51 52 #endif // _ES3FCOMPRESSEDTEXTURETESTS_HPP 53